
Travel across an open world full of mysteries and dangers. Complete quests. Find rare artifacts and equip your soldiers with them. Improve unit stats, learn new active and passive skills.
Show your tactical genius in challenging turn-based battles. For each battle, choose the fighters who are most suited to take on specific opponents. Consider unit line of sight, facing, morale and accumulated fatigue. Change the battlefield: build barricades, dig ditches, freeze rivers, chop down trees. When fighting night creatures, make fire and light the battlefield. Crush your enemies with all the power of iron and magic!
Key features:
• Detailed combat system takes into account unit morale and fatigue, as well as facing and line of sight, level of illumination of each cell of the battlefield, weather effects and much more.
• Interactive environment: almost every object on the battlefield can be interacted with.
• Before the start of the battle, you can use one-time scrolls to make it rain, poison enemies or build a catapult.
• Open world: despite the presence of a story campaign, you decide where to send your army.
• Each playthrough is unique: quests, random battles, goods in cities and much more are all randomly generated.
• Ability to adjust the game to your liking: choose the overall difficulty level plus adjust hit chance, the amount of HP, rewards received and much more.
• Convenient unit and map editor. You can create your own missions and share them with other players.
Changes:\n- new Ghost summoning effect\n- now, when you zoom in or out, the camera snaps to the cursor position\n- the distance at which the camera starts tracking active enemies has been reduced by about 3 times. This should reduce screen twitching\n- fixed getting two achievements\n- fixed (hopefully) a rare issue where bushes couldn\'t be broken in close combat\n- the calculation and display of the salary has been put in order. Now, at any moment, exactly the value that will be spent is shown. As before, when staying in cities, the salary is halved. Units left to train will always receive full salary, even if their training is actually completed
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 Gb
- Storage: 500 MB available space
Recommended Setup
- Processor: 2GHzMemory: 8 GB RAM
- Graphics: 4 Gb
- Storage: 500 MB available space
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