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Devblog 5: Facepaint

As I mentioned in the last devblog, work is slowing a little, but I wanted to update you guys on what I've added this week.
The main feature I've added is the ability to paint different parts of an object with different materials. This was a huge problem in the old version, because if you wanted the interior and exterior of your house to be different colours you had to create double walls and colour each object. Now, you just make one wall, and paint the different sides different materials! This also works for meshes. People who play the current version will notice you can only paint each object with one paint, and some parts can't be painted. Now, if the object has several different textures (like wood, metal, ceramic all in one object) you can paint every part with a new texture. I've also simplified the way content is imported into the game. Previously in the editor you had to make two instances of the same object: 1) for aiming/ the build tool (orange transparent version), and 2) the final product. In the new version, the build tool does all that automatically - you just drag & drop the object into the editor, set a few flags and off you go! This will speed up content creation for both myself and the modders out there :) As you can see, I'm trying to seriously simplify the code behind the scenes, while also adding powerful new features like "facepaint". It's going to take a while, and I've only really got the weekends to work on the game at the moment, but I'm confident the game is moving in a great direction. Stay tuned for Devblog 6.


[ 2017-02-05 17:22:19 CET ] [ Original post ]

Devblog 5: Facepaint

As I mentioned in the last devblog, work is slowing a little, but I wanted to update you guys on what I've added this week.
The main feature I've added is the ability to paint different parts of an object with different materials. This was a huge problem in the old version, because if you wanted the interior and exterior of your house to be different colours you had to create double walls and colour each object. Now, you just make one wall, and paint the different sides different materials! This also works for meshes. People who play the current version will notice you can only paint each object with one paint, and some parts can't be painted. Now, if the object has several different textures (like wood, metal, ceramic all in one object) you can paint every part with a new texture. I've also simplified the way content is imported into the game. Previously in the editor you had to make two instances of the same object: 1) for aiming/ the build tool (orange transparent version), and 2) the final product. In the new version, the build tool does all that automatically - you just drag & drop the object into the editor, set a few flags and off you go! This will speed up content creation for both myself and the modders out there :) As you can see, I'm trying to seriously simplify the code behind the scenes, while also adding powerful new features like "facepaint". It's going to take a while, and I've only really got the weekends to work on the game at the moment, but I'm confident the game is moving in a great direction. Stay tuned for Devblog 6.


[ 2017-02-05 17:22:19 CET ] [ Original post ]

Concrete and Steel
Matterhorn Software LTD Developer
Matterhorn Software LTD Publisher
2016-05-27 Release
Game News Posts: 22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed (17 reviews)
The Game includes VR Support
Public Linux Depots:
  • Concrete and Steel Linux [415.94 M]
Concrete And Steel is a creative sandbox environment where you can create structures using a huge range of prefabricated objects and materials. Using walls, beams and pillars it's possible to construct everything from ancient castles to modern skyscrapers. Decorate your creation with a wide selection of wallpaper, paints and furniture to make it unique and interesting. Share your creations or build together with collaborative multiplayer modes. Completely customise your world with the powerful modding kit. The only limit is your imagination!

If you like the build elements of other games, but don't like the hassle of survival or story lines, then this game could be for you. Because creativity is the core focus of Concrete And Steel, you are not held back by other aspects like competitiveness, survival or pvp. You can dive straight into creating whatever you can imagine, either alone or with friends or strangers. Concrete And Steel gives you a blank canvas, an intuitive set of tools, and a diverse range of structural and decorative objects for you to create the world in your imagination at your own pace.

Concrete And Steel's toolset allows you to construct objects on a fine 0.1m grid. This means complex structures can be created in small spaces, and everything aligns beautifully. When you're done building, the paint tool allows you to customise the look and feel of your environment, from harsh stone textures to soft linen materials. And finally, the wire tool allows you to make your world interactive with switches and cables to wire up doors, lights, and many other interactive objects in the game.

Want to take it a step further? Create custom objects and paints with our Modding SDK, which integrates with freely available and cross platform software to empower you to put your ideas and dreams into Concrete And Steel's creative environment. Mods are supported in Multiplayer, too!

Once you've established a group of build enthusiasts, why not start up a Dedicated Server? Servers can be passworded and customised with mods, too! Our free server software is distributed via Steam and runs on just about any Linux distro! For those without technical knowledge, we are working with game server partners to bring you affordable managed game servers shortly after release.

Concrete And Steel is for the creative build geeks. It's for the players who enjoy the experience and process of creating their own world. It's for players who love the satisfaction of standing back and admiring their creation, especially after many hours of construction, and especially with the friends who helped them build it.

What will you build?

MINIMAL SETUP
  • OS: 64-bit
  • Processor: 2.0 ghzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Shader Model 2.0
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 16.04 64-bit
  • Processor: 3.0 ghzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Shader Model 3.0. Nvidia GTX 960Network: Broadband Internet connection
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

5.87$ (16%)
9.59$ (52%)
4.37$ (76%)
6.65$ (65%)
22.99$ (8%)
6.71$ (16%)
13.79$ (8%)
3.42$ (83%)
17.59$ (12%)
5.00$ (75%)
16.59$ (17%)
16.97$ (15%)
20.49$ (18%)
7.43$ (17%)
0.90$ (91%)
4.42$ (56%)
9.90$ (67%)
13.99$ (30%)
20.93$ (65%)
21.22$ (15%)
4.24$ (15%)
13.19$ (18%)
3.75$ (85%)
3.75$ (75%)
16.80$ (58%)
53.99$ (10%)
24.49$ (18%)
50.95$ (15%)
49.87$ (17%)
16.96$ (15%)
GAMERSGATE

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3.28$ (78%)
4.99$ (75%)
10.0$ (75%)
14.99$ (40%)
3.0$ (80%)
2.81$ (81%)
5.63$ (77%)
10.0$ (75%)
8.99$ (55%)
18.0$ (55%)
4.5$ (70%)
2.5$ (50%)
1.7$ (91%)
1.0$ (80%)
2.63$ (74%)
0.61$ (85%)
2.5$ (75%)
4.0$ (80%)
3.75$ (75%)
23.99$ (20%)
2.01$ (85%)
18.74$ (25%)
0.45$ (85%)
11.99$ (40%)
18.74$ (25%)
1.5$ (85%)
3.25$ (75%)
11.62$ (54%)
9.44$ (48%)
25.64$ (15%)

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HUMBLE BUNDLES

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