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Name

 Age of Fear 2: The Chaos Lord 

 

Developer

 Leslaw Sliwko 

 

Publisher

 Age of Fear 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Singleplayer 

 

Multiplayer 

Release

 2015-03-27 

 

Steam

 3,74€ 3,74£ 4,99$ / 75 % 

 

News

 346 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/341150 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 36  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 36 

Median playtime (last 2 weeks)

 0 

DLC

 Age of Fear: Concept Art Book 




LINUX STREAMERS (0)




UPDATE RELEASED (v5.0.6)!!


King William

Hello everyone in X-Mas update! Today there are number of patched and improvements:

  • new location: Shadow Realm and The Temple of The Moon



  • new: Improved levels graphics for Age of Fear: The Undead King campaign. Thanks to Willisama for his hard work!


  • new: Adrenaline skill for orcs, wolves, black knights, etc. +1 Morale after successful attack.

  • new: High Morale bonus is a more significant +2 Attack. This creates combo with Adrenaline where if Berserker keeps momentum he deals more damage.

  • new: Surrounded units will lose Morale at the end of turn. A lone unit (no friends nearby) vs. three and more enemies in close combat is deemed as Surrounded. Heroes and units with Stupidity are unaffected.

  • new: Banshee Scream (lowers Morale, affects units in a cone shape). Don't be surprised if Undead will cause your army to flee! Together with Skull Catapult (also affecting Morale) they offer an interesting way of playing Undead:


  • update: Forest campaign good-ending can be unlocked only if one of mages has been captured in library battle before.

  • update: Morale and High Morale animated indicator.

  • update: text improvements in battle tutorial.

  • balance: the Undead Servants battle difficulty tuned down (Greenskins campaign).

  • bugfix: battle won check conditions could race with pawning new enemies

  • bugfix: (Windows) game correctly starting from folders containing special characters (! and &).

  • bugfix: upgraded unit was not carrying Recovery attribute

  • bugfix: clear permanent wounds didn’t clear Recovery status.

  • other: will all the changes being done and other improvements, I am thinking of pushing price up a bit for AOF series. It will help us to deliver better quality graphics and voiceovers. It’s not definite yet - just giving you heads up.


    As you could notice there was focus on improving Morale system. Some of those will be visible straight away (like animation when Morale is lost), but few of them are new mechanics that needs to be learned. Undead have a wide range of Morale-lowering options now.


    Happy X-Mas!
    Les & team!


  • [ 2017-12-18 21:18:04 CET ] [ Original post ]