Hello again!
This is just a small subsequent patch following the winter update that fixes a couple minor bugs discovered in that version, along with finally buffing the projectile drone. (and some other minor visual changes to compliment the changes made in v2.2)
I'll continue to monitor feedback on this update, and release further patches if required. I also realise some people aren't a huge fan of the limited time arena due to the fact it wont be possible to 100% the game after the event ends, so I'm looking at options for addressing that.
BALANCE CHANGES:
- Buffed projectile drone (3 now spawn + better pathing)
- Slightly lowered crystal drop rate on Sub Zero
BUG FIXES:
- Fixed shielders not dropping shields on Dynamo
- Fixed being able to die in card-select screen
- Fixed sub-zero button not displaying event info
Neon Sundown is a fast-paced roguelite shooter where you mow down hundreds of enemies at a time in different challenging arenas. Build a powerful arsenal of weapons using a variety of different playing cards unlocked through the in-game XP system, and try to take down the guardians that reside in each arena.
Game Features...
Over 20 different unique playing cards
A variety of diverse and challenging arenas
Permanent upgrade and unlock system
A powerful arsenal of weapons to choose from
Numerous enemies and guardians to take on
MINIMAL SETUP
OS: Ubuntu 12.04 or later
Processor: Intel Core 2 Duo E6320Memory: 2 GB RAM
Memory: 2 GB RAM
Graphics: GeForce 7600 GS or equivalent
Storage: 512 MB available spaceAdditional Notes: Requirements may differ slightly in future updates