TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Age of Fear 2: The Chaos Lord 

 

Developer

 Leslaw Sliwko 

 

Publisher

 Age of Fear 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Singleplayer 

 

Multiplayer 

Release

 2015-03-27 

 

Steam

 3,74€ 3,74£ 4,99$ / 75 % 

 

News

 346 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/341150 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 36  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 36 

Median playtime (last 2 weeks)

 0 

DLC

 Age of Fear: Concept Art Book 




LINUX STREAMERS (0)




UPDATE RELEASED (v5.0.2)!!



HAPPY X-MAS!! In this patch there are quite several changes and improvements:


  • new: special locations - we have added a few special locations to both campaigns. Those are shared between campaigns (with minor differences) and will further enrich story and introduce some lore:


    Fountain of Happiness (destroyed/rebuilt)
    More will follow! Some locations are timed, i.e. will activate only once during day.

  • World Map has been back-ported to AOF2. The locations are grayscale, but we are working on that:


  • new: Entangling Attack - for Ents and Saprolling, attacked enemy won’t be able to move till the next turn. Every attack (failed or succeed) triggers this ability, thus forest faction has a perfect blocker now.

  • new: Click on items will display item’s detailed description, where temporary attributes are listed.

  • new: Before evolving unit, player is shown detailed upgrade result:


  • new: Bribe skill for Dwarves - similar to Balvar, your dwarf hero will be able to add enemy units to army. Few funny conversations added too after bribing :-)

  • update: certain races won’t get certain permanent wounds that would not make sense, e.g. blinded skeletons, crippled slime.

  • update: logging library was slowing down game engine and has been updated.

  • balance: captured (controlled, bribed, enslaved, etc.) units will retain their upgrade level and will get back 25% of experience from all other attributes. This gives about half total experience from captured units and allows player to select which upgrades to apply. It hopefully won’t break balance.

  • balance: golems have now lowered resistance to non-physical attacks. They are still very tanky vs normal melee, but fireballs/lightnings/magic will connect much better.

  • balance: Cave Mushroom and Mana Shard are not counted towards potions limit.

  • balance: Infravision gives +1 Attack in Darkness.

  • balance: Hellbat has 2 hp, fire resistance and Segmented Move.

  • bugfix: various fixes for handling mouse clicks, click boxes, sensitivity, etc. Jeez, the variety of mouse-like devices is surprisingly huge!

  • bugfix: temporary removing units could duplicate items they were carrying (only with using items on all units enabled in Experimental options).

  • bugfix: Dryad can wear Phasing Cape and Crystal Armour.

  • bugfix: AI handles chill touch spell correctly.

  • other: dwarves campaign voiceover is being done. You can check sample here:
    http://age-of-fear.net/downloads/dwarvescampaign-voiceover-spec.wav

  • other: will all the changes being done and other improvements, I am thinking of pushing price up a bit for AOF series. It will help us to deliver better quality graphics and voiceovers. It’s not definite yet - just giving you heads up.


Take care and have happy X-Mas!
Les


[ 2017-11-21 15:34:07 CET ] [ Original post ]