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So it's the end of the 4th week of work on Concrete and Steel "redux", so I thought I should update everyone with the project progress. There's not much visual progress to show this week. I've mostly been working on the UI and tool system, integrating a chat system for online games, etc.
I've also put together a roadmap/timeline for when the development. I'm hoping to have a new early access version put out by the end of March. However, this just be a rebuild of the game with the current features - after the March update, I will begin work on adding new features (as requested by you guys) with the intention of a "Early Access v1 final" by June, and a full launch (leaving early access) in October.
I've started looking into console development. Ideally, I'm trying to bring Concrete and Steel to PS4 and Xbox One by Christmas 2017 - I'm in very early talks with both Microsoft and Sony to make this happen, so nothing is confirmed yet.
Development will slow down in the next few weeks due to other projects (and a holiday) on my timeline. The next things I want to work on are finishing the multiplayer chat system, adding save/load for offline games, and improving the randomly generated environment.
That's all for now!
[ 2017-01-27 12:55:29 CET ] [ Original post ]
So it's the end of the 4th week of work on Concrete and Steel "redux", so I thought I should update everyone with the project progress. There's not much visual progress to show this week. I've mostly been working on the UI and tool system, integrating a chat system for online games, etc.
I've also put together a roadmap/timeline for when the development. I'm hoping to have a new early access version put out by the end of March. However, this just be a rebuild of the game with the current features - after the March update, I will begin work on adding new features (as requested by you guys) with the intention of a "Early Access v1 final" by June, and a full launch (leaving early access) in October.
I've started looking into console development. Ideally, I'm trying to bring Concrete and Steel to PS4 and Xbox One by Christmas 2017 - I'm in very early talks with both Microsoft and Sony to make this happen, so nothing is confirmed yet.
Development will slow down in the next few weeks due to other projects (and a holiday) on my timeline. The next things I want to work on are finishing the multiplayer chat system, adding save/load for offline games, and improving the randomly generated environment.
That's all for now!
[ 2017-01-27 12:55:29 CET ] [ Original post ]
🕹️ Partial Controller Support
- Concrete and Steel Linux [415.94 M]
If you like the build elements of other games, but don't like the hassle of survival or story lines, then this game could be for you. Because creativity is the core focus of Concrete And Steel, you are not held back by other aspects like competitiveness, survival or pvp. You can dive straight into creating whatever you can imagine, either alone or with friends or strangers. Concrete And Steel gives you a blank canvas, an intuitive set of tools, and a diverse range of structural and decorative objects for you to create the world in your imagination at your own pace.
Concrete And Steel's toolset allows you to construct objects on a fine 0.1m grid. This means complex structures can be created in small spaces, and everything aligns beautifully. When you're done building, the paint tool allows you to customise the look and feel of your environment, from harsh stone textures to soft linen materials. And finally, the wire tool allows you to make your world interactive with switches and cables to wire up doors, lights, and many other interactive objects in the game.
Want to take it a step further? Create custom objects and paints with our Modding SDK, which integrates with freely available and cross platform software to empower you to put your ideas and dreams into Concrete And Steel's creative environment. Mods are supported in Multiplayer, too!
Once you've established a group of build enthusiasts, why not start up a Dedicated Server? Servers can be passworded and customised with mods, too! Our free server software is distributed via Steam and runs on just about any Linux distro! For those without technical knowledge, we are working with game server partners to bring you affordable managed game servers shortly after release.
Concrete And Steel is for the creative build geeks. It's for the players who enjoy the experience and process of creating their own world. It's for players who love the satisfaction of standing back and admiring their creation, especially after many hours of construction, and especially with the friends who helped them build it.
What will you build?
- OS: 64-bit
- Processor: 2.0 ghzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Shader Model 2.0
- Storage: 500 MB available space
- OS: Ubuntu 16.04 64-bit
- Processor: 3.0 ghzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Shader Model 3.0. Nvidia GTX 960Network: Broadband Internet connection
- Storage: 1 GB available space
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