The following features and improvements have been implemented in version 1.3.1. New Features: Added a sound fade effect between different tracks. Added a new visual for exploration stones. Display the amount of experience points to be gained for exploring the area. When the player quits the game, it will now pause and open the menu. Added a new shortcut to open the map. Added a new shortcut to interact with your companion. Improvements: Improved player icon on the map to indicate orientation. When the player respawns, the companion will also respawn at the den. Redesigned menu and action buttons. Redesigned death message to advise leveling up, completing quests, and increasing skill points. Improved camera focus when the player respawns. Changed the first quest in the tutorial to indicate the location of the quest journal. The cursor now automatically appears when opening the map. The game now pauses when the player opens the map. Improved interface and text for interactions to adapt to the size of the shortcut used. Increased volume of voice lines (related to story quests). Improved hunger, fatigue, health, level, and thirst bars to be completely empty when their value is zero. Improved collision between the player and carried meat or fish. Bug Fixes: Fixed a bug where the companion would not follow the player when called. Fixed a bug where the companion would unexpectedly stay in place after killing prey with the player. Fixed a bug where combat music and prey indicator would remain even after the fight ended. Fixed a bug where the respawn text would appear multiple times in a row. Fixed a bug where the photo mode text would not disappear. Fixed a bug where the player could no longer attack. Fixed a bug where the text for story quests would not display correctly. Fixed a bug where the text for new completion quests would not display correctly. Fixed a translation bug where "cougar" was translated as "feline" in the hunting vision. Fixed a bug with button selection.
[ 2023-05-25 18:26:29 CET ] [ Original post ]
The following features and improvements have been implemented in version 1.3.0. News: Added chapter 3 of story quests : accompany your friend on a quest for his memories, meet a fairy, challenge a boss, reach difficult areas, learn the story of Pandora and much more ! Added world map Added exploration stones : they allow to lift the fog on the areas of the map and grant experience points to the player Addition of treasures in the world : they allow you to gain experience points or adventure points Added fishing system Added epic animals which are stronger and give more rewards (requires adventure level 3) Improvements: Optimization of the game and gain in fluidity Improved stealth mode transition when player sits, lays down or sleeps Improved player position when reloading a game Menu buttons now only show when player presses "Alt" Improvement on quest rewards text The appearance of messages intended for the player is better managed Improved interface adaptation to different resolutions Corrections: Fixed instruction texts Fixed story quest #6 translation
[ 2023-01-09 18:04:04 CET ] [ Original post ]
The following features and improvements have been implemented in version 1.2.2. News: New Companion AI :
- your partner can now follow you and adapt to your speed
- your partner attacks the animals you attack when he follows you
- you can ask your partner to stop following you and go back to the den to rest
[ 2022-09-23 11:21:11 CET ] [ Original post ]
The following features and improvements have been implemented in version 1.2.1. News: Added carcasses:
- they appear randomly
- they give 5 experience points
- they are visible from afar thanks to the crows flying over them
[ 2022-08-06 14:04:31 CET ] [ Original post ]
Pandora : Wild Origins joins the Steam Survival Fest ! Are you ready for the Steam Survival Fest ? Get a -25% discount on Pandora : Wild Origins for a week ! Event start : 01 aug 2022 19 h 00 (UTC + 2) Event end : 08 aug 2022 19 h 00 (UTC + 2) Get your chance to play as a feline in Pandora's lands. Survive and evolve to become a fierce predator !
[ 2022-08-06 13:48:17 CET ] [ Original post ]
The following features and improvements have been implemented in version 1.2.0. News: Added character morphology customization Added new furs Added chapter 2 of story quests New user interfaces Added new sounds and music Added markers when prey flees, or when player has taunted enemies, outside of his line of sight New player footprints Added effect when sprinting Added voice volume settings Improvements: Quests are now ordered and quests in progress appear first Improved text on quests to emphasize if the quest is in progress or completed Improved player vision, increased field of vision Adventure level restrictions to access story quests have been removed Improved sound settings Improved sound when player drinks Footprints are no longer displayed when the player is swimming and is at the water's edge Corrections: Fixed stamina or exhaust bar display issues Prey life is no longer displayed during photo mode Fixed issues with trotting pace when player fatigue bar is empty Fixed the position of the piece of meat in the player's mouth Improved grip of babies on the ground Fixed a collision issue on one of the dens Fixed an issue occurring when the player is sprinting and has no stamina left Fixed cases where the player could not roar after level 2 when reconnecting to the game
[ 2022-07-30 23:22:00 CET ] [ Original post ]
The following features and improvements have been implemented in version 1.1.0. News: Added new snow land and third altar. Added the first chapter of story quests. Added adventure system (levels and rewards). Addition of the player evolution system in the characteristics panel. Improvements: When playing a new game, the day/night cycle now starts at day instead of morning. Decreased the duration of footprints left on the ground by the player (120 -> 15 seconds). Improved quest interface. Corrections: Fixed some text display issues. Fixed translations. Fixed an issue occurring after eating while photo mode is active. Fixed an issue with attacking and swimming occurring in certain situations.
[ 2022-06-08 10:28:52 CET ] [ Original post ]
The following features and improvements have been implemented in version 1.0.0. New features : Added a new land. Added cliffs, rocks and decorations to the current terrain. Morning and evening ambiance added to the night and day cycle. Added a zoom in and out system. Improvements : The grass is now shorter and aligned with the slope of the ground. All deer models are now better aligned according to the height of the ground. Fixes : Fixed the display of the parameters (menu and in game). Fixed the translation of the photo mode button label.
[ 2022-04-19 20:05:42 CET ] [ Original post ]
Pandora : Wild Origins Weeklong SALE ! Are you ready for the Weeklong Sale ? Get a -25% discount on Pandora : Wild Origins for a week ! Event start : 28 feb 2022 10 h 00 (UTC - 8) Event end : 07 mar 2022 10 h 00 (UTC - 8) Get your chance to play as a feline in Pandora's lands. Survive and evolve to become a fierce predator !
[ 2022-02-28 10:14:44 CET ] [ Original post ]
The following features and improvements have been implemented in version 0.4.0. News: Added photo mode to make it easier to take screenshots by hiding interface elements.
- Added a button for activating photo mode and the associated shortcut.
- A message appears for a few seconds when the player activates photo mode.
- When the death message is displayed and the player opens the menu, it disables.
- When the respawn message is displayed and the player opens the menu, it disables.
- When the player respawns, other UIs update correctly.
- When the death message pops up, the spawn or call button for its cubs will disable, then they will properly update when the death message is closed.
- When the menu is displayed, the button of reproduction or call of its small ones is deactivated, then they recover correctly when closing the menu.
- When the player has no more fatigue points, then he can no longer run until he has obtained at least 20 fatigue points again.
- An alert appears when the player is too tired and can no longer run.
[ 2022-01-31 15:08:05 CET ] [ Original post ]
Pandora : Wild Origins Lunar New Year SALE ! Are you ready for the Lunar New Year Sale ? Get a -40% discount on Pandora : Wild Origins for a week ! Event start : 27 jan 2022 9 h 55 (UTC - 8) Event end : 3 feb 2022 10 h 00 (UTC - 8) Get your chance to play as a feline in Pandora's lands. Survive and evolve to become a fierce predator !
[ 2022-01-28 10:30:18 CET ] [ Original post ]
Since Update 0.3.0, new members have joined the boar family which is now made up of males, females and babies. The male (reworked): - Robustness : 50 health points - Experience given increased : 10 -> 15 experience points - Attack increased : 10 -> 15 attack points - Speed : - - Behavior : far from the initial den of the player's family, moves alone, attacks the player when the player is near The female (new): - Robustness: 50 health points - Experience given : 10 experience points - Attack: 7.5 attack points - Speed : -- - Behavior : very close to the initial den of the player's family, moves with its babies, favorite prey for low-level players, attacks the player when the player is near Babies (new): - Robustness: 20 health points - Experience given : 5 experience points - Attack : 2 attack points - Speed : --- - Behavior : very close to the initial den of the player's family, moves with his group, favorite prey for low level players, flees when the player is near
[ 2022-01-06 16:18:16 CET ] [ Original post ]
The following fixes have been implemented in version 0.3.1. The english translation of the quest "Raise a baby to level 10" has been fixed. The distance between the player and the water which enables the player to drink has been reduced.
[ 2022-01-03 17:40:09 CET ] [ Original post ]
The following features and improvements have been implemented in version 0.3.0. News: New odora system / hunting view:
- The odora system is activated by pressing the H key (default key), or its icon at the bottom right of the screen.
- When the hunting view is active, odor particles appear. Their color is associated with the animal they represent.
- As you approach one of the odor particles, you will see which animal it corresponds to and how long it has been since that animal has been there.
- To hunt a particular animal, you only need to follow the path of the odor particles associated with it. Be careful, several animals of this type may be present, so be sure to watch when the animal had passed by to check the correspondence between all the particles.
- Player's baby hunger bar drops much less quickly.
- When the player's babies' hunger reaches 0, their health begins to decline until they die if they are not fed.
- Added colliders for player babies.
- Modification of the player's baby experience depending on his level: at level 1, the experience bar is only 20 points and this increases by 20 points with each level gained. (Previously, the experience bar was 100 points regardless of level.)
- Each piece of meat given to babies now grants 20 experience points.
- Fixed cases where player's babies would not eat despite having a piece of meat placed next to them.
[ 2021-12-28 20:26:52 CET ] [ Original post ]
Pandora : Wild Origins Christmas SALE ! Are you ready for the Winter Sale ? Get a -25% discount on Pandora : Wild Origins for a week ! Event start : 22 dc 2021 9 h 55 (UTC - 8) Event end : 5 jan 2021 10 h 05 (UTC - 8) Get your chance to play as a feline in Pandora's lands. Survive and evolve to become a fierce predator !
[ 2021-12-22 21:16:31 CET ] [ Original post ]
Pandora Wild Origins Black Friday Week SALE ! Are you ready for the Black Friday Sale ? Get a -25% discount on Pandora : Wild Origins for a week ! Event start : 24 nov 2021 9 h 55 (UTC - 8) Event end : 1 dc 2021 10 h 05 (UTC - 8) Get your chance to play as a feline in Pandora's lands. Survive and evolve to become a fierce predator !
[ 2021-11-24 18:53:24 CET ] [ Original post ]
The following features and fixes have been implemented in 0.2.0 update. News : The day and night cycle has been added: oThe day lasts 15 min while the night lasts 7 min 30 in real time. oAn audio track for the night has been added. oThe position in the day / night cycle is saved automatically each time the player logs out. A new customizable input system has been implemented. This system is compatible with the different types of keyboards. Camera sensitivity adjustment options have been added. Improvements and changes : When exiting the stealth state, the player's speed is automatically adjusted in Run mode, regardless of the speed he was in when he entered this stealth state. When the player is in stealth mode, he no longer loses exhaust, instead, it regenerates. Messages are disabled when the menu in-game is open. Now the screen darkens around the edges when the player falls asleep to indicate that his field of view has been reduced. The message indicating to the player the level required to reproduce, when approaching his companion, is no longer removed when the player goes too far from his companion. It can only be removed by clicking on the "Close" button. The options button in the menu has been removed. The options are now only available in the in-game menu. The "shortcuts" button and the associated panel of the in-game menu have been removed. They were no longer necessary following the addition of the new input system present via the options button of the in-game menu. The tutorial quest about the player speed has been split into 3 separate quests: walk, trot and run. When the player has no more quests in progress, a message is displayed in the quests panel. Balancing : The sensitivity of the default camera has been reduced. Light intensity has been reduced by 15%. Meat left over after eating an animal now refills 25 health and 25 hunger instead of the maximum amount as before. Animal carcasses eaten by the player now refills 25 health and 25 hunger instead of the maximum amount as before. Experience loss resulting from death no longer affects level 1 players. The amount of experience required to go from level 1 to level 2 has been reduced by 50% (40 => 20 points). The maximum angle of the ground where the animal can walk has been increased by 25 (40 => 65 ). This allows the player to safely cross hills in the terrain with higher slopes. When the player presses sprint but is not running or is in the stealth state, his stamina no longer decreases (and he is not in sprint mode). Bears will now spawn a little further away from the player's initial family den. The speed of the rabbits was reduced by 20%. Since the rabbits are rather difficult to see, we felt it was irrelevant that they were also very fast. The range at which the player can eat an animal carcass has been increased. The rate of health degeneration when the player's thirst or hunger reaches 0 has been decreased by 33%. Hot-fixes: The position of the animals while swimming has been corrected and adjusted to the water level. Fixed the case where health kept degenerating while thirst was no longer at 0. (As a reminder, health degenerates automatically if thirst or hunger is at 0). Fixed the case where thirst would no longer degenerate when the player was drinking while it was at 0. When the player loads the game, he respawns with a position closer to the ground. Auto-save has been enforced after gaining experience. Cases where the player could fall under the map have been reduced. Other UIs are no longer display when the options UI is open. Other UIs are no longer display when the instruction UI is. The main menu can no longer be opened when the options panel is open The main menu can no longer be opened when the instructions panel is open Correction of the French translation of the "Back" button in the options UI. Improved and fixed the function to cause an animal to return to the ground when it has passed below the map. Fixed the English translation of the message received by the player when he dies. Fixed cases where the player's basic attack would no longer reactivate when closing a UI. Fixed cases where stamina no longer regenerates when it drops to 0. Note that the time lapse of a few seconds between degeneration and stamina regeneration remains. Fixed case where the respawn button would become inaccessible after clicking on the options or instructions menu.
[ 2021-11-14 00:22:23 CET ] [ Original post ]
The following features and fixes were implemented in version 0.1.2. Improved functionalities : Accelerated time when the player is asleep. There is no longer any question of holding down the button associated with the action of sleeping to speed up the time. Optimized system when the player is sleeping to fix the lags associated with the acceleration of time. Options and instructions present in the main menu have also been added to the in-game menu. Removed save button from in-game menu. Note that automatic saving remains and manual saving was not necessary. Balancing: Reduced experience loss on player death. The player now loses only 10 experience points instead of 25 points previously. Increased bear attack from 20 attack points to 25 attack points. Hot-fixes : Fixed display of baby stats when the player was reconnecting to the game. Rehash of the internal statistics system (health, hunger, thirst, fatigue, endurance). Fixed player stats which was not displaying properly directly after the playing was reconnecting to the game. Fixed French translation of movement shortcut descriptions. Fixed the French translation of the quest description regarding the air attack. Aesthetic fixes to Shortcuts UI button that was inconsistent regarding other buttons.
[ 2021-09-29 22:18:38 CET ] [ Original post ]
The following features and hot-fixes have been implemented in the 0.1.1 release. Statistics : Fix of the abnormal behaviour of exhaust where, in certain cases, it wasn't regenerating properly. 100% of the exhaust is given to the player when he logs back in to the game instead of loading the last saved value. 100% of the stamina is given to the player when he logs back in to the game instead of loading the last saved value. Eat/Drink system : Fix of cases where the player could eat when there was no meat nearby. Fix of cases where the eat UI wasn't showing off properly. Change of the drinking sound. Menu : Fix of cases where the stats instruction text wasn't showing up entirely. Fix of errors in brood instructions statements. Interactions (den, partner, quests) : Fix of errors in the french translations in interactions pop-ups. Attack is now disabled only when the mouse is above one of the buttons of interactions pop-ups instead of being disabled when the pop-up is showing up.
[ 2021-09-13 20:18:50 CET ] [ Original post ]
- Write your own story - Immerse yourself in the heart of animal life and play as a feline. Born into a protective family, you will take your first steps there before discovering new horizons and adventures filled with surprises.
- Discover a new world - This land is the home of the last resources, adapt yourself to this environment to increase your chances of survival.
- Evolve with scarce resources - Hunt and get skill points to get stronger. Become the strongest predator or the most agile as you please.
- Meet your soul mate - During your explorations, you will have the chance to meet felines of your species, try your talents of seduction to find your ideal partner.
- Start a family - Once you have found your soul mate, start a family and raise your little ones with it. Protect them from danger and starvation.
Hunt 7 creatures that have been discovered on this earth:
- Boars, Slow But Reckless,
- Rabbits, Fragile But Fast,
- Fawns, still babies, it make them a very easy prey,
- Fallow deer, more robust and swift,
- Deer, prey of choice but very difficult to catch,
- Bears, very dreadful, it's better not to approach them before being strong enough,
- Other felines, like you, among which you will choose your partner.
It's in the south of the island of Pandora that you are born into a loving family, but whose territory is not very prosperous.
After taking your first steps, you will discover this mysterious place where there is no trace of human presence.
You will notice that the fauna has adapted to this limited environment in order to survive and share the last resources of this land.
Despite these difficult conditions, you will try to build your life and write your own story.
- Processor: Intel Core i3 or equivalentMemory: 8 GB RAMStorage: 2 GB available space
- Memory: 8 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
- Processor: Intel Core i5 or equivalentMemory: 8 GB RAMStorage: 2 GB available space
- Memory: 8 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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