New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | stratO | |
Developer | Mark Chong | |
Publisher | Mark Chong | | |
Tags | Action Indie Simulation Singleplayer | | |
Release | 2015-06-01 | |
Steam | 3,99€ 3,99£ 4,99$ / 0 % |
News | 12 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Positive |
Steam store |  https://store.steampowered.com/app/341680  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
LINUX STREAMERS (0)
Curations, Ratings and Reviews desperately needed and wanted! |
I really really want to hear what people have to say about the game.
I should also give you guys some adequate warning:
I placed the highest priority on tuning the game, debugging it, testing it and making the music and sound and making the UI and on and on and on...
... but tutorials and manuals are something I had to leave for later.
I'll throw together a tutorial video to explain the controls over the weekend - there's a lot of mechanics tightly woven into the game that aren't apparent at first glance and I can go on and on about it for hours which is why it's so hard to make a good tutorial for the game that isn't humongous.
|
[ 2015-05-31 02:42:26 CET ] [ Original post ] |
Curations, Ratings and Reviews desperately needed and wanted! |
I really really want to hear what people have to say about the game.
I should also give you guys some adequate warning:
I placed the highest priority on tuning the game, debugging it, testing it and making the music and sound and making the UI and on and on and on...
... but tutorials and manuals are something I had to leave for later.
I'll throw together a tutorial video to explain the controls over the weekend - there's a lot of mechanics tightly woven into the game that aren't apparent at first glance and I can go on and on about it for hours which is why it's so hard to make a good tutorial for the game that isn't humongous.
|
[ 2015-05-31 02:42:26 CET ] [ Original post ] |