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Dog Duty patch notes - v0.94

Hi everyone! Today I have some GREAT NEWS, because we have a big update live right now! v0.94 is now available for all of you to play, and there's some juicy stuff in there. Let's dive into it with the patch notes! Reinforcement System Overhaul

  • Added a new specific soldier model to act as reinforcement, so it will be clearer which soldier is a reinforcement and which one isn't
  • The reinforcement vehicles are also new, and characterized as police vehicles. (New boats for swamp/river, new car for desert)
  • There's also been some minor tweaks like timing and other details

Other new stuff
  • Added a new troop transport vehicle, that carries up to 8 soldiers, with the additional of a shooter on the roof or a parabomb launcher
  • The new Octo-Light-Tank, will be participating on some patrols in the Desert.

  • Lots of improvements on general game performance
  • Some tweaks and changes on the UI/HUD: for example, the inventory icon now is a backpack, among other changes
  • WASD now may be used to control vehicles on World-Mode
  • Corrections on the intro conversation at the Octopia gates
  • There's now a new "Radio-System", to help entering and exiting locations

  • Chat baloons now show more lines, helping the readability of bigger text
  • There's now NPCs when you conquer a location. They may tell useful information... or not

  • Added new loading screen to.. well, show when things are loading, of course!
  • The endgame animation was remade
General bugfixes
  • Fixed a bug where the mouse cursor would disappear when getting back to main menu
  • Fixed a bug where landmines would explode infinitely
  • Fixed a bug where some buttons would not show up properly in specific cases
  • Fixed a bug where the intro location was not showing as conquered location
  • Fixed details like opening a new game file after deleting a file and selecting a new item to buy after buying an item
  • Fixed an issue with scrolling through available mounted weapons in the vehicle's menu with controller
That's it for this patch, but I hope you all enjoy it because there's quite some new stuff in there! As you might've heard already, we also announced that Dog Duty is coming to Nintendo Switch, PlayStation 4 and Xbox One this spring! Check out that announcement here: https://steamcommunity.com/games/578690/announcements/detail/1694979421812991362 Okay bye! -Marten


[ 2020-03-05 14:17:49 CET ] [ Original post ]



Dog Duty
Zanardi and Liza
  • Developer

  • SOEDESCO
  • Publisher

  • 2020-09-16
  • Release

  • Indie Strategy Singleplayer
  • Tags

  • Game News Posts 20  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mixed

    (51 reviews)


  • Review Score

  • http://zanardiliza.com
  • Website

  • https://store.steampowered.com/app/578690 
  • Steam Store



  • Dog Duty Linux [687.4 M]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.



    About Dog Duty

    Control a squad of misfits as they go up against some evil bigwig Octopus Commander and his army who are threatening world-peace. In this fun, fast-paced Real Time Tactics game, you go into combat and use guerrilla warfare to eliminate all octo-scum. Fight on top of your moving vehicle as you go from island to island to liberate outposts and defeat wicked bosses in their crazy octo-machines. Wreck those squids up, but beware, they’re well-armed.


    Features:

    • Assemble a 3-person anti squid-squad and fight in Real Time Squid combat
    • Liberate outposts to cut-off weapon, armor and other octo-supplies
    • Defeat epic bosses and kill your way to the Evil Octopus Commander
    • Fight on top of your armored, octo-frying vehicle while driving

    MINIMAL SETUP
    • OS: Ubuntu 16.04; Debian 10
    • Processor: 1.2GHz+ or faster x64-compatible processorMemory: 512 MB RAM
    • Memory: 512 MB RAM
    RECOMMENDED SETUP
    • OS: Requires a 64-bit processor and operating system
    GAMEBILLET

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    1.5$ (90%)
    5.0$ (75%)
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    9.99$ (50%)
    10.0$ (75%)

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