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Name | Age of Fear 2: The Chaos Lord | |
Developer | Leslaw Sliwko | |
Publisher | Age of Fear | | |
Tags | Indie Strategy RPG Singleplayer Multiplayer | | |
Release | 2015-03-27 | |
Steam | 3,74€ 3,74£ 4,99$ / 75 % |
News | 346 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/341150  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 36 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 36 |
Median playtime (last 2 weeks) | 0 |
DLC | Age of Fear: Concept Art Book
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LINUX STREAMERS (0)
HAPPY CHRISTMAS (AND UPDATES)!! |
Crystal Mine
First of all, I wish you all a Merry Christmas!
It was a busy year for us - we have been working on multiple features and also on the next game of Age of Fear series: Free World. It will be released 18th of January and hopefully will introduce new players to this series:[b]
https://store.steampowered.com/app/882410
The below list presents some of the recent fixes and updates which were released:
- [b]UPDATE: ALL terrains in Dwarven and Forest campaign have been enhanced by Willisama! He did great job behind the scenes and added great amount of details to all maps.
NEW: Relics - those are extremely rare items which give unusual and powerful spells such as Lifredrain Cloud and Nightmare spells. Those are hidden in rare Magic Treasure Chests.
NEW: Earth Quake and Volcano battle conditions.
NEW: Localization - as some of you might have noticed there is Select language in Configurations now. Currently only English is selectable, but we are working on additional languages.
NEW: Ambrosia - when equipped, dying unit will recover 3-5 HP (auto-activable).
NEW: Standstill Liquid - something for your archers, while active, this potion guarantees critical hits.
NEW: Magic Resistance Potion and Magic Immunity Potions - thats expanding collection of potions for all you drunks. Aside from cancelling all magical enhancements, unit is protected from magic for a short duration.
NEW: new (much better looking!) potion icons.
NEW: Collector upgrade - two additional artefacts or trophies. Available only for selected heroes only.
NEW: Barkskin - exchange attack for defence (only Ents and Sapprolings).
NEW: Crystal Mine - new location to explore. After defeating Undead (hard battle!) it will continuously provide resources for your party.
UPDATE: enemy teams will spawn closer in random battles. Also, random battles were made smaller - this is to avoid delays before actual combat.
UPDATE: Dispel Magic does cause loss of 2-4 MP (increased per level, not completely zero MP as before).
UPDATE: Sacrifice gives +4 MP and doesnt use turn action.
UPDATE: much stronger summons - they not only carry spellcasters experience level, but also unlock special attributes.
UPDATE: heroes can equip up to four artefacts and trophies.
BUGFIX: mouse clicks and tooltips wont cause endless loop.
BUGFIX: intro conversation in battles was sometimes causing game crash.
UPDATE: Nullify Magic causes Mana Burn only on enemies.
Links
Twitter
Facebook
Website
PLEASE REVIEW OUR GAMES!
Take care,
Les & AOF Team
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[ 2018-12-20 19:30:51 CET ] [ Original post ] |