
Travel across an open world full of mysteries and dangers. Complete quests. Find rare artifacts and equip your soldiers with them. Improve unit stats, learn new active and passive skills.
Show your tactical genius in challenging turn-based battles. For each battle, choose the fighters who are most suited to take on specific opponents. Consider unit line of sight, facing, morale and accumulated fatigue. Change the battlefield: build barricades, dig ditches, freeze rivers, chop down trees. When fighting night creatures, make fire and light the battlefield. Crush your enemies with all the power of iron and magic!
Key features:
• Detailed combat system takes into account unit morale and fatigue, as well as facing and line of sight, level of illumination of each cell of the battlefield, weather effects and much more.
• Interactive environment: almost every object on the battlefield can be interacted with.
• Before the start of the battle, you can use one-time scrolls to make it rain, poison enemies or build a catapult.
• Open world: despite the presence of a story campaign, you decide where to send your army.
• Each playthrough is unique: quests, random battles, goods in cities and much more are all randomly generated.
• Ability to adjust the game to your liking: choose the overall difficulty level plus adjust hit chance, the amount of HP, rewards received and much more.
• Convenient unit and map editor. You can create your own missions and share them with other players.
Changes:\n- Fixed an error that occurred when right-clicking an equipped item on a unit in the Mercenaries section.\n- Fixed the \"Eagle Eye\" trait.\n- Fixed (hopefully) the issue with the game regaining focus after the computer wakes up from sleep mode.\n- The Duelist main hero can no longer upgrade Mana.\n- The Captain received a new trait: Recruiter (one additional mercenary is available in all cities).\n- The Elder can now learn the Recruiter trait.\n- The unit or object detailed info window now also closes when left-clicking anywhere.\nAs usual, all changes apply only to newly created units. If a unit is already in your army, nothing will change for them.\n\nLearning Cost Changes:\nSniper: 310 -> 280\nPoison Immunity: 230 -> 200\nPoison Aura: 150 -> 300\nRain Warrior: 170 -> 120\nCharge: 210 -> 250\nDouble Shot: 250 -> 270\nDigging Under: 90 -> 70\nWaterlogging: 150 -> 140
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 Gb
- Storage: 500 MB available space
Recommended Setup
- Processor: 2GHzMemory: 8 GB RAM
- Graphics: 4 Gb
- Storage: 500 MB available space
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