Patch Notes - May 11
[ 2022-05-11 23:02:30 CET ] [ Original post ]
Gameplay
- In custom puzzles: Bookmarks are now saved when you leave the puzzle (Note: the current state is NOT saved, unlike the main quest, so make a bookmark if you want to save your progress). Saved bookmarks are deleted upon completion of the puzzle.
- Replays can now be watched step-by-step by pressing F8 while showing the replay. (Any move key advances the replay; undo should go backwards, though this may have bugs.) Press F8 again to exit step-by-step mode.
Bugfixes
- (Island 5) [spoiler]A bean held by a frozen, submerged bucket now is properly destroyed along with the bucket when its tile explodes.[/spoiler]
- Shoves should no longer be propagated through held objects.
- Fixed a game crash that occurred when quickwarping into an island while also teleporting into it.
Puzzles
- "pincer pond": Difficulty lowered to 3.
- "the land without yellow": Revamped to try to push the intended solution. This probably makes the puzzle a bit harder.
- (Island 3): The puzzles "cloudy reef" and "fickle friend" have had their locations swapped, as the latter was judged too difficult for the intro area.
Bean and Nothingness
RBOR Games
RBOR Games
2021-12-01
Indie Singleplayer
Game News Posts 41
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(135 reviews)
http://beanandnothingness.com
https://store.steampowered.com/app/1706090 
Bean and Nothingness Linux Content [5.68 M]Bean and Nothingness Windows Content [7.8 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Bean and Nothingness is a challenging, turn-based puzzle game in which you turn beans into monsters to help you -- but then these same monsters will get in your way.
Each puzzle has a set of recipes -- instructions for how to create various monsters. In the puzzle below, the books in the lower-left show that you can create the orange dinosaur-looking monster (a "roller") by combining a red and yellow bean, or the yellow circle-looking monster (a "bomb") by combining two green beans.
Putting the right combination of beans on a grassy tile and shooting it with your magic wand will create a monster. These monsters can help you -- for instance, both the roller and the bomb are capable of destroying the cracked blocks between you and the goal tile in the puzzle above. But these monsters can also get in your way -- the roller will roll at you if it sees you, and if it catches you, you'll die! Likewise, getting caught in the bomb's explosion kills you.
As you progress in the game, you'll meet new monsters (and other mechanics); for each monster, you'll have to learn how it behaves in some easy puzzles, and then move on to more difficult puzzles, where you'll have to combine the mechanics you've learned in new ways.
Expect puzzles that:
Bean and Nothingness is a long game, with over 180 puzzles, with difficulties from "elementary" to "extremely challenging". New puzzles open up quickly, so you should never be stuck on only a few puzzles with nothing new to try.
Additional Features
Each puzzle has a set of recipes -- instructions for how to create various monsters. In the puzzle below, the books in the lower-left show that you can create the orange dinosaur-looking monster (a "roller") by combining a red and yellow bean, or the yellow circle-looking monster (a "bomb") by combining two green beans.
Putting the right combination of beans on a grassy tile and shooting it with your magic wand will create a monster. These monsters can help you -- for instance, both the roller and the bomb are capable of destroying the cracked blocks between you and the goal tile in the puzzle above. But these monsters can also get in your way -- the roller will roll at you if it sees you, and if it catches you, you'll die! Likewise, getting caught in the bomb's explosion kills you.
As you progress in the game, you'll meet new monsters (and other mechanics); for each monster, you'll have to learn how it behaves in some easy puzzles, and then move on to more difficult puzzles, where you'll have to combine the mechanics you've learned in new ways.
Expect puzzles that:
- Challenge you to come up with creative ideas
- Require you to make efficient use of resources
- Test your ability to manage "tactics"-like, grid-based interactions
Bean and Nothingness is a long game, with over 180 puzzles, with difficulties from "elementary" to "extremely challenging". New puzzles open up quickly, so you should never be stuck on only a few puzzles with nothing new to try.
Additional Features
- A colorblind-friendly mode gives the beans distinct shapes.
- Controller is supported, although the game is best experienced on keyboard.
- Controls are customizable.
- MacOS and Linux support is planned, although we cannot guarantee anything yet.
MINIMAL SETUP
- Processor: 3.0+ GHz. 32 bitMemory: 2 GB RAMStorage: 300 MB available space
- Memory: 2 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB