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Name

 Wargroove 

 

Developer

 Chucklefish 

 

Publisher

 Chucklefish 

 

Tags

 Strategy 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2019-02-01 

 

Steam

 8,49€ 7,99£ 9,99$ / 50 % 

 

News

 19 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/607050 

 
Public Linux depots

 Wargroove Win32 [17.39 M] 


 Wargroove Win64 [29.04 M] 



Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


LINUX STREAMERS (1)
archtoasty




Wargroove 1 + 2 Physical is coming to Japan!

Hey Strategy fans!

Wargroove 2 is now available in Japanese
Todays a long awaited day for Japanese tactics enthusiasts, Wargroove 2 is now available in Japanese!
Wed like to thank our friends at Kakehashi for their diligent work in bringing Wargroove 2 to life in Japanese and all their promotional efforts by bringing us to events Bitsummit and Tokyo Games Show in 2023 and sharing their love from Wargroove with the audience in Japan. You can play Wargroove 2s latest patch now on Steam and Nintendo Switch, this patch also comes with a whole host of fixes which are available at the bottom of this update!



Wargroove 1 + 2 physical edition is coming to Japan!
Weve partnered with our friends at Happinet for a physical edition of Wargroove 1 + 2 in Japan! Orders commence today and the physical will be released on the 30th May.

[previewyoutube=FazpxsLDgxM;full][/previewyoutube]

Global fans, keep an eye out for other physical edition news coming soon!


[ 2024-03-14 02:24:28 CET ] [ Original post ]

It's Wargroove's 5th Birthday!!

Hey everyone!

Were stopping by to wish a very happy 5th anniversary to Wargroove! It's been an exciting year, with the reveal of the sequel, Wargroove 2, weve continued to expand the world of Aurania and build our community into a hub of enthusiastic tactics fans! To celebrate this special day, both Wargroove and Wargroove 2 will be on sale from February 1st to February 8th.



Wargroove came to life as a love letter to the classic turn-based tactical games we adored and wanted to see on modern platforms. Fueled by nostalgia and an excitement to build something new after Starbound, in 2017 we got to work building a new strategy title with a retro feel. As Aurania and the factions of Cherrystone, Felheim, Floran and Heavensong came to life throughout development, we developed new twists to keep the genre fresh. With a unique Groove system, dynamic gameplay and a custom campaign and map editor, Wargroove became a full-featured title.

Wargroove not only became a labour of love by the development team, but also became a bustling community of passionate tactics fans who love creating fan art, custom campaigns, mods and our very own thriving competitive community, Groove of War. You can join our community Discord to see what all the buzz is about

After launching Wargroove in 2019, we followed up on Wargrooves success with an all-new co-operative DLC, Double Trouble - a free update which brought a new story and a brand-new Outlaw faction into the mix. In 2020, the baton passed to our friends at Robotality, who took over with their own turn-based strategy experience and expanded Wargroove even further with Wargroove 2, introducing a plethora of new units, 2 new factions and 3 story-rich campaigns.

The anniversary sale is our little way of showing gratitude for your unwavering support. The Wargroove community wouldnt be the same without your enthusiastic engagement and feedback. Thank you all for all the support youve shown Wargroove over the last 5 years. We hope youve enjoyed the additions made to Wargroove 2. Heres to many more years of tactical gameplay goodness!


[ 2024-02-01 19:00:00 CET ] [ Original post ]

Wargroove 2 is Available Now!



Hi folks!

Caoimhe here, Senior Producer on Wargroove 2! After 3 years of development, Im happy to let you all know that Wargroove 2 is out now on PC & Nintendo Switch!

Were so happy to be bringing you a whole host of new content including new factions, stories, units, in-depth editor tools, and our brand-new roguelike mode, Conquest!

[previewyoutube=gQkw8GS9a_I;full][/previewyoutube]

Today were launching in English, French, German, Spanish, Brazilian Portuguese, Russian, Simplified Chinese, and Traditional Chinese. Japanese will follow very shortly! Stay tuned to our Twitter and Wargroove Devblog for the latest updates.

Wargroove 2 has been a delight to make. The team has been working on the game since May 2020 while many of us were locked down and unable to leave our homes. Throughout Wargroove 2s development, I have found such joy, camaraderie, and inspiration from my fellow developers. To Robotality and the rest of the development team: I am proud and honored to have been part of this journey with you.

Weve been overwhelmed by the positive critical reception that Wargroove 2 has received so far, and are pleased to have been able to improve on the foundation the Chucklefish team built during the first Wargroove. Taking on this sequel was indeed a colossal task, but we're absolutely thrilled to have done it the justice it deserves. We're excited to see how far we've come and can't wait for you to join us on this journey!



Players can grab Wargroove 2 today on PC & Nintendo Switch. While you dont need to know the story of the first Wargroove to hop into Wargroove 2, you can also grab the Wargroove Bundle that has both games for a cheeky 10% off.

Oh, and great news - Wargroove 2 supports crossplay! If you're on the hunt for fellow strategy enthusiasts to game with, why not drop by our official Wargroove Discord? It's the perfect place to make new pals and challenge some formidable foes.

Already marched into the world of Wargroove 2? We'd love to hear your thoughts! If you have any feedback or suggestions, don't hesitate to share them with us in this Steam Forum thread. Your input helps us make the game even better, so let's hear it!

Finally, thank you again for all of your support whilst we were making this game. See you on the battlefield and enjoy!

Caoimhe & The Robotality team

https://store.steampowered.com/app/1346020/Wargroove_2/

[h2]About Wargroove 2[/h2]

Trouble stirs on the shores of Aurania. An ambitious new faction has unearthed forbidden relics capable of catastrophic consequences. But how far will they go to achieve glory? Take to the battlefield, sea, and sky with a cast of new Commanders, using your wits to wage turn-based war!


  • An all-new Wargroove adventure for new recruits and veteran wardogs alike!
  • Return to the frontline with new Commanders, as mysterious new factions join the fight
  • Supercharge your Commander's Groove with a newly updated Groove system
  • Follow three new Campaign arcs, interwoven in a fierce conclusion
  • Battle with or against your friends in Co-Op & Multiplayer mode, locally or online for up to four players
  • Put your strategic abilities to the test with a new roguelike mode - Conquest!
  • Develop new tactics with five new unit types to master
  • Level-up ordinary units by picking up special items
  • Battle after dark with new night mode
  • Get more creative than ever with new & improved map, campaign & cutscene editors
  • Captivating soundtrack written by composer Dale North (River City Girls 1 & 2, RWBY Arrowfell, Alchemic Cutie)


[ 2023-10-05 13:04:05 CET ] [ Original post ]

Return to Aurania! Wargroove 2 is coming October 5th!

Exciting news!
Wargroove 2, is set to march on to PC and Nintendo Switch October 5th 2023. And even better, pre-orders have commenced with a 20% discount here on Steam and in the Nintendo Europe and America eShops!

For a sneak peek into the action-packed world of Wargroove 2 and an exclusive look at the new faction, the Faahri Republic, check out the official announcement trailer.

[previewyoutube=tHpL0a9vsgM;full][/previewyoutube]


Wargroove 2 takes all the elements players adored in the original game - the charming pixel art, the big-brain turn-based combat - and amps it up several notches. Say hello to 2 new playable factions, meet new Commanders, and brace yourself to embark on three new interlacing campaigns: Breaking Grounds, Rising Tides and Dark Skies.

We also revealed the latest faction coming to Wargroove 2: The Faahri Republic. A nation of curious mouse-folk who have landed in Aurania on a scholarly expedition. What the Faahri Republic lacks in military experience, they more than make up for with academic theory. Equipped with mysterious crystal technology, Commanders Lytra, Pistil, and Rhomb must work together in pursuit of information for their mysterious benefactors.



What's more, Wargroove 2 introduces a Supercharged Groove system, giving you an upper hand in turning the tide of battle to your favour. But if you're up for a true test of your tactical genius, the all-new roguelike game mode 'Conquest' awaits you.

The extended Wargroove universe is for everyone, meaning that you dont need to have completed Wargroove 1 in order to play Wargroove 2. Pick up and play on your own terms, in your own time, at your own pace.

About Wargroove 2
Trouble stirs on the shores of Aurania. An ambitious new faction has unearthed forbidden relics capable of catastrophic consequences. But how far will they go to achieve glory? Take to the battlefield, sea, and sky with a cast of new Commanders, using your wits to wage turn-based war!


  • An all-new Wargroove adventure for new recruits and veteran wardogs alike!
  • Return to the frontline with new Commanders, as mysterious new factions join the fight
  • Supercharge your Commander's Groove with a newly updated Groove system
  • Follow three new Campaign arcs, interwoven in a fierce conclusion
  • Battle with or against your friends in Co-Op & Multiplayer mode, locally or online for up to four players
  • Put your strategic abilities to the test with a new roguelike mode - Conquest!
  • Develop new tactics with five new unit types to master
  • Level-up ordinary units by picking up special items
  • Battle after dark with new night mode
  • Get more creative than ever with new & improved map, campaign & cutscene editors
  • Captivating soundtrack written by composer Dale North (River City Girls 1 & 2, RWBY Arrowfell, Alchemic Cutie)



Wargroove 2 is coming to PC and Nintendo Switch on 5 October 2023 priced at $19.99 / 16.75 / 19.49.

Strap on your strongest boots and prepare to march into the wonderful world of Wargroove 2 this October! Get your pre-orders in, and gear up for an unforgettable strategic journey thats bigger, better, and groovier.

https://store.steampowered.com/app/1346020/Wargroove_2/

Join our Discord community to catch up on the latest Wargroove 2 news and join the strategy fans replaying Wargroove ahead of the big day!


[ 2023-09-14 16:50:50 CET ] [ Original post ]

Play the Wargroove 2 Demo during Steam Next Fest!

Hi everyone!
Were excited to announce that Wargroove 2 will be taking part in this Steam Next Fest. That means youll be able to play the demo from June 19th - 26th, starting at 10am PDT / 1pm EDT / 6pm BST / 7pm CEST / 2am JST / 1am CST.

The demo will be playable in English, French, German, Spanish, Brazilian Portuguese, Russian, and Simplified Chinese (Japanese players, we'll have news for you soon!).

In this demo, were giving you a look at Conquest, a single-player roguelike mode completely new to Wargroove 2, as well as access to online and local co-op Multiplayer skirmishes! If you played the PAX Wargroove 2 demo, fear not, were made some changes based on initial player feedback and have new commanders on the roster: Caesar, Mercia, Emeric and Dark Mercia.

Check out the Steam Next Fest demo teaser trailer here:
[previewyoutube=TqsT63CQN60;full][/previewyoutube]

Whats Conquest mode?
Hands up if you crave permadeath! In Conquest, youll take on quick-paced, bite-sized battles where every choice is permanent. Once youve selected your starting troop, plan your route to victory as you take on a series of challenges leading up to the demos boss.
The Steam Next Fest demo is, of course, an early snapshot of what you can expect from Conquest mode in the full game - with more trials to unlock with various Commanders, as you climb the ranks of this new challenging game mode!



Whats changed since the PAX East demo build?
Weve made a few exciting changes to the build since our PAX demo, which we did a progress update on last month. Those changes are finally ready, with a changelist that includes:


  • Lucky Coins (previously Blessings) are permanent
  • Instead of one commander, you pick your commander at the beginning of the conquest. 5 commanders in total available. Selection is randomized.
  • New items
  • Rebalanced progression in conquest mode
  • Conquest is a bit longer overall (2 elite fights)
  • New events (there's a couple of new mystery events, merchant events and heal events)
  • Dedicated recruit events (with randomized capacities)
  • Lots of UI Tweaks + new UI elements
  • Improved controller support
  • Free Move mode has been added: In non-combat maps you can move around freely without turns.
  • Improved/fixed AI in Fog of War (they don't cheat quite as directly any more)




How do I start a Multiplayer game?
In this demo you can play both Online and Local Multiplayer modes with up to 4 players, with a limited number of Commanders old and new alike at your disposal (you might notice though that were keeping a few a secret for now!)

To kickstart a match, select Multiplayer from the menu and select either Local or Online. For an Online match, you can join a friends match by selecting the button to the bottom right and join with a code, or host a New Match and have a friend (or stranger!) join your game.
Looking for people to play with? Join our Discord and find folks who want to play!



Twitch Integration
This demo build also has Twitch integration using Wargroove 2's new unit renaming feature! Simply select the Twitch icon at the bottom left of the title screen and authorize "Wargroove 2". When you spawn or recruit a new unit, it will be bestowed a name from a lovely participant in your Twitch chat!

What else will be in the full game?

  • 6 Factions with 22 Commanders
  • 3 Campaigns, interwoven by an explosive conclusion
  • 5 new units, bringing the total unit types to 26
  • Conquest mode - the new roguelike game mode
  • Local and Online Multiplayer
  • Map & custom campaign creation tools
  • Original OST by Dale North
  • French, German, Spanish, Japanese, Brazilian Portuguese, Russian, and Simplified Chinese localisation


Where can I share feedback?
Thank you for checking out our game! Please feel free to share any demo feedback you have in this Steam Forums thread. If you enjoyed the demo, and want to find out more about Wargroove 2, find us on Twitter or come and join the official Wargroove Discord. The development team often pops in to answer questions and share insights on the games development. Lastly, be sure to wishlist the game for notification as soon as the full game is available later this year!

https://store.steampowered.com/app/1346020/Wargroove_2/

Enjoy the demo!
-Chucklefish & Robotality


[ 2023-06-20 18:09:52 CET ] [ Original post ]

Announcing Wargroove 2 coming to PC - Wishlist Today!

Today we are extremely excited to announce that weve been working in collaboration with the team at Robotality (creators of Pathway and Halfway) to bring you the much-anticipated Wargroove 2!

The extremely talented, strategy game veterans at Robotality have been not-so quietly working away to bring you an all-new kickass Wargroove experience. So get your sword and shield ready for the return of the series signature turn-based strategy gameplay, filled with new mechanics and modes to master, an exciting all-new campaign to discover, and a lovable cast of new Commanders to try out on the battlefield. Without further ado check out the trailer:
[previewyoutube=aL8C_8u_jyI;full][/previewyoutube]
[h3]About Wargroove 2[/h3]
Trouble stirs on the shores of Aurania. An ambitious new faction has unearthed forbidden relics capable of catastrophic consequences. But how far will they go to achieve glory? Take to the field, sea, and sky with a cast of new Commanders, using your wits to wage turn-based war!


  • An all-new Wargroove adventure for new recruits and veteran wardogs alike!
  • Return to the frontline with new Commanders, as mysterious new factions join the fight
  • Commanders are more powerful than ever, with an all-new tiered Groove system
  • Follow 3 new Campaign arcs, interwoven in a fierce conclusion
  • Battle with or against your friends in Co-Op & Multiplayer mode, locally or online for up to 4 players
  • Put your strategic abilities to the test with a new roguelike mode - Conquest!
  • Develop new tactics with 5 new unit types to master
  • Level-up ordinary units by picking up special items
  • Get more creative than ever with new & improved map, campaign & cutscene editors
  • Captivating soundtrack written by composer Dale North (Nintendo eShop, Disney Wish park and cruise experience, River City Girls 1 & 2, RWBY Arrowfell)



The extended Wargroove universe is E for everyone meaning that you dont need to have completed Wargroove 1 in order to play Wargroove 2. Pick up and play on your own terms, in your own time, at your own pace. And if you fancy giving Wargroove 2 a go, click below

https://store.steampowered.com/app/1346020/Wargroove_2/

In the meantime, if youre ever stuck or want a buddy to play with, we have a thriving Discord community of old and new players looking to enjoy the game with you. Not on Discord? Follow us on Twitter where you can find the latest updates with bonus emojis.

Well be updating with blogs, tweets and behind-the-scenes content going forward, so keep your eyes peeled!


[ 2023-03-08 15:01:11 CET ] [ Original post ]

Caesar makes a new buddy with Rivals of Aether!

He protec, he attac, but most importantly, he best bud.



We have some fun news for you today. Everyones favourite canine Commander has made his second cross-over into another video game realm!

Were incredibly excited to announce that Caesar is available as a buddy in Rivals of Aether: Definitive Edition!

Rivals of Aether is an indie fighting game, with a fantastic competitive online community, based around the elemental powers of Fire, Water, Air and Earth. The game already features other wonderful indie champions you may have heard of, such as Ori, Sein and Shovel Knight!

[previewyoutube=vWWSrKbzbzI;full][/previewyoutube]

Rivals of Aether: Definitive Edition has just launched on Steam (standard editions are automatically upgraded) so be sure to unlock him for free using Aether Coins, gained through in-game playtime!

Special thanks to Dan Fornace and the Rivals team for letting Caesar become a part of their amazing game universe were sure hell keep the bravest of warriors company. You can find out more about Rivals and the team on twitter or their website.

Bye for now!


[ 2020-09-25 18:35:15 CET ] [ Original post ]

Crossplay Now Supported For All Platforms

Hey everyone,

As of today, Wargroove now features cross-play support between ALL platforms, including PS4, Nintendo Switch, Xbox One and PC. Wahoo! We're really happy to finally be able to complete our vision of one big, happy Wargroove community, as PS4 players now join the mix.

This means that no matter what platform of Wargroove you choose to battle on, you can enjoy competitive and cooperative multiplayer games, as well as share and play community-made maps online with friends.

From the very early stages of development, we knew that playing Wargroove multiplayer was not only incredibly fun, but also a huge part of the game's experience, which made supporting crossplay between all platforms a no-brainer for us.

As you may already know, the release of our free DLC, Wargroove: Double Trouble, on Steam earlier this year also featured a new public and private lobby system, making it quicker and easier to get stuck into an online match, no matter your platform of choice!

With today's much-awaited PS4 launch of Wargroove: Double Trouble, AND the addition of full crossplay support, we hope you'll have fun teaming up with some new players to take on our Outlaw-themed Co-Op campaign.

Have fun out there!


[ 2020-08-04 19:02:57 CET ] [ Original post ]

Caesar Goes Global in TINY METAL: FULL METAL RUMBLE!

We're excited to be teaming up with the team at Japan-based studio, Area 35, on a brand new free DLC campaign for strategy title TINY METAL: FULL METAL RUMBLE, featuring Wargroove's majestic armoured dog Commander, Caesar!



As big fans of turn-based tactics and the awesome games that Area 35 make, adding Caesar to the TINY METAL ranks feels like a match made in Heavensong.

You wont be waiting long either - TINY METAL: FULL METAL RUMBLE - Caesar's Rescue DLC is available for *FREE* on Nintendo Switch and PC tomorrow (Thursday March 12th, 2020)!

Featuring:


  • TINY METAL's very own Nora must team up with everyone's favourite magnificent and majestic canine Commander in order to save the world, in a brand-new DLC campaign
  • Outmanoeuvre enemies to help Caesar get back home to the Kingdom of Cherrystone
  • Caesar brings a brand-new pixel art visuals in signature Wargroove style to the characters of TINY METAL: FULL METAL RUMBLE as pixelation spreads across the globe
  • Players of the DLC campaign will be given an initial set of units which will be used throughout all 5 DLC chapters. Use survivalist tactics and Caesars inspiring nature to ensure as many units as possible make it through to the very end!


Find out more: http://tinymetal.com/


[ 2020-03-11 15:21:26 CET ] [ Original post ]

Big Chonk Caesar

Oh lawd, he comin!

We're so happy to finally share with you some exciting new Wargroove merch, in the form of this adorable Caesar plush!



(Wargroove vinyl for scale sold separately via Yetee Records & Boss Battle Records)

We've been working with the team at The Yetee on this very good boy for some months now. The idea to make a plush Caesar has been floating around since the early days of Wargroove development, and it was a pleasure to bring him to life with the Yetees talented designers and all their plush expertise.

We went through a few iterations until he was just right, consulting the development team here at Chucklefish all the way through. We frequently referred to photos of the dog breed that Caesar is based on, which, if youre a Caesar fan youll undoubtedly know is a Great Pyrenees. The trickiest parts were the ears and the expression, we wanted him to be as cute as can be so, in the end, we went for Caesars happy expression which you see when he wins a battle (or when its dinner time).

Our Caesar Plush is available to purchase right now on The Yetee store for $26, and ships worldwide from the US.

We hope you all enjoy this huggable pup as much as we do!


[ 2020-02-10 18:36:10 CET ] [ Original post ]

Wargroove: Double Trouble is available now!

The wait is over - our big, new, free DLC Wargroove: Double Trouble is available now to download!

Team up and lead the new Outlaw faction to strategic victory! Designed with co-op play in mind, this expansion adds a new story campaign introducing all-new Outlaw Commanders and much more! After an unexpected kidnapping and some severe ransom demands, your group of rogues have no choice but to perform the biggest heist that Aurania has ever seen

https://store.steampowered.com/app/1061140/Wargroove_Double_Trouble/

Wargroove: Double Trouble introduces:


  • Brand new Co-Op Story Campaign (can be played couch co-op, online co-op or even solo)
  • 3 New Roguish Commanders
  • 2 New Units - Thieves & Riflemen
  • New Arcade missions
  • Competitive online Quick Play maps
  • Public and Private Multiplayer Lobbies
  • Custom maps now playable online
  • New Volcano map theme and more updates to the custom Editor tools
  • Outlaw music tracks, composed by Phonetic Hero
  • And much more!


[previewyoutube=Hd0e8WZxEh4;full][/previewyoutube]

The update will also add a few balance changes and tweaks based on testing within the Wargroove community - take a look at the Dev Blog to see what's changed.

We hope you'll enjoy playing the update and can't wait to see what you of the new Commanders and units. Have fun!

-From everyone at Chucklefish


[ 2020-02-06 13:06:17 CET ] [ Original post ]

Wargroove: Double Trouble free DLC arrives February 6th!

Happy New Year!
Let's start 2020 off with a bang...

Our *free* DLC, Wargroove: Double Trouble, will be ransacking digital stores on February 6th! The PS4 version will be on the way soon, date to be revealed.

Just like the main release, it will be playable in 11 languages and you can wishlist it right now.

https://store.steampowered.com/app/1061140/Wargroove_Double_Trouble/

Take a look at our brand new Wargroove: Double Trouble trailer created by our super talented Technical Designer Armagon:

[previewyoutube=Hd0e8WZxEh4;full][/previewyoutube]

Development on Wargroove: Double Trouble actually started before the release of the base game. Work kicked off in the period between the end of Wargroove's core development and the game's release when Wargroove was going through localization, testing, and platform submissions.

We knew that we wanted to expand upon Wargroove's story and create some new characters, but a real focal point for us was the local co-op gameplay element. As a studio we always really enjoyed playing Wargroove together, so creating a shorter campaign that could be played couch co-op felt like a no-brainer.

Another element set from the beginning was the idea of a 2-in-1 Commander, which we felt was not only unique but also fit the theme really well. Here's a concept animation sheet showing how we looked at the ways the twins' actions would work together. It's pretty cool to see a breakdown of how Errol's amulet also comes into play, igniting dynamite for Orla's slingshot attack and generating a protective shield when defending!



Can't remember what else is in the DLC? Here's a quick recap!


  • Brand new Co-Op Story Campaign (can be played couch co-op, online co-op or even solo)
  • 3 New Roguish Commanders
  • 2 New Units - Thieves & Riflemen
  • New Arcade missions
  • Competitive online Quick Play maps
  • Public and Private Multiplayer Lobbies
  • Custom maps now playable online
  • New Volcano map theme and more updates to the custom Editor tools
  • Outlaw music tracks, composed by Phonetic Hero
  • And much more!


Before we go, we'll leave you with some awesome concept art of Wulfar and ideas for the Thief unit design.





Until next time!


[ 2020-01-08 15:02:11 CET ] [ Original post ]

Is Wargroove the best game that you suck at?

Wargroove is a modern take on the simple yet deep turn-based tactical gameplay popularised in the 2000s by handheld games such as Advance Wars. As big fans of those games we were disappointed to find that nothing in this genre was available on current generation platforms and set out to fill the gap ourselves.

One of the most common pieces of feedback we get on Wargroove is that the game is either far too difficult or far too easy - which makes balancing it that much more difficult! Though, even as developers we sometimes struggle getting that S-rank and have even failed our missions, embarrassingly, on stream in front of the community. If youre anything like the majority of us, then youll know that sucking at the game is half the fun.

If you think Wargroove deserves your vote as the Best Game You Suck At, click the tab above. Thank you!


[ 2019-11-27 16:46:50 CET ] [ Original post ]

Meet the Voice Actors of Wargroove: Double Trouble!

Hi everyone!

I hope you're all suitably excited for the upcoming *free* DLC, Wargroove: Double Trouble! We're getting closer to the stage of being able to announce a release date, but in the meanwhile let's get you better acquainted with the voice talent behind Double Trouble's new Commanders. You'll soon be hearing their fantastic taunts and warcries on the battleground. If you want a reminder of the original Wargroove voice cast, you can find out more in our previous Role Call blog.

---



Adrian Vaughan as Wulfar

Adrian has lent his voice to a rag-tag collection of characters in video games such as Crawl, Armello, Paradigm, Budget Cuts 1 & 2, and the upcoming adventure titles Harold Halibut and The Drifter. He's also appeared in a handful of award-winning competition titles he's quietly proud of, plus some radio/TV commercials. When he's not doing his best to be all kinds of sinister or gruff, Adrian spends his time writing bios in the third person - 'cause nobody else will.

Website - Twitter - YouTube

You can find out more about Wulfar in this Character Spotlight.



Eileen Montgomery as Errol

Eileen "EileMonty" Montgomery is a voice actress, singer and YouTube entertainer from the UK. Some of her most well-known roles include Mustache Girl & Queen Vanessa in A Hat In Time, Winter in Regalia: Of Men And Monarchs, Nikki in Sprint Vector, Lady Tethys in Dust: An Elysian Tail, Lady Shera in Love Esquire, Boo Qi & Black Widow in Hauntsters and Nereid, Potion Merchant & Additional Voices in Apotheon.

IMDB - Twitter - YouTube

You can find out more about Errol in this Character Spotlight.



Vivien Taylor as Orla

Vivien Taylor is a Scottish voice, screen and theatre actress based in the UK. Orla is Vivien's first video game credit but she has voiced many female characters in CBBC's BAFTA- winning television animation series, OOglies Funsize. She has also appeared in movies such as Outpost: Black Sun and Outpost: Rise of the Spetsnaz, as well as acting and voicing commercials. Vivien has narrated audiobooks, playing Lavinia Whateley in the world's first audio movie, HP Lovecraft's The Dunwich Horror, which was awarded 'Best of the Fest' at the Edinburgh International Film Festival.

Website - Twitter - IMDB

You can find out more about Orla in this Character Spotlight.



Jessica Straus as Vesper

Jessica Straus enjoys a diverse career in voice-over and is honored to be on over 100+ games. Although she has fans for many of her gaming roles, she is currently best known as Juri Han in the Street Fighter series, Amazon/Cassia in Heroes of the Storm & Diablo II (along with many other Blizzard roles), Dr. Hypatia in Dishonored 2, and many Japanese RPGs including Pi in .hack//GU, to name a few.

Website - Twitter - Instagram

You can find out more about Vesper in this Character Spotlight.



Thats it for now. Don't forget that Wargroove's Deluxe Edition physical copy is now available to order online or pick up in good ol' brick and mortar stores for Nintendo Switch and PlayStation 4. You can also follow updates about Wargroove: Double Trouble and Wargroove in general on Twitter, Facebook, our forums, the Wargroove subreddit, and the wiki!

See ya!


[ 2019-11-13 19:03:47 CET ] [ Original post ]

Free DLC - New Double Trouble Units!

Hello everyone,

We wanted to share more details about the new units and commanders you'll find in Wargroove's upcoming free DLC Double Trouble (we'll have news about a release date soon)!

Were also incredibly excited that PS4 and Switch versions of the Wargroove Deluxe Edition physical copies released this week, so make sure to check out retailers such as Amazon, GAME, GameStop, JB Hi Fi, Micromania, ShopTo, fnac, MediaMarkt, Argos to grab a copy to hold in your hands!

Thief
The Thief is sneakiest unit in the game. What they lack in strength, they more than make up with cunning and sleight of hand. Thieves can fill their knapsacks with 300 gold by ransacking enemy buildings, and 1000 gold if they manage to pull off a heist on the enemy Stronghold.



Thieves cant do this alone though! Since theyre unable to attack, theyll need reinforcements, subterfuge and protection as they journey across the map. Let it be said that opportunity makes a thief!

Rifleman
A Rifleman spends their whole life training to become an expert marksman watch out, you dont want to be in this units line of sight, lest you be blown across the map! But with limited ammo, comes great responsibility, as youll need to keep track of how many shots your Rifleman has left to avoid stopping to reload out in the open.



Of course, not just a pretty face, a Rifleman can be deadly when theyre desperate, landing critical hits when theyre down to their last shot.

If youre going up against this gun-wielding unit, make sure to take cover between the trees, where their bullets wont reach you.

New Commanders
Commanders are the most powerful unit type in Wargroove -leading their troops into battle and using their special ability to turn the battle in their favor.

We have some new commanders arriving in Double Trouble. These three are all from the Outlaw faction, a group of lawless rogues who plunder and pillage.
Wulfar
Wulfar is the Chief of the largest and oldest Outlaw clan in Aurania. He stands enormously tall and uses his colossal strength to wield his weapon of choice a massive stone hammer. It may seem a clumsy instrument, but years of training allow him to wield it with expert precision.



He comes from a long line of pirates and thieves and uses his flexibility and adaptability to overcome opponents in battle. Though many are intimidated by his towering physique, Wulfars strong resolve, quick thinking, and clever problem solving are the reasons his Outlaw clan follows him.

Wulfars groove uses his hammer like a supercharged golf club, launching his target across the map, dealing damage to both the target and any enemies they land near. With one fell swoop of the hammer, Wulfar can launch ground units into the ocean to immediately defeat them or swing at allies to reposition them during battle.
Errol & Orla
These twin commanders come as a pair, but operate as one! They have two Grooves between them, but share a single Groove Meter. With feisty Orla on the attack and thoughtful Errol defending, this dynamic duo is a force to be reckoned with.



Carefully choosing which Groove to unleash depending on the state of the battle will be key to maximising the twins potential, although being typical siblings they often bicker on which Groove is best.

Errol would argue that his groove Cooling Water has the best applications. Once activated, a large area is covered with healing magic, shrinking in size over several turns. Any units left in the area at the start of the twins turn are healed for 20% of their full health, so be careful not to accidentally heal enemy units!

Orla would tell you that her groove, Scorching Fire is the better of the two. Initially igniting only a single tile, the flaming area grows in size over several turns creating an area of destruction that instantly defeats any unit caught in the flames. And we really mean any unit, including your own.
Vesper
Sly, deceitful and abrasive, Vesper certainly makes an impression this notorious criminal is capable of conjuring a demonic smoke beast with just a whip and a flourish. A real bte noire, nest-ce pas?



Vesper is the main antagonist in our brand new co-op story campaign. Fresh from kidnapping someone close to Wulfar and the twins, Vesper demands a hefty ransom for their return. Wulfar, Errol and Orla must raid the Imperial Palace of Heavensong, The Stone Mountain Fort of Felheim, The Celandine Vault of Cherrystone and the Florans Iron Root reserves Its a heist, for all the gold in Aurania!

Vespers groove Smoke Shroud sees her shrouding an area of the map in thick, magical smoke. Units within this area cannot be targeted or counter-attacked for one turn.



That's it for this preview! Again, if you're interested in the physical edition of the game for consoles there's a variety of included goodies - a map, a classic instruction manual, soundtrack code, and stickers!



If you want to chat with us online and share thoughts about the latest game news you can find us on the Wargroove Discord.

Well be streaming the DLC soon as well so make sure to follow us on twitch to get notified when we do!

You can follow updates about the DLC and Wargroove in general on Twitter, our forums, the Wargroove subreddit, and the wiki!

Till next time!


[ 2019-11-05 18:42:23 CET ] [ Original post ]

Introducing Wargroove: Double Trouble

Hi everyone, we have another exciting Dev Blog today!

Its been a pleasure working on Wargroove these past few years thanks in no small part to our amazingly passionate community whove been encouraging throughout development and beyond. As a thank you for all your love and support were proud to bring you Wargroove: Double Trouble, a free (yes, free!) DLC coming to all supported platforms (PC, Nintendo Switch, PS4 and Xbox One). Lets get into it!



Wait, whats this Double Trouble DLC all about?
Wargroove: Double Trouble is designed with co-op play in mind, adding a new story campaign that introduces 3 new Outlaw Commanders; the mighty Wulfar, troublemaker twins Errol and Orla, as well as the maleficent Vesper (seen below more info about Vesper soon). After an unexpected kidnapping and some severe ransom demands, your group of rogues have no choice but to perform the biggest heist that Aurania has ever seen

Wargroove: Double Trouble introduces:
Wargroove: Double Trouble has a load of new content available, including:


  • A brand new Co-Op Story Campaign (can be played couch co-op, online co-op or even solo)
  • 3 New Roguish Commanders
  • 2 New Units Thieves & Riflemen!
  • New Arcade missions
  • Competitive online Quick Play maps, including some of the communitys most competitive maps as voted for by the Groove of War team
  • Public and Private Multiplayer Lobbies you can now also play custom campaigns online!
  • New Volcano map theme and more updates to the custom Editor tools
  • Outlaw music tracks, composed by Phonetic Hero
  • And more!


But what exactly are the new Editor tools?
Wargroove: Double Trouble will give you more control than ever over your custom maps, campaigns and cutscenes:

  • Unit Modifiers Were enabling players to modify the damage that any unit/structure receives as a percentage, including making them invulnerable. Were also looking into a teleport unit action for the editor.
  • Metalocations -Were adding support for metalocations which indicate where things last happened on the map, for example the last attacker, last defender, last recruit, last unit used, last movement path, last death etc. There will also be new actions for locations, such as copying a location area, moving location by (x,y), and boolean operations between locations.
  • Gizmos New place-able entities with an on and off state such as levers and chests. Using gizmos you can override terrain (e.g. draw bridges) and will also be able to enter new actions to set and toggle the gizmo state, as well as new conditions to check it.
  • Counters Were adding new actions to perform arithmetic between counters as well as setting the counter to random value, and load/storing counter values to some other variables (HP, Groove etc.). Theres also a new condition to compare counters.
  • Actions can now play sounds
  • Map upload slots will also be increased so players can upload more maps at once.
  • Volcano biomes now available in the map builder for all your lava needs.


Balance Changes
Last but not least, this update also includes balance adjustments to a number of units and Commanders:

  • Spearmen Cost increased 150 => 250 gold
  • Dogs Cost decreased 200 => 150 gold
  • Amphibians Damage vs structures reduced, crit damage now 45-55 => 35-45
  • Amphibians Cost increased 250 => 350 gold
  • Trebuchets = Cost increased 900 => 1000
  • Balloons Cost decreased 500 => 450
  • Balloons Can now only carry the same units as wagons
  • Harpies Minimum base damage vs structures 45% => 50%
  • Koji Drones now take 50% damage from all units instead of 800% damage
  • Sedge Sadistic rush charge speed, very slow => slow
  • Tenri Tornado charge speed, medium => slow
  • M (secret Commander) Groove charge speed, slow => medium
  • Ryota Blade dash charge speed, medium => fast
  • Ryota Blade dash now starts at 50% commander damage
  • Ryota Blade dash now increases in damage by 5% commander damage per jump on blade dash route.
  • Ryota Can now dash through neutral structures
  • Commander Minimum base damage vs soldiers 95% => 115%
  • Commander Minimum base damage vs spearmen 65% => 75%
  • Critical hits no longer increase RNG damage range. All damage is max +/- 5%, even after crit
  • Killing non unit summons (vines, crystals, etc) will no longer build groove

Phew, there you have it! TL;DR Wargroove: Double Trouble is the name of our upcoming free DLC introducing a brand new co-op enabled campaign, new Commanders, public & private multiplayer lobbies, a whole suite of editor tool updates, balance changes + much more.. Wargroove: Double Trouble is currently in the final testing phase, so once its passed submissions well be revealing a release date and an exciting new trailer!



Dont forget that the Wargroove Deluxe Edition physical is coming to stores later this month on October 29th for PS4 and Nintendo Switch, so make sure you get pre-order soon! The Deluxe Edition includes a physical cart/disc copy of the game, a downloadable version of the Wargroove soundtrack by Phonetic Hero and Boss Battle Records, a Commander sprite sticker sheet, a poster map of Aurania (Outlaw version!), a mini Strategy Manual with stats and tips on all units (available in English, French, Italian, German & Spanish) as well as a reversible coversheet!

We will be streaming a first look at Double Trouble tomorrow via the ChucklefishLive Twitch channel, so make sure to follow us there for a notification when we go live. If youre in the UK come visit us at EGX London this week where well be giving visitors a chance to get hands-on with the new content over at the Chucklefish stand in the Rezzed area. You can also follow updates about Wargroove: Double Trouble and Wargroove in general on Twitter, our forums, the Wargroove subreddit, and the wiki!

Bye for now!


[ 2019-10-14 19:35:44 CET ] [ Original post ]

PC Modding Beta now live!



Author: krakauer, Chucklefish Programmer

Hello everyone! Today were doing a public beta of a long awaited PC feature, modding! Weve been testing it ourselves, but as you are all much more creative than us, wed really like your help to break it as much as possible while creating cool mods!

How do I access the beta?


Good question! First of all back up your save files!

Next, youll find the beta is available on Steam by using a beta branch. In your Steam library, right-click on the Wargroove entry and select Properties. In the Betas tab, you should see a drop down and a textbox. In the textbox, enter the password caesarisagoodboy and click Check Code.



If the code has worked, you should be able to select the public-beta option from the drop down box. Once youve done that, Steam should install the beta and youre ready to go!

How do I make a mod?

I have written a document to help you get started, which you can find on the Wargroove wiki! (Is this document just a thinly veiled attempt to get my dog more Instagram followers? Answer: yes). In addition, weve created a few little examples that you can find by following the file path C:\Program Files (x86)\Steam\steamapps\common\Wargroove\modpacker_bin

How do I share a mod?

Once youve created your mod, it should have put itself in your Wargroove appdata folder. You can probably find this at %appdata%/Chucklefish/Wargroove/mods. Copy the folder with your mod name on it and send it to a friend! They just put the folder in the same spot in their appdata folder.

How do I use a mod?

Custom Maps
If you want to create a modded map, go into a custom map and open the main menu. Hit the branch new Mods button, and you should see a list of your installed mods.



Just flip the switch for the ones you want to use and change the ordering if you need to. Hit Save and Reload Map. This should reload your map with the mods on. The Add to Mod button is for packaging maps within a mod, and you can read about it in the document linked in the How do I make a mod? section.

Local Multiplayer
If you want to use a mod in a map that already exists, go to local multiplayer and select the map. In the Match Settings window, hit the Mods button, and you should see a list of your installed mods. Flip the switches for the mods you want to use and change the ordering if you need to.



Hit close when youre done and you should be using your mods!



Online Multiplayer

The only modded maps that can be used in online multiplayer are maps that have been packaged within a mod. All players must have the same version of the mod installed. If you do, when you go to host a game you should see the modded map available. Anyone with the same version of the mod installed can join the game like normal.

Will console versions receive modding tools?

Unfortunately not this is a platform restriction we dont have control over, so modding tools are a PC only feature. Console players will not be able to access any custom content or join any online matches which use PC mods, and instead will see an error message.

I have more questions!

Ill be on the Wargroove discord today to answer questions, and Ill be available as long as Im near my computer!

Something is broken! How can I report it?

First of all, thank you! Weve set up a forum post to collect feedback HERE. You can also post on discord, but please post on the forum as well so that it doesnt get lost!

Happy modding!


[ 2019-08-08 16:06:53 CET ] [ Original post ]

v1.3.0 Out Today! (Korean, new features & bugfix patch)

!

Today we're launching patch v1.3.0 which will primarily introduce Korean as a playable language. Thanks to our friends at Shloc for working on the Korean localisation!



This patch also contains a few new features and lays the foundation for PC mod support. Also included are some bugfixes, which you can find details of in the Version History section of the wiki - warning, version history includes some spoilers.

Here's the full breakdown of the new features added in the latest patch:


  • Add 'delete progress' option to the campaign menu for downloaded Campaigns
  • Add hotkey to change Players in Map Editor; users can now use Spacebar to toggle between players when placing units.
  • Add Duplicate to Triggers, Flags, Counters, Conditions and Actions in Event Editor
  • Removed Weather from Quick Play
  • Added Korean support


You may also be excited to hear that we're planning to start the PC mod beta next week. We'll let you know more information and how you can gain access the beta once we have a specific date set, so keep those eyes peeled!

Lastly, don't forget to submit your map designs via the Wargroove subreddit for the chance to claim the next Community Choice Award winner! If mapmaking isn't your thing, you can also show your support to fellow community members by voting for your favourite by upvoting their post on the thread.

! Chucklefish .


[ 2019-08-01 13:18:36 CET ] [ Original post ]

Future Tactics!

Hi everyone!

The Wargroove Discord members among you may have seen that last week Chucklefish CEO Tiy divulged some information on what the development team are currently working on, and details on what you can expect in upcoming minor and major patches across all versions. Today we wanted to go into a little more detail!

An official caveat though, the below isnt a finalised list of content, nor can we 100% confirm that all of these features will make it into the upcoming updates, as some are still in development / testing stages, so keep that in mind! Updates also still need to go through various approval processes, so we cant estimate exact release dates just yet.

So whats next for Wargroove?

While weve been keeping our heads-down in development since the last major QoL patch, were constantly reading and listening to feedback from all around the player-base be that from the online competitive scene, map-making fans as well as casual players who are keen to see more content to get stuck into. As such we have 3 updates in the works:

v1.3.0 Minor Patch


  • Korean Language will be added! !
  • Bug fixes
  • Some technical stuff laying the foundation for PC Mod support


PC Mod Support Patch

  • Adds mod support via Steam Workshop check out this Commander mod preview where we recruited one of our office dogs!
  • This patch will follow closely behind v1.3.0 and will be in open beta to get player feedback


v2.0 Major Update

  • BIG brand new content full details to be revealed at a later date
  • Lobby listings, so that players can find publicly hosted games
  • Unit balance adjustments to a number of units and Commanders
  • Quickplay map rotation New maps will be chosen and weather will also be turned off in Quickplay mode.




This update will also include new Map Editor options theres quite a lot of ideas were testing at the moment, so here we go


  • Gizmos New place-able entities with an on and off state such as levers and chests. Using gizmos you can override terrain (e.g. draw bridges) and will also be able to enter new actions to set and toggle the gizmo state, as well as new conditions to check it.
  • Counters Were adding new actions to perform arithmetic between counters as well as setting the counter to random value, and load/storing counter values to some other variables (HP, Groove etc.). Theres also a new condition to compare counters.
  • Actions can now play sounds
  • Metalocations Were adding support for metalocations which indicate where things last happened on the map, for example the last attacker, last defender, last recruit, last unit used, last movement path, last death etc. There will also be new actions for locations, such as copying a location area, moving location by (x,y) and boolean operations between locations.
  • Unit Modifiers Were also enabling players to modify the damage that any unit/structure receives as a percentage, including making them invulnerable. Were also looking into a teleport unit action for the editor.
  • Map upload slots will also be increased so users can upload more maps at once.


As we mentioned earlier, we want to keep you updated on what were working on, but be aware that not all of the above may make it into the final update list as we continue implementing and testing new features, so do wait for the final patch notes which will be revealed when each patch is ready to deploy!

Theres still even more announcements on the way for Wargroove, so plenty still to look forward to in 2019! For now, come join us on the Wargroove Discord where well be chatting about some of the changes were making, and dont forget to submit your maps ahead of the next Community Maps Spotlight this Friday. You can also vote for your favourite map to receive the Community Choice Award in the Wargroove subreddit.

Bye for now!


[ 2019-07-23 19:39:19 CET ] [ Original post ]