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Warman is an action-adventure game with persistent hero progression. Fight hordes of enemies and explore the dungeon filled with traps, puzzles, secrets and various loot.
Each run starts on an island where you gather your group or fight alone. Customize and enhance your equipment before exploring the tower.

Every weapon has its own abilities

You gain abilities by equipping different weapons and can switch at any time.

Procedural generated levels with handcrafted details

A random layout of handcrafted rooms offer a difficult and new challenge each run. Hundreds of different rooms create a unique layout.
Special and rare rooms can also appear and offer unique rewards.

Persistent progression

Your heroes will retain their level and equipment from each run. Keep challenging the tower to reach higher floors to fight stronger enemies and get even better gear!

Play with your friends

Play with up to 8 friends and climb the tower together!

Dungeon

Climb the tower, unlock milestones and skip those lower floors that you already mastered! It gets more dangerous the higher you go, with different kind of enemies, more complex rooms and rare rooms that contain bosses, treasure, puzzles, challenges and more!

Items

Randomly generated effects and the ability to customize and enhance them in various ways. Items can drop in different rarities and based off that, the item has more and stronger effects. The highest rarity of items can only be obtained by defeating bosses and opening rare treasure chests!

Enemies

An ever-increasing variety of enemies the higher you climb.

Keep up to date

Get notified about new updates, events and the release out of early access!
Warman
Oleg DammerDeveloper
Oleg DammerPublisher
2019-07-29Release
🎹🖱️ Keyboard + Mouse
Very Positive (59 reviews)
Public Linux Depots:
  • Warman Linux [550.57 M]
Update 0.91 - A LOT of polish

Took some time to get the update out, but I am very please with the results.
Every element of the game got some improvement. New and improved enemy designs, clearner UI, good looking main island.
All missing translations also got added. Not every language is perfectly translated and some are probably pretty bad, but it should get better from now on.

Gameplay

Changed: New icons for items
Changed: New icons for the UI
Added: Summoned units show their remaining time next to their healthbar
Changed: Removed the old Prison enemies and added new ones
Changed: Removed the old Castle enemies and added new ones
Added: All missing translations
Added: Mastery Passives now have a name
Changed: New terrain style for the main island
Changed: New trees
Added: Elite enemies now have a different color
Changed: Dungeons do not give any exp. anymore
Balance: Adjusted exp. and gold gain to new scaling
Balance: Adjusted damage, health and armor values
Changed: Some of the combat sequences in Bonebit dungeon
Changed: Changing the language now requires to restart the game
Changed: Improved general look of the UI
Changed: Moved floor effects to the top-left. They now appears as debuffs
Changed: Moved lives to the top-left. They now appear as buffs
Changed: When selling items, you don't have to select them anymore. Clicking on an item instantly sells it
Added: Primary and secondary skills now show in the UI
Added: Tooltips for modifiers, mastery passives and skills are now more detailed
Removed: Item labels over dropped items
Added: Enemy overhead UI now also shows the enemy level
Changed: Improved particles for most elements
Balance: Enemies don't give gold anymore
Added: Damage dealt now varies by +-20%
Changed: Relearning your mastery points is now again unified in a single device
Changed: Replaced NPCs with devices that perform their role. (While I do want NPCs to make the island more lively, it's somewhat to hard/timeconsuming for now.)
Added: Skills that target an area, now have a cast range
Added: Variety to attack animations
Changed: The player now looks different
Changed: Items attached to the player now look different
Removed: Hero customization (This is a cool idea, but was also too timeconsuming. Might be added back later)
Added: The start rotation of the area you enter is now not always the same
Added: Ranged enemies now retreat back if you get too close
Added: More objects to the main island. Old objects were improved
Added: Using abilities now costs stamina. Abilities are also a lot stronger now
Removed: Random item names

Bugfixes

Fixed: Lv. 1 and e.g. Lv. 100 enemies always giving the same amount of exp.
Fixed: Various memoryleaks
Fixed: Unequipping a weapon while casting made the player stuck
Fixed: Last recorded multiplayer desync

[ 2022-10-21 19:44:02 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04.3 LTSMemory: 2 GB RAMStorage: 4 GB available space
  • Memory: 2 GB RAMStorage: 4 GB available space
  • Storage: 4 GB available space
GAMEBILLET

[ 6517 ]

1.21$ (80%)
9.39$ (53%)
48.43$ (19%)
16.57$ (17%)
53.95$ (10%)
12.42$ (17%)
16.79$ (16%)
16.57$ (17%)
15.09$ (25%)
3.47$ (86%)
13.02$ (13%)
3.26$ (78%)
0.61$ (96%)
8.77$ (82%)
13.30$ (11%)
16.39$ (18%)
13.34$ (11%)
24.87$ (17%)
16.57$ (17%)
16.57$ (17%)
40.26$ (19%)
1.21$ (80%)
41.47$ (17%)
9.39$ (69%)
7.35$ (82%)
22.72$ (24%)
24.87$ (17%)
16.79$ (16%)
5.96$ (25%)
16.57$ (17%)
GAMERSGATE

[ 2475 ]

0.43$ (91%)
1.58$ (77%)
1.58$ (77%)
1.02$ (91%)
1.05$ (85%)
3.4$ (91%)
1.5$ (70%)
5.1$ (66%)
8.99$ (55%)
1.58$ (77%)
2.55$ (87%)
2.76$ (86%)
1.84$ (74%)
2.55$ (91%)
0.09$ (91%)
6.0$ (80%)
3.4$ (83%)
1.91$ (87%)
8.5$ (83%)
8.49$ (58%)
0.85$ (91%)
2.76$ (91%)
1.31$ (81%)
1.05$ (85%)
2.04$ (87%)
3.4$ (91%)
1.7$ (91%)
2.55$ (87%)
1.84$ (74%)
1.28$ (79%)
MacGamestore

[ 2080 ]

10.99$ (76%)
29.99$ (40%)
1.49$ (94%)
9.49$ (5%)
13.99$ (22%)
1.19$ (88%)
17.49$ (13%)
1.99$ (80%)
53.99$ (10%)
2.98$ (85%)
52.99$ (12%)
3.99$ (69%)
1.09$ (95%)
14.99$ (57%)
0.99$ (75%)
8.99$ (55%)
1.69$ (72%)
5.99$ (60%)
1.19$ (88%)
2.49$ (83%)
0.69$ (65%)
2.99$ (70%)
1.99$ (75%)
1.19$ (88%)
2.49$ (83%)
11.99$ (20%)
4.99$ (75%)
7.99$ (80%)
1.99$ (80%)
9.49$ (5%)

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