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Reverie Knights Tactics Dev Diary #5 - Hey, that really sounds cool!


Hi guys! My name is Leonardo Pietrowski and Im a Brazilian music producer, composer and sound director. I worked on Reverie Knights Tactics by directing and producing all audio, including songs, sound effects and managing talents for audio production. This is just a little bit of my story with this awesome game! For starters, let me say this: working on Reverie Knights Tactics was a blast! We started way back when (maybe 5 years ago?) with some drafts of how we were going to approach the game sonically. We were throwing a lot of different ideas around to see what we wanted the music to sound like and how we were going to create and implement the sound effects. The first thing that we decided were the overall instruments and elements that we wanted to use. We tried to focus more on the anime(ish) aesthetics while still keeping the fantasy sound that people associate with this kind of game. We went with string sections and also added distorted guitars to keep a fast pace. Well, maybe it was TOO fast at first. The drums were too much and we were walking into heavy metal territory, so we toned it down by cutting some guitars and adding more percussion instead of just fast drumming. I think that decision really paid off in the end. [previewyoutube=BIO3h9OlnQo;full][/previewyoutube] To make the tracks more dynamic, each map has two variations of the same core melody: one, while the dialogue is going on, is more peaceful and less intrusive. [previewyoutube=Zz1scuDhLg4;full][/previewyoutube] The second, when the battle kicks in, adds the already mentioned distorted guitars, more percussion and usually amps up the speed. This keeps a cohesive feel to the songs while still making them sonically different and sets up the right mood. [previewyoutube=JZfIq5J_3SQ;full][/previewyoutube] Finally, for sound effects, there was a lot of head and floor banging (quite literally), effect research and foley creation. Probably my favorite part was designing the many, many skills and spells the characters have. The enemies were also pretty fun to do, even if a few here and there were quite challenging. This was mostly due to the game having some enemy variations that needed sonic differences while still keeping some sort of identity to them (such as in different hobgoblin enemies). This was a learning and rewarding experience, however. I do hope that everyone likes what we have done and also that people enjoy playing Reverie Knights Tactics!
Leonardo Pietrowski - Composer and Audio Director at the Yoho Arsenal Studio

Don't forget to wishlist Reverie Knights Tactics:


https://store.steampowered.com/app/1399690/Reverie_Knights_Tactics/

And if you have not yet, try the free Prologue:


https://store.steampowered.com/app/1638140/Reverie_Knights_Tactics_Prologue/


[ 2022-01-05 13:58:06 CET ] [ Original post ]

Reverie Knights Tactics
40 Giants Entertainment Developer
1C Entertainment Publisher
2022-01-25 Release
GameBillet: 16.52 €
Game News Posts: 27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (77 reviews)
Public Linux Depots:
  • Reverie Knights Tactics Linux [8.08 G]
Reverie Knights Tactics is a turn-based tactical RPG with strategic battles in isometric grids where every decision you make can alter the story and the way you configure the characters.



Lead your party of heroes, each one with distinct, special abilities and skills, allowing you to use multiple battle strategies to defeat your enemies. Craft new items and accessories from the treasures you collect and use them to further customize your characters and gain a tactical advantage!



Discover the Tormenta RPG setting
Delve into a unique fantasy world featuring deep map and scenario exploration in an epic adventure, stylized as a visual novel and set in the Tormenta RPG setting, drawing inspiration from more than 20 years’ worth of tabletop RPGs, comic books, novels and audiobooks. Embark on an expedition to find Lennórien, the long-lost elven city, to save your loved ones, while fighting the goblin menace that spreads terror across the continent!

Key Features:

  • Beautiful Hand Drawn Art: Meticulous multilayer artwork from pencil sketch to full detail color.
  • Decision-driven Storyline: Make several decisions through your quests, affecting the story and other characters` reactions.
  • Character Customization: Customize character`s performance attributes, skills, and accessories for heightened abilities!
  • Item Crafting: Collect powerful items as you explore the world and discover combinations to create new items.
  • Exploration: Travel your way through an expansive map, unlocking secret quests, solving puzzles, and exploring scenarios and evil dungeons!
  • Up to Four Hero Characters: Control 4 different heroes, each one with distinct, special abilities and skills, allowing multiple battle strategies.
  • Battle Phases: React to your opponent's strategy and come up with the perfect tactic every turn, challenging you to think ahead.
  • Interactive Battle Scenarios: Manipulate parts of the battle environments, and use scenario effects to your advantage!
  • Multiple Battle Grids: Each battle contains a different isometric grid, making every battle an unique experience.


MINIMAL SETUP
  • Processor: Intel Core i5-3570KMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel(R) HD Graphics 4000
  • Storage: 9 GB available space
GAMEBILLET

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41.49$ (17%)
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10.00$ (50%)
25.49$ (-70%)
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10.65$ (73%)
42.46$ (15%)
21.24$ (15%)
25.79$ (14%)
GAMERSGATE

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0.85$ (83%)
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8.7$ (78%)
11.99$ (40%)
16.74$ (33%)
2.55$ (83%)
3.28$ (78%)
2.63$ (62%)
10.13$ (59%)
0.88$ (91%)
9.99$ (50%)
0.87$ (71%)
3.0$ (75%)
10.0$ (60%)
0.75$ (85%)

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