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Name

 Age of Fear 2: The Chaos Lord 

 

Developer

 Leslaw Sliwko 

 

Publisher

 Age of Fear 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Singleplayer 

 

Multiplayer 

Release

 2015-03-27 

 

Steam

 3,74€ 3,74£ 4,99$ / 75 % 

 

News

 346 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/341150 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 36  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 36 

Median playtime (last 2 weeks)

 0 

DLC

 Age of Fear: Concept Art Book 




LINUX STREAMERS (0)




Age of Fear 3 Progress Status

Hi all,


Over last few weeks we have been progressing with Age of Fear 3: The Legends. There is still lots to do, but I can share what is currently done and what is still in progress:

- As in AOF1 and AOF2, there will be two campaigns: Dwarves and Forest (so-called monsters-campaign - it's not that simple as you think!)

- Generally there is about 30% more content (battles + story) for each campaign in comparison to AOF1/AOF2. We will also have very nice story illustrations for both campaigns.

- There are more RPG elements (advancing your heroes and collecting items) but at the same time there is still very strong tactical element - heroes are not invincible and troops cooperation is essential

- Capturing enemy units seems to be quite fun, thus we added those mechanics to Forest campaign. It's quite balance-challenge and I am very interested how it would play out

- Dwarves campaign is 80% done and it is in playable state (it is currently beta-tested). We still need to balance it more as well as polish story.

- Forest campaign is 50% done, but it's still not it playable state. Levels' graphics have been done, but we are still writing story and placing units.

- There are about 50 new units in various stages of done (portrait, voices, sprites, skills etc.). They still need to be balanced for both single- and multi-player.

- Aside from game there are various activities that needs to be done: setting up Steam page, introduction video, etc.


Looking as speed of progress we should be able to release sometime in late 2017 (but it's not a promise!).

Below is a screenshot of first level in Forest campaign (poor humans will get smashed!):



P.S.
Also, we have few fixes ready for next patch, but we still testing one new feature - expect new release before weekend.

Take care,
Les


[ 2016-08-01 10:37:34 CET ] [ Original post ]