▶
*Progress klaxon*
One of the first things I worked in is improving the UI, and I started with the tool bag. As you can see, it's much clearer to see and easier to select which tool you need. Todo: Allow for more than 4 tools, allow for item categories
The environment has been the biggest change from the previous game. Previously we made every level by hand. Now, the server (or offline system) will be able to generate an environment using random tiles. You will be able to add new tiles through updates or mods.
This little guy made an appearance this week. And the good news is, he has lots of friends who are joining the fun soon. Todo: Character selection/customisation
And that about rounds up the development progress update this week. Work is on schedule and the game is feeling playable. Block, Prop and Paint tools are pretty much complete, as is the Multiplayer and Toolbag system. Next week I'm going to focus on UI improvements and maybe interactive objects.
[ 2017-01-20 16:55:32 CET ] [ Original post ]
It's been an interesting couple of weeks - here's the latest progress.
Tool Bag
One of the first things I worked in is improving the UI, and I started with the tool bag. As you can see, it's much clearer to see and easier to select which tool you need. Todo: Allow for more than 4 tools, allow for item categories
Environment
The environment has been the biggest change from the previous game. Previously we made every level by hand. Now, the server (or offline system) will be able to generate an environment using random tiles. You will be able to add new tiles through updates or mods.
Character
This little guy made an appearance this week. And the good news is, he has lots of friends who are joining the fun soon. Todo: Character selection/customisation
And that about rounds up the development progress update this week. Work is on schedule and the game is feeling playable. Block, Prop and Paint tools are pretty much complete, as is the Multiplayer and Toolbag system. Next week I'm going to focus on UI improvements and maybe interactive objects.
[ 2017-01-20 16:55:32 CET ] [ Original post ]
*Progress klaxon*
One of the first things I worked in is improving the UI, and I started with the tool bag. As you can see, it's much clearer to see and easier to select which tool you need. Todo: Allow for more than 4 tools, allow for item categories
The environment has been the biggest change from the previous game. Previously we made every level by hand. Now, the server (or offline system) will be able to generate an environment using random tiles. You will be able to add new tiles through updates or mods.
This little guy made an appearance this week. And the good news is, he has lots of friends who are joining the fun soon. Todo: Character selection/customisation
And that about rounds up the development progress update this week. Work is on schedule and the game is feeling playable. Block, Prop and Paint tools are pretty much complete, as is the Multiplayer and Toolbag system. Next week I'm going to focus on UI improvements and maybe interactive objects.
[ 2017-01-20 16:55:32 CET ] [ Original post ]
It's been an interesting couple of weeks - here's the latest progress.
Tool Bag
One of the first things I worked in is improving the UI, and I started with the tool bag. As you can see, it's much clearer to see and easier to select which tool you need. Todo: Allow for more than 4 tools, allow for item categories
Environment
The environment has been the biggest change from the previous game. Previously we made every level by hand. Now, the server (or offline system) will be able to generate an environment using random tiles. You will be able to add new tiles through updates or mods.
Character
This little guy made an appearance this week. And the good news is, he has lots of friends who are joining the fun soon. Todo: Character selection/customisation
And that about rounds up the development progress update this week. Work is on schedule and the game is feeling playable. Block, Prop and Paint tools are pretty much complete, as is the Multiplayer and Toolbag system. Next week I'm going to focus on UI improvements and maybe interactive objects.
[ 2017-01-20 16:55:32 CET ] [ Original post ]
Concrete and Steel
Matterhorn Software LTD
Developer
Matterhorn Software LTD
Publisher
2016-05-27
Release
Game News Posts:
22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mixed
(17 reviews)
The Game includes VR Support
Public Linux Depots:
- Concrete and Steel Linux [415.94 M]
Concrete And Steel is a creative sandbox environment where you can create structures using a huge range of prefabricated objects and materials. Using walls, beams and pillars it's possible to construct everything from ancient castles to modern skyscrapers. Decorate your creation with a wide selection of wallpaper, paints and furniture to make it unique and interesting. Share your creations or build together with collaborative multiplayer modes. Completely customise your world with the powerful modding kit. The only limit is your imagination!
If you like the build elements of other games, but don't like the hassle of survival or story lines, then this game could be for you. Because creativity is the core focus of Concrete And Steel, you are not held back by other aspects like competitiveness, survival or pvp. You can dive straight into creating whatever you can imagine, either alone or with friends or strangers. Concrete And Steel gives you a blank canvas, an intuitive set of tools, and a diverse range of structural and decorative objects for you to create the world in your imagination at your own pace.
Concrete And Steel's toolset allows you to construct objects on a fine 0.1m grid. This means complex structures can be created in small spaces, and everything aligns beautifully. When you're done building, the paint tool allows you to customise the look and feel of your environment, from harsh stone textures to soft linen materials. And finally, the wire tool allows you to make your world interactive with switches and cables to wire up doors, lights, and many other interactive objects in the game.
Want to take it a step further? Create custom objects and paints with our Modding SDK, which integrates with freely available and cross platform software to empower you to put your ideas and dreams into Concrete And Steel's creative environment. Mods are supported in Multiplayer, too!
Once you've established a group of build enthusiasts, why not start up a Dedicated Server? Servers can be passworded and customised with mods, too! Our free server software is distributed via Steam and runs on just about any Linux distro! For those without technical knowledge, we are working with game server partners to bring you affordable managed game servers shortly after release.
Concrete And Steel is for the creative build geeks. It's for the players who enjoy the experience and process of creating their own world. It's for players who love the satisfaction of standing back and admiring their creation, especially after many hours of construction, and especially with the friends who helped them build it.
What will you build?
If you like the build elements of other games, but don't like the hassle of survival or story lines, then this game could be for you. Because creativity is the core focus of Concrete And Steel, you are not held back by other aspects like competitiveness, survival or pvp. You can dive straight into creating whatever you can imagine, either alone or with friends or strangers. Concrete And Steel gives you a blank canvas, an intuitive set of tools, and a diverse range of structural and decorative objects for you to create the world in your imagination at your own pace.
Concrete And Steel's toolset allows you to construct objects on a fine 0.1m grid. This means complex structures can be created in small spaces, and everything aligns beautifully. When you're done building, the paint tool allows you to customise the look and feel of your environment, from harsh stone textures to soft linen materials. And finally, the wire tool allows you to make your world interactive with switches and cables to wire up doors, lights, and many other interactive objects in the game.
Want to take it a step further? Create custom objects and paints with our Modding SDK, which integrates with freely available and cross platform software to empower you to put your ideas and dreams into Concrete And Steel's creative environment. Mods are supported in Multiplayer, too!
Once you've established a group of build enthusiasts, why not start up a Dedicated Server? Servers can be passworded and customised with mods, too! Our free server software is distributed via Steam and runs on just about any Linux distro! For those without technical knowledge, we are working with game server partners to bring you affordable managed game servers shortly after release.
Concrete And Steel is for the creative build geeks. It's for the players who enjoy the experience and process of creating their own world. It's for players who love the satisfaction of standing back and admiring their creation, especially after many hours of construction, and especially with the friends who helped them build it.
What will you build?
MINIMAL SETUP
- OS: 64-bit
- Processor: 2.0 ghzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Shader Model 2.0
- Storage: 500 MB available space
- OS: Ubuntu 16.04 64-bit
- Processor: 3.0 ghzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Shader Model 3.0. Nvidia GTX 960Network: Broadband Internet connection
- Storage: 1 GB available space
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3458 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB