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Major Update #1

Hey everyone. We're back with the first major update of the game. The patch will go live tomorrow at around 5:30 PM CET. This update consists mostly of balance changes, fixes, reworks and adjustments. A lot of it was suggested by the community and we really appreciate all the help, testing, bug reports and suggestions that we have received. The notes are as follows:

Gameplay


  • The health of some early bosses have been slightly reduced.
  • The damage output of the basic weapon has been slightly increased.
  • The damage of the Red Lazer weapon has been adjusted to scale properly with damage and firerate increases.
  • The research tree has been reworked. Previously gained points will be refunded.
  • The Mechanized Spider boss has been slightly reworked.
  • The Charge pattern charge bar has been repositioned to be in front of the ship.
  • Reworked the Flare bullet modifier.
  • Added 2 new events and 2 new ambush types.
  • Added 5 new modules.
  • Added 3 new achievements.
  • Added many new SFX.

UI


  • Entire HUD was reworked.
  • The HUD can now be colored by the player, the setting is available in the Gameplay options.
  • The Leaderboard has been reworked and moved to the Main menu.
  • Added new Event and Stage progress indicators.
  • Added new Module collection section to the HUD.
  • Added new Item charge and description indicator to the HUD.
  • Added new Research progress indicator to the HUD.
  • A direct discord invite button has been added to the Main menu.
  • The boss healthbar will now turn slightly transparent when the player is over it.

System


  • Engine Version has been upgraded to 2020.1.17f1
  • Many background optimizations.
  • Further stat tracking has been added for future codex/compendium style feature.
  • Added an option to mute the audio when the game is not in focus.

Bug Fixes


  • Fixed an issue where drones didn't aim correctly.
  • Fixed an issue where module pickup and install text would overlap.
  • Fixed an issue where active items that the player replaced would be regained the next level after using a one-use item.
  • Fixed an issue where non-boss enemies may still grant score during bossfights.
  • Fixed an issue where the stat change preview would show inaccurate values.
  • Fixed an issue where frozen enemies wouldn't disable/reset properly.
  • Fixed an issue where seed generation can be forced into following a tendency.
  • Fixed some stat and pattern interactions for the Red Lazer weapon.
  • Fixed several visual layering issues.
  • Controllers should be working fine now, even with Steam configurations in place.

What's next?


From here on out our main goal is to finish the campaign and introduce as much content as we can. Meanwhile of course we will continue to listen to feedback and adjust things as necessary. Thank you very much to all of you for sticking with us and supporting the development of the game.


[ 2021-01-05 16:24:24 CET ] [ Original post ]



BroodStar
David Schmidthoffer
  • Developer

  • self-published
  • Publisher

  • 2020-09-30
  • Release

  • Indie Adventure Singleplayer EA
  • Tags

  • Game News Posts 26  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (73 reviews)


  • Review Score

  • https://store.steampowered.com/app/1232100 
  • Steam Store



  • BroodStar - Linux [630.48 M]

  • Public Linux depots

  • BroodStar is a classic arcade shoot’em up with heavy roguelike elements. Careful, though… the vastness of space contains many formidable enemies. If you fall along the way, you have to start over — the only thing you’ll bring with you are the upgrade modules you collected in your past runs, in the form of research points that augment your ship. Will they be enough to get you through hordes of unknown creatures and monstrous bosses, and fulfill your quest of defeating the living planet — the BroodStar?



    Join us on Discord!

    Features

    • 12 Procedurally Generated Levels with Random Enemies, Events and Bosses
    • Challenges and Leaderboards
    • 7 Main and 6 Sub Weapon Types
    • 200 Unique Upgrades
    • Research System
    • Seed System
    • Challenging Bosses and Boss Variations
    • Stage Modifiers and Events




    There are 12 campaign stages, each with its own unique theme and enemy types. Keep an eye out for some secret/optional stages as well!
    Besides the campaign you can also tackle a few challenge stages with specific setups and separate leaderboards!



    Stage Modifiers will change the behavior of the enemies and introduce new hazards. Events such as ambushes, mid-stage bosses and more can spawn during each stage, introducing a new objective when triggered and generously rewarding the player when completed.



    Enemies in BroodStar are a variety of standard SHMUP enemies and some more "confrontational" ones. There will be quite a few that aren't afraid to get in your face and ruin your day. Enemies that spawn in "Infected" stages are even tougher than their normal counterparts, so watch out!



    The Upgrades in BroodStar can vary from simple Stat Upgrades that power up your ship, to more advanced types that can grant you powerful Active Items,
    Projectile Modifiers or Drone Companions. Most of the Upgrade modules will combine with eachother to create unique combos. There are a ton of combo possibilities so don't be afraid to experiment!



    The Research System will allow you to further power up your ship before each playthrough. Research points are obtained through picking up Modules of any kind and may be spent on any of the 3 available Research Trees: Offense, Defense and Utility.



    Each playthrough will have a unique string identifier that determines the generated content. Share this seed with your friends so they can experience the same crazy combos and hardships that you did!
    GAMEBILLET

    [ 5951 ]

    6.66$ (78%)
    7.19$ (40%)
    3.33$ (78%)
    9.35$ (22%)
    1.15$ (81%)
    7.35$ (8%)
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    5.51$ (8%)
    3.00$ (80%)
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    1.23$ (79%)
    40.95$ (18%)
    4.24$ (15%)
    8.27$ (17%)
    9.67$ (68%)
    8.25$ (17%)
    10.49$ (30%)
    1.88$ (92%)
    12.59$ (16%)
    4.89$ (67%)
    9.68$ (52%)
    10.00$ (75%)
    6.67$ (56%)
    18.39$ (8%)
    8.29$ (17%)
    GAMERSGATE

    [ 3221 ]

    1.13$ (89%)
    3.28$ (84%)
    11.25$ (77%)
    7.34$ (48%)
    0.68$ (92%)
    4.5$ (85%)
    2.5$ (75%)
    4.5$ (77%)
    6.0$ (50%)
    9.37$ (63%)
    4.0$ (80%)
    13.49$ (10%)
    6.82$ (47%)
    8.28$ (45%)
    2.25$ (85%)
    1.05$ (85%)
    0.94$ (81%)
    0.38$ (92%)
    18.74$ (25%)
    0.45$ (85%)
    3.67$ (47%)
    9.0$ (77%)
    5.44$ (66%)
    14.99$ (25%)
    26.99$ (10%)
    1.05$ (65%)
    1.8$ (80%)
    9.59$ (40%)
    3.0$ (85%)
    29.99$ (25%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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