Today is the day! The new update is finally out, and it's PACKED with new content. This new update focuses mostly in the platformer episode. We added 2 brand new levels that take place in new areas: Merch Mountains and Fast Food Forest.
We also added new mechanics such as Platformer weapons, items, puzzles and more! Let's get started:
Trailer
[previewyoutube=X1qrc6yfulg;full][/previewyoutube]
Features
New Game Areas
Convenience Store - Merch Mountains
Burger Boulevard - Fast Food Forest
Platformer Weapons
-Platformer Sword
-Bombs
-Throwable Knives
-Scanner Gun
Energy tokens

Previously the game featured a currency called Energy Cores, which were confusing, so we left them as a powerup for Roguelike / Bullet Hell and added a new curreny called Energy Tokens!
Now it's much cleaner, and we even added different values color coded:
-Gold = 1 ET
-Blue = 5ET
-Red = 10 ET
-Green = 50ET
This is a big step towards a more streamlined experience across all genres. Next updates will also focus on integrating all current systems, such as HP / MP and equipment.
Bomwat's new ability

You can now explore hidden paths with Bomwat's free roaming ability! It's crucial to get all the secrets from Convenience Store.
New enemies!
-Recyclawble
-Shaving Mantis
-Cotton Candy
-Screw Wasp
Ultrawide Mode
New Collectibles
Puzzle Pieces
Balloons

You can throw knives to pop these types of crates! We added some in Cafe Bombino as well as the new levels.
Overworld tunes!

Our composer Yemmie made some amazing new tunes for each overworld! Be sure to check 'em out!
Other changes
- UI Cleanup
- Sleep RPG Status
- Sleep RPG Status
- Debug Mode
- Tons of code cleanup + Optimization (platformer)
This has been a big update. Now that is out, let me tell you that we're already working on the next one! Update v0.4.3 will be out sooner than later, and will bring new content to the RPG Episode.
That's it for now! I'll be paying attention to feedback and uploading fixes when needed. Have fun!
aGlitch
[ 2023-04-14 13:54:20 CET ] [ Original post ]