
Travel across an open world full of mysteries and dangers. Complete quests. Find rare artifacts and equip your soldiers with them. Improve unit stats, learn new active and passive skills.
Show your tactical genius in challenging turn-based battles. For each battle, choose the fighters who are most suited to take on specific opponents. Consider unit line of sight, facing, morale and accumulated fatigue. Change the battlefield: build barricades, dig ditches, freeze rivers, chop down trees. When fighting night creatures, make fire and light the battlefield. Crush your enemies with all the power of iron and magic!
Key features:
• Detailed combat system takes into account unit morale and fatigue, as well as facing and line of sight, level of illumination of each cell of the battlefield, weather effects and much more.
• Interactive environment: almost every object on the battlefield can be interacted with.
• Before the start of the battle, you can use one-time scrolls to make it rain, poison enemies or build a catapult.
• Open world: despite the presence of a story campaign, you decide where to send your army.
• Each playthrough is unique: quests, random battles, goods in cities and much more are all randomly generated.
• Ability to adjust the game to your liking: choose the overall difficulty level plus adjust hit chance, the amount of HP, rewards received and much more.
• Convenient unit and map editor. You can create your own missions and share them with other players.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41809097/8af2438dd2f25be9309b3153d0ac131465ea0fb9.png\"][/img]
Dear friends!
Happy upcoming New Year!We would like to express our sincere gratitude for your support. Your activity and engagement have exceeded all our expectations. Every review and every suggestion helps us polish the game and brings us closer to the full release. Thank you for your patience and for believing inVeterum!
Next Steps
Our current focus is on:
Fixing minor bugs;
Adjusting the game balance;
Improving and refining game content.
Steam Trading Cardswill be coming soon.\nAdditionally, we are introducingadaptive difficultyin the settings the game will analyze the flow of battles and adjust the strength of your opponents accordingly.
Content Expansion
In future updates, we plan to add:
New units (including new additions for the Dwarves);
A new recruitable hero;
New passive traits for units;
An expanded set of spells, active skills, and artifacts;
New points of interest and missions on the global map;
Additional end-game activities.
Evolution of Game Systems
We are working on several new mechanics:
Cities will feature a dynamic\"Prosperity\"stat, which will change based on the player\'s actions.
We are working on making units more unique. For example, a regular Swordsman might be born with specific traits like\"Sole of Company\", +1 Strength or -1 Evasion.
Modding Support
Closer to the release, we plan to integrateSteam Workshop, allowing players to share maps created in the editor with the community.
Best regards,\nCrasleen Games
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 Gb
- Storage: 500 MB available space
Recommended Setup
- Processor: 2GHzMemory: 8 GB RAM
- Graphics: 4 Gb
- Storage: 500 MB available space
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