Hi everyone! After the release of Age of Fear: The Undead King Gold, we were finally able to sit down and finally bring the last remaining Forest faction to Age of Fear: The Free World.
To better balance the Forest Folk faction (and fill the gaps in their strategy), we added two additional units - War Unicorn and Fairy: The War Unicorn is the upgrade of the well-known Unicorn and adds the Charge ability that makes it similar to a Knight - we have balanced this unit to be the best cavalry unit for the Forest Folk. The second addition to the Forest Folk arsenal is the Fairy, who is an early support unit, able to raise other magic points of spelcasters (later also using Aura Magic Regeneration!).
That's why the Forst Folk faction has an interesting dynamic - you have to decide which path to follow: will you depend on Evil Driders or Holy Unicorns and Fairy tandem? There are significant differences between the two and I'm really interested in how this will pan out ^^
I would also to take this opportunity and point you towards ongoing the Modder Challenge:
https://steamcommunity.com/games/882410/announcements/detail/1613893064475105025
Take care,
Les & AOF TeamPLEASE REVIEW OUR GAMES!LinksTwitterRedditFacebookWebsiteThanks to everyone who supported us with constructive feedback and ideas!
Age of Fear 2: The Chaos Lord is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as a manipulative succubuss or a brutal orc warchief in two story driven campaigns!
MINIMAL SETUP
OS: All distributions
Processor: 1 GHzMemory: 1 GB RAMStorage: 5 GB available space