New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Age of Fear 2: The Chaos Lord | |
Developer | Leslaw Sliwko | |
Publisher | Age of Fear | | |
Tags | Indie Strategy RPG Singleplayer Multiplayer | | |
Release | 2015-03-27 | |
Steam | 3,74€ 3,74£ 4,99$ / 75 % |
News | 346 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/341150  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 36 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 36 |
Median playtime (last 2 weeks) | 0 |
DLC | Age of Fear: Concept Art Book
|
LINUX STREAMERS (0)
Update released (v3.7.8)! |
Hi all,
Another patch with lots of ground work around passive objects (those will come in AOF3!):
- new: few new item (Magical Hourglass, Witch Cauldron, etc.)
- new: passive units - they can be angered to go postal and fight all around. AI can do it too as a part of its battle plan (!) You will see more of them in AOF3, then probably we will back-port them to AOF1&2.
- update: standardised skills/spells descriptions, e.g. unblockable skills will always have 'unblockable' in description
- update: AI will pull farther units for teleportation (not just standing close)
- update: unit focus marker has standardised colour across all units
- update: few remaining drawing routines optimised to render to textures
- bugfix: few AI routines were calculating treasure chests as enemies
Also, we have replaced several unit’s background images - background might be empty for first time you load old save game. Please finish mission and it will fix itself. Sorry for inconvenience!
Have a nice weekend,
Les
|
[ 2016-10-15 20:45:26 CET ] [ Original post ] |