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Entodrive Devlog #28
Mystery Tunnel improvements Mystery tunnel now connects to the Python Underground Beowarmth can be battled in the Mystery tunnel after the Apex Castle event is completed. Fixed error where if your monster is slower than the enemy and the enemy would miss it would skip your turn. Fixed error where monsters of the same speed could skip each others turns. Improved Exp Bar Scaling Added Help tab on Main Menu Improved Fantom Tower Music Added Vs Void Mystical Music Fixed error in Mystery tunnel where incorrect monster images were displayed Removed Enlighten a deprecated lighting feature in Unity that was causing crashes with certain GPUs Fixed error where library kid battle would keep 2 instances of the character causing sprite overlap Fixed error where Tribolt is not faceable if you save and quit out before facing him. I removed all prints and debug.log statements from the project. These were used to locate bugs and issues by being able to track what the game was doing. No more information is being documented to the player log unless an error is reached. This will help with performance. Fixed bug where crashing to main menu would cause the save file to be lost and the main menu to rewrite it with a blank file. Now nothing on the main menu sets the save except new game and the help button. Added missing shader to graphics settings which was causing crashes for older DirectX users. Added loading screen on main menu Increased catch rate for early Entodrive like Thunion and Tomceae More move consistency and text alignment improvements Worked on fixing a bug where the savemanager will duplicate after traveling from certain levels and could cause a save wipe. I believe I've done a lot to prevent this, but if you have some method of reproducing this bug please lmk. Changed script execution priority so that the save script will now always execute first. Some errors / crashes were created when other scripts ran before the save script. Dispersed more upgrade stones throughout Cache Isle w/ rng respawners Fixed bug where base stat in storage menu was displaying base attack as base special attack Fixed bug where floral transfer for enemies wouldn't steal hp from user.
More Achievements Entodrive World Championship More moves Updated community guides
![](https://clan.cloudflare.steamstatic.com/images/40007778/f9fb2b4e8cf9c39e145144a3514cc5ab865906c8.png)
![](https://clan.cloudflare.steamstatic.com/images/40007778/782289fb96b2651941ba89e2180d53161092a53c.png)
![](https://clan.cloudflare.steamstatic.com/images/40007778/252f9db1178aeee1ddb96ac3f623805d41c94158.png)
https://steamcommunity.com/sharedfiles/filedetails/?id=2436558910 https://steamcommunity.com/sharedfiles/filedetails/?id=2431577117 https://steamcommunity.com/sharedfiles/filedetails/?id=2534992223 https://steamcommunity.com/sharedfiles/filedetails/?id=2526391486 https://steamcommunity.com/sharedfiles/filedetails/?id=2472674974 https://steamcommunity.com/sharedfiles/filedetails/?id=2464065273
[ 2021-08-20 22:07:33 CET ] [ Original post ]
[previewyoutube=I3Qnl62eRmk;full][/previewyoutube]
What I've been working on :
Mystery Tunnel improvements Mystery tunnel now connects to the Python Underground Beowarmth can be battled in the Mystery tunnel after the Apex Castle event is completed. Fixed error where if your monster is slower than the enemy and the enemy would miss it would skip your turn. Fixed error where monsters of the same speed could skip each others turns. Improved Exp Bar Scaling Added Help tab on Main Menu Improved Fantom Tower Music Added Vs Void Mystical Music Fixed error in Mystery tunnel where incorrect monster images were displayed Removed Enlighten a deprecated lighting feature in Unity that was causing crashes with certain GPUs Fixed error where library kid battle would keep 2 instances of the character causing sprite overlap Fixed error where Tribolt is not faceable if you save and quit out before facing him. I removed all prints and debug.log statements from the project. These were used to locate bugs and issues by being able to track what the game was doing. No more information is being documented to the player log unless an error is reached. This will help with performance. Fixed bug where crashing to main menu would cause the save file to be lost and the main menu to rewrite it with a blank file. Now nothing on the main menu sets the save except new game and the help button. Added missing shader to graphics settings which was causing crashes for older DirectX users. Added loading screen on main menu Increased catch rate for early Entodrive like Thunion and Tomceae More move consistency and text alignment improvements Worked on fixing a bug where the savemanager will duplicate after traveling from certain levels and could cause a save wipe. I believe I've done a lot to prevent this, but if you have some method of reproducing this bug please lmk. Changed script execution priority so that the save script will now always execute first. Some errors / crashes were created when other scripts ran before the save script. Dispersed more upgrade stones throughout Cache Isle w/ rng respawners Fixed bug where base stat in storage menu was displaying base attack as base special attack Fixed bug where floral transfer for enemies wouldn't steal hp from user.
What's coming next :
More Achievements Entodrive World Championship More moves Updated community guides
Updated Monster List :
![](https://clan.cloudflare.steamstatic.com/images/40007778/f9fb2b4e8cf9c39e145144a3514cc5ab865906c8.png)
World Map :
![](https://clan.cloudflare.steamstatic.com/images/40007778/782289fb96b2651941ba89e2180d53161092a53c.png)
Ability Chart :
![](https://clan.cloudflare.steamstatic.com/images/40007778/252f9db1178aeee1ddb96ac3f623805d41c94158.png)
Community Guides :
https://steamcommunity.com/sharedfiles/filedetails/?id=2436558910 https://steamcommunity.com/sharedfiles/filedetails/?id=2431577117 https://steamcommunity.com/sharedfiles/filedetails/?id=2534992223 https://steamcommunity.com/sharedfiles/filedetails/?id=2526391486 https://steamcommunity.com/sharedfiles/filedetails/?id=2472674974 https://steamcommunity.com/sharedfiles/filedetails/?id=2464065273
[ 2021-08-20 22:07:33 CET ] [ Original post ]
Entodrive
Noah Lewin
Developer
Day Dreamer Games
Publisher
2021-03-26
Release
Game News Posts:
31
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(18 reviews)
Public Linux Depots:
- Entodrive LINUX Depot [646.01 M]
Gameplay :
• Hack Entodrive into your crew!• Battle Entodrive in turn based combat.
• Help the people of Cache Isle with Entodrive related incidents.
• Thwart the Forever Corporation's raid of the Isle.
• Face your dev partner Max Jai in battle.
Plot :
Play as one of the developer's for Entodrive AR. An augmented reality game that was made to gamify an outbreak of computer viruses. Your partner in development Max Jai was the face of business, but never got his hands dirty to develop the game. He calls upon your help when realizing Entodrive aren't behaving how they were programed. Entodrive begin attacking and possessing objects in the real world. The Entodrive have become something more than you intended. It is up to you and Max Jai to go on a quest to rediscover what Entodrive means to the people of Cache Isle and save them from Entodrive related incidents. This game takes place in the Apastron universe.State of the Early Access Build
Build #0.9Gameplay Currently Implemented :
Play through the completed story traveling to 30+Locations
Board the S.S. Vector and travel by sea.
Choose your starting Entodrive.
Hacking Entodrive into your crew.
Entodrive Upgrades.
Turn based combat.
Moves with different abilities and effects.
Battle other crews.
Encounter Entodrive in strange locations.
Face Mystical and Void Entodrive!
Character model choice selection.
Fast Forward with varying speeds in the options menu.
Complete side quests.
Cheat codes / debug commands.
Usable items.
Hack amplifiers.
Upgrade stones.
Trade / Bartering with NPCs to gain different items.
Instant Action! (randomized NPC battles with 3 tiers; lv 20, lv 30, lv 40)
Battle Mystical Entodrive!
Learn about salvaged materials and face exclusive Entodrive in the post game.
Mine for salvaged materials to upgrade your personal server tower.
Build Transparency :
All 238 Monsters are programmed in currently.
Main story is completable! Only content missing is some of the postgame.
Overall Move Consistency, and effects need work.
If you encounter issues, the debug menu has cheat codes to help you! The teleport to center of map button is there, or enable moon jump in the debug options menu and tap v.
MINIMAL SETUP
- OS: SteamOS. Ubuntu. Mint. and CentOS 7Graphics: 4 GB Video MemoryStorage: 620 MB available space
- Graphics: 4 GB Video Memory
- Storage: 620 MB available space
- Graphics: 8 GB Video Memory
GAMEBILLET
[ 5950 ]
GAMERSGATE
[ 1499 ]
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