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New mushroom dimension, 7 new caves, new land forms, Azathul boss & more.
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Azathul boss [hr][/hr]
Mushroom dimension [hr][/hr]
Another instance of the mushroom dimension [hr][/hr]
Entrance to a cave mine [hr][/hr]
One of the new landforms [hr][/hr]
Inside a cave structure [hr][/hr]
Cave with riches, defended by a gnoll clan [hr][/hr]
View of the new generation with the landforms [hr][/hr]
Inside a different cave [hr][/hr]
More caves [hr][/hr]
All the heightmaps that are added procedurally into the game terrain [hr][/hr]
[ 2023-02-07 13:49:05 CET ] [ Original post ]
What was added
- 7 new cave structures with different mobs and bosses
- Updated grass distribution model
- More epic terrain generated by sampling heightmaps and landforms into the world
- Added grays to the color picker
- Added new mushroom dimension
- Added new boss
- Added new mobs for the new dimension
- Added new portal structure for the new dimension
- Moved the camera up and removed the crosshair for melee classes.
- Improved stone texture
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Azathul boss [hr][/hr]
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Mushroom dimension [hr][/hr]
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Another instance of the mushroom dimension [hr][/hr]
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Entrance to a cave mine [hr][/hr]
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One of the new landforms [hr][/hr]
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Inside a cave structure [hr][/hr]
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Cave with riches, defended by a gnoll clan [hr][/hr]
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View of the new generation with the landforms [hr][/hr]
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Inside a different cave [hr][/hr]
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More caves [hr][/hr]
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All the heightmaps that are added procedurally into the game terrain [hr][/hr]
What was fixed
- Fixed rendering bugs on the female characters
- Fixed text positioning in some UIs
- Fixed the timer of some skills was broken (e.g. Energy shield)
- Fixed taking screenshots on Linux
- Improved the generation and meshing performance of the game
- Fixed full screen on Linux
- Fixed the game crashing when it could not detect a sound output
- Fixed wrong key in Help
- Fixed steam sometimes not initializing
- Fixed sometime the game fails to load in computers with another language (e.g. French or Swedish)
- Fixed structure spawning bug
[ 2023-02-07 13:49:05 CET ] [ Original post ]
Project Hedra
Maximiliano Levi
Developer
Maximiliano Levi
Publisher
2020-01-29
Release
Game News Posts:
18
🎹🖱️Keyboard + Mouse
Mostly Positive
(18 reviews)
Public Linux Depots:
- Hedra Linux x64 [105.01 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Project Hedra is an ambitious open-world low-poly RPG game. Inspired from games like CubeWorld, Minecraft and Diablo II, it aims to be an open-world RPG based around procedurally generated content, allowing for maximium replayability.
Procedurally Generated Worlds
In Project Hedra worlds are procedurally generated, meaning that worlds are virtually infinite and distinct of each other. This allows for an extreme amount of replayability since no world has the same characteristics as the previous one, this combined with the beautiful low-poly look of the world makes exploring an enjoyable part of the game.Classes & Skill Trees
Build your own character, choose to be a mage, warrior, an archer or a rogue. Level up to learn new skills and discover different ways of playing. Each class can specialize into other subclasses, providing unique skills and different gameplay styles.Items & Crafting
Find and collect over 100+ unique items. Gather raw materials and use them to craft more complex items that will help you in your journey through the world.Quests
Quests are scattered around the world and depend on the environment & location, allowing for extreme replayability. Complete them and obtain great rewards which will help you progress further.MINIMAL SETUP
- Memory: 2 GB RAM
- Graphics: Capable of OpenGL 3.3+ support
- Storage: 200 MB available space
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