BUILD 2425 - 22 November 2022 BUILD 2425 - 22 November 2022
This update contains the following changes:
Entire menu code overhauled.
The menu is now fully gamepad compatible.
New option to auto-switch weapons on pickup. Please note: weapons won't auto-switch if you are currently firing your weapon.
Bindings menu was updated
Rebinding will now overwrite a previously bound key.
'Reset bindings' option is more robust. If you have any issues hit this button.
Codex was completely overhauled and had a spell/grammar pass.
Weapon wheel added.
Defaults to Q on mouse/kb. Can be changed in the rebind options.
Hold R1 for about half a second on gamepads to open it.
Game changes:
Volumetric fog was optimized, you should get quite a few extra frames in maps that use it.
Keys have a VFX to help them stand out a bit now.
AEWARLOCK cheat now adds mana.
Animation bug fix for the Protector Enemies.
Animation bug fix for the Solegionaires
Map changes:
E3M2 Bugged lift in the water pit was fixed. (was very difficult to get out of the water)
E7M1 changed a few things in this map to optimize it.
(also lots of other behind the scenes stuff in preparation for The Black Labyrinth)
[ 2022-11-22 08:33:42 CET ] [ Original post ] AMID EVIL
Indefatigable
Developer
New Blood Interactive
Publisher
2019-06-20
Release
🎹🖱️Keyboard + Mouse 🎮 Full Controller Support
Very Positive
(6071 reviews)
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
The producers of
DUSK and the creators of
Return of the Triad invite you to embark
upon an UNREAL new FPS adventure:
SEVEN distinct episodes each featuring a completely different setting and enemies LUDICROUS magical weaponry that can be overcharged with the souls of the dead ENDLESS Hordes of Evil to hone your skills against BRUTAL and adaptive enemy AI that will hunt you down on land, sea and air SPRAWLING non-linear levels filled with secrets and ancient lore MULTITUDES of in-game options + cheat codes for a truly golden PC age experience EPIC original & dynamic soundtrack composed by Andrew Hulshult BUILT in Unreal Engine 4 for cutting edge visuals (even if they are a bit retro) NOW with support for Ray Tracing and DLSS 2.0
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