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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 stratO 

 

Developer

 Mark Chong 

 

Publisher

 Mark Chong 

 

Tags

 Action 

 Indie 

 

Simulation 

 

Singleplayer 

Release

 2015-06-01 

 

Steam

 3,99€ 3,99£ 4,99$ / 0 % 

 

News

 12 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Positive 

Steam store

 https://store.steampowered.com/app/341680 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 



LINUX STREAMERS (0)




Strato 1.1.4 Update

B-Side Timer Score Display fix
- Salvo Game Mode Prototype

(click game modes button next to Play Button, use left/right or mouse wheel to switch game modes)


[ 2015-06-19 00:57:22 CET ] [ Original post ]

Strato 1.1.4 Update

B-Side Timer Score Display fix
- Salvo Game Mode Prototype

(click game modes button next to Play Button, use left/right or mouse wheel to switch game modes)


[ 2015-06-19 00:57:22 CET ] [ Original post ]

Here's why stratO will not be participating in the upcoming Steam Sale:

Hello, pilots.

Here's why stratO will not be participating in the upcoming Steam Sale:

Because it would be a slap in the face for everyone who bought my game at full price on launch day. I hate when I buy a game and then immediately afterwards it goes on sale and it makes me feel like an idiot. I would never want to do the same to my customers.

Sure, I could make a little quick buck, but this is my first commercial release and this would sow a lot of badwill. I'm not in this for the money in the sense that I want to ride around in expensive cars and go on luxurious vacations. I *would* like to have enough money to make this game even better, and to make even better games.

I don't just want your business --

-- I want your REPEAT business

Thank you for supporting me, buying my games, playing my games and sharing them.

- Mark


[ 2015-06-02 10:43:01 CET ] [ Original post ]

Here's why stratO will not be participating in the upcoming Steam Sale:

Hello, pilots.

Here's why stratO will not be participating in the upcoming Steam Sale:

Because it would be a slap in the face for everyone who bought my game at full price on launch day. I hate when I buy a game and then immediately afterwards it goes on sale and it makes me feel like an idiot. I would never want to do the same to my customers.

Sure, I could make a little quick buck, but this is my first commercial release and this would sow a lot of badwill. I'm not in this for the money in the sense that I want to ride around in expensive cars and go on luxurious vacations. I *would* like to have enough money to make this game even better, and to make even better games.

I don't just want your business --

-- I want your REPEAT business

Thank you for supporting me, buying my games, playing my games and sharing them.

- Mark


[ 2015-06-02 10:43:01 CET ] [ Original post ]

EVERYBODY GET IN HERE FOR THE LAUNCH IN 24 MINUTES!

http://www.twitch.tv/moatdd


[ 2015-06-01 17:35:59 CET ] [ Original post ]

EVERYBODY GET IN HERE FOR THE LAUNCH IN 24 MINUTES!

http://www.twitch.tv/moatdd


[ 2015-06-01 17:35:59 CET ] [ Original post ]

Come join us for the launch at twitch.tv/moatdd NB: RELEASE TIME CHANGE

There was a miscommunication on my part due to my misinterpretation of Valve's instructions.

THE RELEASE TIME HAD TO BE MOVED FORWARD TO 09:00 PDT

I was all ready for the game to come out on midnight because I didn't want to keep you guys waiting for the game any longer than necessary but a fellow steamer helpfully notified me that nobody would be around at Valve's offices at midnight to approve the release!

In any case, I'll be on stream anyways, though maybe a little bit haggard when the game actually comes out.

Keep calm, come to the stream and yell at me!

Meanwhile I'm hacking together a little quick start control card while I wait for the release!

http://twitch.tv/moatdd


[ 2015-06-01 06:22:47 CET ] [ Original post ]

Come join us for the launch at twitch.tv/moatdd NB: RELEASE TIME CHANGE

There was a miscommunication on my part due to my misinterpretation of Valve's instructions.

THE RELEASE TIME HAD TO BE MOVED FORWARD TO 09:00 PDT

I was all ready for the game to come out on midnight because I didn't want to keep you guys waiting for the game any longer than necessary but a fellow steamer helpfully notified me that nobody would be around at Valve's offices at midnight to approve the release!

In any case, I'll be on stream anyways, though maybe a little bit haggard when the game actually comes out.

Keep calm, come to the stream and yell at me!

Meanwhile I'm hacking together a little quick start control card while I wait for the release!

http://twitch.tv/moatdd


[ 2015-06-01 06:22:47 CET ] [ Original post ]

Curations, Ratings and Reviews desperately needed and wanted!

I really really want to hear what people have to say about the game.

I should also give you guys some adequate warning:

I placed the highest priority on tuning the game, debugging it, testing it and making the music and sound and making the UI and on and on and on...

... but tutorials and manuals are something I had to leave for later.

I'll throw together a tutorial video to explain the controls over the weekend - there's a lot of mechanics tightly woven into the game that aren't apparent at first glance and I can go on and on about it for hours which is why it's so hard to make a good tutorial for the game that isn't humongous.


[ 2015-05-31 02:42:26 CET ] [ Original post ]

Curations, Ratings and Reviews desperately needed and wanted!

I really really want to hear what people have to say about the game.

I should also give you guys some adequate warning:

I placed the highest priority on tuning the game, debugging it, testing it and making the music and sound and making the UI and on and on and on...

... but tutorials and manuals are something I had to leave for later.

I'll throw together a tutorial video to explain the controls over the weekend - there's a lot of mechanics tightly woven into the game that aren't apparent at first glance and I can go on and on about it for hours which is why it's so hard to make a good tutorial for the game that isn't humongous.


[ 2015-05-31 02:42:26 CET ] [ Original post ]

It's ready ahead of time

Just finished implementing achievements and local friends' leaderboards.

It's at a stable point where any stuff I add would be done in updates.

I plan to step up the launch date to Monday June 1st, 2015 instead of August 5th, 2015 so I can be around all week to deal with any technical issues that arise during launch.

This is my first commercial release and everything that happens afterwards is going to hinge upon the success of stratO.

I greatly appreciate people spreading the word about stratO and especially those who've hung around to see it develop and offer emotional support and advice.

Special thanks go to mom, who practically bankrolled all of my crazy dreams.


[ 2015-05-28 18:00:15 CET ] [ Original post ]

It's ready ahead of time

Just finished implementing achievements and local friends' leaderboards.

It's at a stable point where any stuff I add would be done in updates.

I plan to step up the launch date to Monday June 1st, 2015 instead of August 5th, 2015 so I can be around all week to deal with any technical issues that arise during launch.

This is my first commercial release and everything that happens afterwards is going to hinge upon the success of stratO.

I greatly appreciate people spreading the word about stratO and especially those who've hung around to see it develop and offer emotional support and advice.

Special thanks go to mom, who practically bankrolled all of my crazy dreams.


[ 2015-05-28 18:00:15 CET ] [ Original post ]