New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Destination Sol | |
Developer | MovingBlocks | |
Publisher | MovingBlocks | | |
Tags | Action Indie RPG Free to play Singleplayer | | |
Release | 2015-02-05 | |
Steam | € £ $ / % |
News | 22 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  0  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/342980  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 57 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 58 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Destination Sol Depot Linux [205.1 M]
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LINUX STREAMERS (0)
v1.4.0 finally released, now with soundtrack goodness! |
Official soundtrack by NeonInsect released at last! Note that the app size went up a fair bit for that reason (9ish mb to 61mb with bundled JREs on top of that for PC)
The way our Android build is prepared also changed a bit, could be unexpected issues, especially on older devices.
Other changes
- Star gates should no longer spawn within each other
- Ship icon should be visible while jumping between gates
- Equipped weapons should persist through reloads
- Lots of technical refactoring for later improvements
- Credits updated
- Mouse cursor *may* behave better in some edge cases reported occasionally (we upgraded LibGDX, the game library used by DS)
For playing on a PC we now also integrated the CrashReporter originally designed for Terasology, so it should be easier to report crash issues.
Don't forget to check out http://hastyhamster.net for a new game from Milosh, original creator of Destination Sol :-)
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[ 2016-07-19 23:24:15 CET ] [ Original post ] |
v1.4.0 finally released, now with soundtrack goodness! |
Official soundtrack by NeonInsect released at last! Note that the app size went up a fair bit for that reason (9ish mb to 61mb with bundled JREs on top of that for PC)
The way our Android build is prepared also changed a bit, could be unexpected issues, especially on older devices.
Other changes
- Star gates should no longer spawn within each other
- Ship icon should be visible while jumping between gates
- Equipped weapons should persist through reloads
- Lots of technical refactoring for later improvements
- Credits updated
- Mouse cursor *may* behave better in some edge cases reported occasionally (we upgraded LibGDX, the game library used by DS)
For playing on a PC we now also integrated the CrashReporter originally designed for Terasology, so it should be easier to report crash issues.
Don't forget to check out http://hastyhamster.net for a new game from Milosh, original creator of Destination Sol :-)
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[ 2016-07-19 23:24:15 CET ] [ Original post ] |