Patch Notes -- Dec 9
[ 2021-12-09 23:13:48 CET ] [ Original post ]
Gameplay
- Data for your most recent puzzle is now saved even when you exit: Simply walk back into the puzzle and hit "undo" to restore to the moment before you left. (This is also now explained on a table in the second area of Island II.)
- Mechanics change: It is no longer possible to (Island V)[spoiler]walk past an ice monster that's being pulled in by a vine without being frozen[/spoiler]. This makes this behavior consistent with (Island IV)[spoiler]how cloud monsters work in this same situation[/spoiler]. No intended puzzle solutions were broken by this change (but at least one unintended solution was).
- Added island numbers on the temple map even when the island is unexplored (this helps when you have several unexplored islands)
Bugfixes
- Beans that were created recently no longer sometimes change their orientation randomly when undoing
Bean and Nothingness
RBOR Games
RBOR Games
2021-12-01
Indie Singleplayer
Game News Posts 41
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(135 reviews)
http://beanandnothingness.com
https://store.steampowered.com/app/1706090 
Bean and Nothingness Linux Content [5.68 M]Bean and Nothingness Windows Content [7.8 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Bean and Nothingness is a challenging, turn-based puzzle game in which you turn beans into monsters to help you -- but then these same monsters will get in your way.
Each puzzle has a set of recipes -- instructions for how to create various monsters. In the puzzle below, the books in the lower-left show that you can create the orange dinosaur-looking monster (a "roller") by combining a red and yellow bean, or the yellow circle-looking monster (a "bomb") by combining two green beans.
Putting the right combination of beans on a grassy tile and shooting it with your magic wand will create a monster. These monsters can help you -- for instance, both the roller and the bomb are capable of destroying the cracked blocks between you and the goal tile in the puzzle above. But these monsters can also get in your way -- the roller will roll at you if it sees you, and if it catches you, you'll die! Likewise, getting caught in the bomb's explosion kills you.
As you progress in the game, you'll meet new monsters (and other mechanics); for each monster, you'll have to learn how it behaves in some easy puzzles, and then move on to more difficult puzzles, where you'll have to combine the mechanics you've learned in new ways.
Expect puzzles that:
Bean and Nothingness is a long game, with over 180 puzzles, with difficulties from "elementary" to "extremely challenging". New puzzles open up quickly, so you should never be stuck on only a few puzzles with nothing new to try.
Additional Features
Each puzzle has a set of recipes -- instructions for how to create various monsters. In the puzzle below, the books in the lower-left show that you can create the orange dinosaur-looking monster (a "roller") by combining a red and yellow bean, or the yellow circle-looking monster (a "bomb") by combining two green beans.
Putting the right combination of beans on a grassy tile and shooting it with your magic wand will create a monster. These monsters can help you -- for instance, both the roller and the bomb are capable of destroying the cracked blocks between you and the goal tile in the puzzle above. But these monsters can also get in your way -- the roller will roll at you if it sees you, and if it catches you, you'll die! Likewise, getting caught in the bomb's explosion kills you.
As you progress in the game, you'll meet new monsters (and other mechanics); for each monster, you'll have to learn how it behaves in some easy puzzles, and then move on to more difficult puzzles, where you'll have to combine the mechanics you've learned in new ways.
Expect puzzles that:
- Challenge you to come up with creative ideas
- Require you to make efficient use of resources
- Test your ability to manage "tactics"-like, grid-based interactions
Bean and Nothingness is a long game, with over 180 puzzles, with difficulties from "elementary" to "extremely challenging". New puzzles open up quickly, so you should never be stuck on only a few puzzles with nothing new to try.
Additional Features
- A colorblind-friendly mode gives the beans distinct shapes.
- Controller is supported, although the game is best experienced on keyboard.
- Controls are customizable.
- MacOS and Linux support is planned, although we cannot guarantee anything yet.
MINIMAL SETUP
- Processor: 3.0+ GHz. 32 bitMemory: 2 GB RAMStorage: 300 MB available space
- Memory: 2 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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