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Age of Fear 2: The Chaos Lord is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as a manipulative succubuss or a brutal orc warchief in two story driven campaigns!
Age of Fear 2: The Chaos Lord
Leslaw SliwkoDeveloper
Age of FearPublisher
2015-03-27Release
🎹🖱️ Keyboard + Mouse
Very Positive (272 reviews)
VR Support
Available DLCs:
  • Age of Fear: Concept Art Book
Update released (v4.7.0)!!

Game Description Image Drider Warrior


Hi all,

a small batch of weekend updates:

  • new items: Barbarian King’s Crown, Elementalist's Staff, Magic Torc, Underworld’s Sceptre
  • update: new sprites for monk, high priest, inquisitor, mage, archmage, orc, chieftain, black orc
  • update: Elementalist Staff changed to Quest Item (not that many uses of Capture Elemental in game)
  • update: Java 1.8.0_121 -> Java 1.8.0_131
  • bugfix: Linux Xrender class cast exception - see Java update above
  • bugfix: hero order is explicitly maintained


I would like also to give you update on what other major features we have in pipeline:
  • AOF3 release and video trailer - if you are reading our updates you must have seen other updates in that manner. We are planning to release somewhere in July and currently waiting for a video trailer.
  • AOF3 extra polish - we are adding and polishing AOF3 before release. Just to get this extra quality and details.
  • AOF1 and AOF2 voiceovers - we are still missing one more recording, but it’s in progress. It should be ready before Summer Sale.
  • AOF1 and AOF2 background illustrations overhaul - we have almost completed re-drawing AOF2 (about 10-15 illustrations left), AOF1 illustrations will be next. This is side task for our graphics engineer, therefore I won’t give estimated completion date.
  • AOF1 and AOF2 conversations - we will add some funny dialogues to both of our games. AOF2 is done, just waiting for proofread and we are working on AOF1.
  • Weather conditions - we are thinking of adding weather conditions to battles, e.g. Night will lower effectiveness of ranged attacks, rain will lower effectiveness of Fire-based attacks, etc. This is something we are experimenting with currently.


As always - please remember to review our game if you like it. Reviews are very helpful to get more players.


All of best,
Les

[ 2017-05-13 13:22:46 CET ] [Original Post]

Minimum Setup

  • OS: All distributions
  • Processor: 1 GHzMemory: 1 GB RAMStorage: 5 GB available space
  • Memory: 1 GB RAMStorage: 5 GB available space
  • Storage: 5 GB available space
  • Memory: 2 GB RAM
  • Recommended Setup

    • Processor: 2 GHzMemory: 2 GB RAM
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    MacGamestore

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