
The producers of DUSK and the creators of Return of the Triad invite you to embark
upon an UNREAL new FPS adventure:
- SEVEN distinct episodes each featuring a completely different setting and enemies
- LUDICROUS magical weaponry that can be overcharged with the souls of the dead
- ENDLESS Hordes of Evil to hone your skills against
- BRUTAL and adaptive enemy AI that will hunt you down on land, sea and air
- SPRAWLING non-linear levels filled with secrets and ancient lore
- MULTITUDES of in-game options + cheat codes for a truly golden PC age experience
- EPIC original & dynamic soundtrack composed by Andrew Hulshult
- BUILT in Unreal Engine 4 for cutting edge visuals (even if they are a bit retro)
- NOW with support for Ray Tracing and DLSS 2.0
BUILD 2425 - 22 November 2022
This update contains the following changes:
Entire menu code overhauled.
The menu is now fully gamepad compatible.
New option to auto-switch weapons on pickup. Please note: weapons won't auto-switch if you are currently firing your weapon.
Bindings menu was updated
Rebinding will now overwrite a previously bound key.
'Reset bindings' option is more robust. If you have any issues hit this button.
Codex was completely overhauled and had a spell/grammar pass.
Weapon wheel added.
Defaults to Q on mouse/kb. Can be changed in the rebind options.
Hold R1 for about half a second on gamepads to open it.
Game changes:
Volumetric fog was optimized, you should get quite a few extra frames in maps that use it.
Keys have a VFX to help them stand out a bit now.
AEWARLOCK cheat now adds mana.
Animation bug fix for the Protector Enemies.
Animation bug fix for the Solegionaires
Map changes:
E3M2 Bugged lift in the water pit was fixed. (was very difficult to get out of the water)
E7M1 changed a few things in this map to optimize it.
(also lots of other behind the scenes stuff in preparation for The Black Labyrinth)
[ 6391 ]
[ 1953 ]
[ 4278 ]