TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]


Save 84% on Encased

Dear Subscribers, Encased is part of the


[url= https://store.steampowered.com/publisher/PrimeMatter/sale/PrimeMatterSummerSale2023]Steam Summer Sale

and is now 84% off! The sale lasts from today to July 13th, so don't miss your chance to join C.R.O.N.U.S. and discover the world under the Dome!



Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2023-06-29 17:00:42 CET ] [ Original post ]


Save 80% on Encased

Dear Subscribers, Encased is part of the Steam Spring Sale and is now 80% off! The sale lasts from today to March 23rd, so don't miss your chance to join C.R.O.N.U.S. and discover the world under the Dome!



Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2023-03-20 12:48:00 CET ] [ Original post ]


80% OFF on Encased

Dear Employees of C.H.R.O.N.U.S. & those who want to be, Encased is now up to 80% off as part of the PLAION & friends publisher sale! Don't miss this chance to join the world under the Dome.



Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2023-03-02 18:00:38 CET ] [ Original post ]


Save up to 80% on Encased

Dear Subscribers, Encased is part of the Steam Autumn Sale and is now up to 80% off! The sale lasts from today to January 05th, so don't miss your chance to join C.R.O.N.U.S. and discover the world under the Dome!


https://store.steampowered.com/app/921800/Encased_A_SciFi_PostApocalyptic_RPG/

And if one amazing RPG adventure isnt enough for you, the Narrative Bundle is still availalbe also until January 5th!



If you are interested in seeing which other titles from our publisher Prime Matter are participating, check out their sales page here:



Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2022-12-22 18:00:58 CET ] [ Original post ]


Save up to 70% on Encased

Dear Subscribers, Encased is part of the Steam Autumn Sale and is now up to 70% off! The sale lasts from today to November 29th, so don't miss your chance to join C.R.O.N.U.S. and discover the world under the Dome!


https://store.steampowered.com/app/921800/Encased_A_SciFi_PostApocalyptic_RPG/

And if one amazing RPG adventure isnt enough for you, we have another treat for you: the Narrative Bundle is availalbe again from today until January 5th!



If you are interested in seeing which other titles from our publisher Prime Matter are participating, check out their sales page here:



Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2022-11-22 18:16:00 CET ] [ Original post ]


Save 50% on Encased

Dear Subscribers, Encased is part of the Steam Summer Sale and is now 50% off! The sale lasts from today to July 7, so don't miss your chance to join C.R.O.N.U.S. and discover the world under the Dome!


https://store.steampowered.com/app/921800/Encased_A_SciFi_PostApocalyptic_RPG/

If you are interested in seeing which other titles from our publisher Prime Matter are participating, check out their sales page here:



Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2022-06-23 17:07:27 CET ] [ Original post ]


ENCASED PATCH 3 HOTFIX 2: Critical bugs, cosmetic fixes and more

Patch 3 saw the introduction of a large crashed transport plane event, gamepad support and a completely overhauled in-game vehicle system. We fixed some of the remaining bugs in Hotfix 1; only the most significant edits remained, which took us almost 2 months to implement. Hotfix 2 - released today - includes fixes for critical bugs, localization fixes and several UI improvements.

Critical Bugs


  • Fixed an issue where some vignettes would break the game when a player tried to go back to previous slides
  • Fixed the dialogue logic with Audrey (after the Parasites quest); if the anomalous essence was stolen and the player tried to receive a reward, the dialogue would freeze
  • Fixed incorrect loading of the Fops Camp location, when one of the inhabitants of the camp occupied the spawn point of the player's car
  • Fixed the display for Atilla in characters hands and in the inventory menu
  • Fixed a bug where the companion's weapon ended up in a player's inventory when the companion died or left the team. It was previously impossible to remove the equipped companions weapon

Important Fixes


  • Fixed a problem with the new markers appearing on the map related to the MTT Eldorado event
  • Fixed context menu; now you can inspect an item in any situation (even if it is inside a container), an NPCs inventory, in the barter menu, etc.

Localisation


  • Fixed localisation of the text appearing upon receiving a new perk
  • Fixed some buttons localisation
  • Fixed incorrect translation of the Credits tab in the main menu; it was previously named About
  • Removed incorrect text in the Settings tab
  • Fixed description of Attack Reroll perk in French and German localisation

Cosmetic Fixes


  • Fixed line wrapping in feedback window
  • Fixed layout of the Leave Location window; with an increased font size, the text on the buttons previously did not fit into the line
  • Fixed layout for the elements of the global map; with an increased font size, info on travel time previously did not fit into the line
  • Fixed incorrect colors for skill points required to unlock a new Abilities tier

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2022-05-06 13:00:10 CET ] [ Original post ]


Narrative RPG Bundle is LIVE!


Employees, today we collaborated with beautiful people from Gamedec, Children Of Morta and Beautiful Desolation teams to create one of the best RPG bundles. From March 9 to 23 you can buy four award-winning titles with a 25% discount. And if you already own any of the games in the set, complete your collection with the remaining titles at a greatly reduced price. Follow the link to learn more: Narrative RPG Bundle

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2022-03-09 18:05:27 CET ] [ Original post ]


ENCASED - PATCH 3, HOTFIX 1: Gamepad tweaks, critical bug fixes and cosmetics


The last patch was a real test for the team weve added gamepad support, new content, expanded on car mechanics, and added a Linux version. And, of course, bug fixes. In today's hotfix, we've addressed a few bugs that have been discovered, and also made some cosmetic changes to the game regarding sound and level design. The list of fixes and improvements is provided below. Critical errors

  • Fixed infinite start of the battle on the Desert Road location
  • Fixed inability to initiate dialogue with the air duct on the -1 floor of the C12-Nashville facility
  • Fixed non-working scissor lift at Magellan Station - Residential Level
Gamepads
  • Fixed an issue related to interacting with items on the belt when near interactive location objects
  • The character that was controlled by the player earlier stops running in the indicated direction when choosing another character
  • Fixed problems with selecting the girder using analog stick at the Camp of the First Settlers location
Locations
  • Fixed incorrect lighting at the Stone Forest location
  • Fixed incorrect lighting at the Magellan Station - Warehouse and Parking Lot location
  • Fixed patency at the Destroyed Concord Station location
Sound
  • Fixed incorrect sound effects in the dialogues at the Kaleidoscope Bunker location
  • Vignettes with cars now have sound
  • Vignettes with Ursula now have sound
  • Vignettes with additional automotive content now have sound
Miscellaneous
  • Fixed absence of damage for squad members that are outside the scope of the Church implant in the Camp of the First Settlers location
  • Fixed a situation where each tick of damage caused the companion to say an injured line
Changed how companions auto-resurrect after battles in Story difficulty mode Fixed incorrect display of brass knuckles in a character's hand when switching weapons

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2022-02-24 16:33:29 CET ] [ Original post ]


ENCASED - PATCH 3: CARS, A PLANE IN DESERT AND GAMEPAD SUPPORT


The full version of Encased was released in September and weve since introduced several hotfixes - and a couple of major patches - where we thoroughly worked on the UI, optimisation, level design and other aspects of the game. But all of this (with the exception of the special Halloween patch) was related to the content that was already in the game. That's great, but how about something new? Such as what we promised during our kickstarter campaign. With this in mind, we started developing Patch 3. Today we are happy to present it to you and let you know what awaits you in the first (but not last!) large-scale Encased update.

A new adventure and cars


Before the Spire Station was built, cargo was delivered under the Dome by aircraft. One such aircraft - a decommissioned military transport callsigned Eldorado - made a hard landing in a mountainous area and was abandoned. A few years later, the plane which was devoid of life, began to broadcast strange signals... Youll need to find out what is happening at the crash site and what fate befell the scientific group that went to investigate the plane shortly after it crashed. Oh and, by the way, on board the plane you can find a unique piece of clothing for your character as well as tons of loot. We have redesigned the game's transport system; players can now steal almost any car (except those that will never run again). Having a car brings on many changes: not only can you navigate the map faster, but you also unlock new encounters, many of which can lead to highly unpredictable outcomes. And conversely, weve added a little more predictability to random events in which you can encounter travelers named after kickstarter backers; as of now, if you convince someone to join one of the factions, upon arriving at the settlement, you will most certainly meet them, and some of such characters will become merchants.

Bug fixes, gamepad and Linux version


We have long promised to add gamepad support to the game and spent a lot of time and effort on its implementation. Additional options have been added along with the gamepad and now you can adjust the font size - or enable high contrast mode which will make the game more accessible to play on a large monitor or TV. Or, for that matter, on a small Steam Deck display. We also released a Linux version of the game and fixed a lot of bugs, errors and polished some minor rough edges the fixes were so numerous that we decided not to make a list at all this time. Believe us, you will still see enough of them, because we do not plan to abandon Encased, and in the near future a lot of new and interesting things await you. Thank you for your support and please stay tuned.

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2022-02-10 16:00:36 CET ] [ Original post ]


CRONUS Weekly 2022


Hello, we hope that youve had a fantastic New Year and are all set to venture under the Dome in the company of your faithful companions. Today's issue will be short but very important.

Development update


[previewyoutube=OSMvolpEFAc;full][/previewyoutube] We know we promised the patch in late December but unfortunately - due to technical reasons - we had to postpone the release until January. But this month we will definitely have new content waiting for you. The extra time of development allowed us to polish new locations and mechanics, as well as fix some bugs. Can't wait to see what new content is waiting for you under the Dome? Then visit our Youtube channel. The latest episode of the development diaries is waiting for your viewers.

New locations and completely redesigned cars



One of the main changes of the patch will be the new locations; the Fallen Fortress and the Mysterious Caves. Here you will find new enemies, equipment, treasures and mysteries of the wastelands. And you will be able to drive away with those riches on completely redesigned transport: you can repair or blow up any vehicle under the Dome and these repaired cars can be used as a personal vehicle. There will be a place to park them in each location.

Additional settings



Players with large monitors will appreciate the new contrast mode and the long-awaited ability to change the font size. You no longer have to strain your eyes to read any text again. Another change - which will please owners of gamepads - is that we fully adapted the interface and added support for hotkeys. And were always in the market to hear your suggestions to improve the game; well try to add what we can.

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2022-01-14 18:30:38 CET ] [ Original post ]


Upcoming update and gamepad support


Dear subscribers! The latest issue of the post-apocalyptic CRONUS Weekly is, once more, on your screen. Can anyone hear us? Today well talk about the near-future of Encased.

December Update



Employees, winter has arrived. It won't be long before we start preparing for the holidays and most people go on a well-deserved vacation. And to make sure you don't get bored during the break,we'll be releasing another Encased update this year! We'll tell you more later, but you can expect new locations, enemies, battles, gear and more. We really hope you enjoy it :)

Gamepad Support



We've been actively working on full PC gamepad support for the past few months and we're happy to announce that your wait will be over in December. We have adapted the interface and hotkeys for each panel and will also try to add a special mode with larger font and text contrast. By the way, if you played on a gamepad in the early access, you should like the fact that now the character will independently bypass minor obstacles. No longer will you cling to small objects in your path.

Steam Awards



Employees, the annual Steam Awards is underway and players have begun to vote for the best games in ten categories. If you had fun under the Dome please vote for Encased in any of the categories. We'll really appreciate it.

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-11-26 18:30:50 CET ] [ Original post ]


ENCASED - Hotfix 4: End of the Halloween event, minor fixes. What's next?


It's been two months since Encased was released. During this time, we have significantly improved stability, added more reputation events, fixed many bugs and typos. We have also published a roadmap for the games further development. By New Year, another patch will be released containing special events for vehicles (including Ursula), balance tweaks and a number of "quality of life" changes. As for today's hotfix, weve added a small number of fixes and disabled the Halloween event. Keep in mind that the merchant named Sylvia Halen will be staying in the City and will continue to give rewards in exchange for Cursed Seeds, but the pumpkin-headed skeletons will disappear from the game until next year. As for the edits made to the game, here is the list:

  • Fixed necroids generating a stupefying field of death
  • Fixed Church reputation decrease after the death of Victoria Legrand
  • Fixed infinite gain experience with a fusebox in Magellan reactor section
  • Fixed button for creating ability shortcuts on the quick access panel
  • Fixed freezing in the dialogue with bandits at the Roadside Picnic Staging Post during prologue
  • Expanded ability to use the Stealth Generator on robots and allies
  • Now you can talk to Lenny after defeating the Afflicted
  • Fixed navigation routes for new characters in the Desert near Concord location
  • Localization has been significantly improved
  • Fixed typos

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-11-09 16:19:36 CET ] [ Original post ]


A new development update and the beginning of Halloween under the Dome!


Dear subscribers! The latest issue of the post-apocalyptic CRONUS Weekly is once again on your screens. Can anyone hear us? Today we're going to talk about how the inhabitants of the world under the Dome got their own voices and remind you about the Halloween discounts.

Development update #15: Voices under the Dome


[previewyoutube=6PNk7csngKg;full][/previewyoutube] The first post-release development update is dedicated to voice acting. How the inhabitants of the world under the Dome got their own voices and how it affected the atmosphere and immersion into the game's story. What other details about the game's development would you like to hear? Suggest your video ideas in the comments!

Halloween event and discounts



The Encased Halloween event began on October 28. It will last until November 8. Battle the cursed skeletons right now! They were once employees of the CRONUS Corporation, but now they are servants of evil, hungry for only one thing the death of all living things. Sylvia Halen, an up-and-coming scientist from the mysterious White Swan Station, hunts for the Cursed Seeds, little-explored relics that can be extracted from the bodies of dead employees. Sylvia is not stingy on rewards: in addition to various chemicals, she is ready to offer the player a unique artifact. Hurry though, the event ends on November 8. The special enemies will disappear, but Sylvia will remain in the City and become a regular merchant until the next Halloween. Seeds can be exchanged for rewards at any time. By the way, there's a 10% discount on the game right now, so it's the perfect time to head under the Dome!

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-10-29 17:30:35 CET ] [ Original post ]


ENCASED Patch 2: a number of bugfixes and the Horrors of the Dome


This October turned out very stressful as we finished work on the latest patch and sat back to relax, a new one was on its way. This time we fixed many bugs and added a special event in honor of All Saints Day: the Barrens are now overrun with pumpkin-headed skeletons, and a special merchant was sighted in the City. But, first things first.

Special Event


Sylvia Halen, a promising scientist from the mysterious White Swan station, is on the hunt for the Cursed Seeds the little-studied relics that can be obtained from the bodies of dead employees. Sylvia does not skimp on rewards: in addition to various chemicals, she will offer the player a unique artifact. The following awaits you in the Halloween event: Temporary redesign of old enemies (Skeletons), A new relic, Festive decor at various locations, A new piece of equipment Pumpkin Helmet, which can be upgraded. Make haste, as this event will end on November 8th. The special enemies will disappear, but Sylvia will remain in the City and become a regular merchant until exactly next Halloween. You can exchange seeds for rewards at any time. If you don't want the Halloween DLC to launch and change the game, simply uninstall it. You can find the file in the folder where the game is installed. Here is the exact path to DLC: Encased\Encased_Data\StreamingAssets\DLC\Halloween.DLC For everyone willing to see how the game has changed after the release of the new patch, we will host a stream with the developers. It will start on October 28 at 17:00 UTC (19:00 CEST, 12:00 CDT).

Fixes


Text and Dialogues


  • Fixed dialogue with Theodor MacReady on Magellan
  • Fixed Brother Hugo Kelvin's dialogue
  • Fixed dialogue bugs while in Victoria's trailer
  • Fixed title of the note in the Campbell bunker
  • Fixed description of the Hunger sating effect for the Rat Roast item
  • Added new journal entries for My Story quest
  • Fixed typos in story dialogues: Aaron Melville, Sabal Singh, Henrietta Russo, Abbot

Quests


  • Added a Picnic reputation gain in The Thing Most Precious quest
  • Added reputation gains for completing Carmine Heights, Phalanx and Fops quests
  • Added the ability to sell the money envelope that can be found in the safe during Time to Choose quest
  • Fixed inability to complete the Knights in The Junkyard quest by simply stunning enemies

UI


  • Reworked displaying of enemies in the Fog of War
  • Added indication of the attack range when hovering over ability icons on the panel
  • Fixed displaying of Damage dealt to enemies in the Statistics section
  • Fixed displaying of fractional weight values
  • Improved over 140 icons
  • Added effects for unlocking abilities
  • Added indication of the number of points received for Hunger, Fatigue and Thirst
  • Added tooltips for equipment slots

Vignettes


  • Added check for the Piloting skill to the car event in Concord
  • Fixed image in the Carmine Heights drone event

Balance


  • Changed characteristics progression for NPCs, starting at level 30
  • Changed Influence and Intimidation checks in the bandits event at Roadside Picnic location

Bugs and Errors


  • Fixed the possibility of multiple experience gains in the Mirror event
  • Fixed animation of lying on army bunks in the Magellan Station Military Post location
  • Fixed disappearance of the survivor NPC in the Buried Man event
  • Fixed being able to use exploded doors through the tooltip

Locations


  • Reworked the building in the Anomalous Swamp
  • Fixed lighting and added camera bounds at the Capsule Crash Site location
  • Reworked the supply room in the Sheriff's Office in Junktown
  • Fixed camera rotation and graphic artifacts on the Deserted Road location
  • Fixed movement of linked companions along the stairs to the lower section of the Sonora Storage Bunker location
  • Added traps, secrets and loot to the Deserted road location
  • Added camera bounds at The Shootout Site location

Usability


  • Added highlighting to the valve in The City Sewers location
  • Added the ability to speed up time during an enemys turn in combat

Graphics


  • Fixed displaying of Johan Raysner's head
  • Added unique graphics for the Roach Queen
  • Added unique heads to Henrietta Russo, Abbot, Aaron Melville, Sabal Singh
  • Changed tier 2 Fop Armor

Items and Abilities


  • Fixed working of the Practical Psychology ability
  • Changed working of the Servoshell: Emergency Leap ability
  • Fixed rate of Fatigue reduction for the Seashell relic

Gameplay


  • Changed the Intimidation and Conviction checks in the dialogue with the priest at the Radioactive Graveyard location
  • Factional reputation is now awarded for repelling attacks on settlements
  • Fixed Atom Peytons radius of view
  • Added time skipping while studying documents at the Kaleidoscope location
  • Added Roach Queen enemy, adjusted abilities, characteristics and auras

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-10-28 15:45:18 CET ] [ Original post ]


Halloween under the Dome!


Employees: the Dome is once again in danger and it is far more terrifying than any anomaly. On 28 October, the dead will rise from their graves and hunt the living. Fight the undead and gain cursed seeds for your victories. You can exchange these for a valuable artifact or useful equipment from a new merchant.
Survivors will receive a unique pumpkin helmet; it can be upgraded up to three levels, using the seeds of the dead and other resources.
To get some of the valuable prizes, you will have to meet the Halloween Merchant who is waiting for you in the heart of New Committee City. She sells not only the usual first aid kits and anti-radiation drugs, but also a new valuable artifact available for purchase only in exchange for cursed seeds.
By the way, the merchant will remain in the world under the Dome even after the Halloween event ends, so if you forget to sell the seeds before the end of the event, fear not. However, the skeletons WILL disappear from the game and you so will not be able to get new seeds once the event ends. Also, to celebrate Halloween, we'll stream via Steam, showing off new content and trying to answer the most interesting questions. Stream will be held at 19:00 CEST on 28 October. See you there!

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-10-22 17:01:00 CET ] [ Original post ]


Encased roadmap!


Dear subscribers! The latest issue of the post-apocalyptic CRONUS Weekly is once again on your screens. Can anyone hear us? This week, well be telling players what they can expect in the coming months. Short for time? In that case, here's a little road map of the Encased train.

Halloween



Employees: the scariest day of the year, Halloween, is coming. The world of Encased wont be spared either. Employees will soon have to fight - to the death - with horrible creatures straight from your nightmares. Defeat new enemies and receive a unique currency, which can be exchanged for new equipment and artifacts from a special merchant. We'll tell and show you more next week.

New Year Update



New Year's Eve is the time for gifts and holiday festivities. Our team is also preparing a present for you. In December you can expect new random encounters on Ursula, as well as new content thatll bring even more life under the Dome. We're also always listening to what players want. Tell us what you'd like to see in the upcoming updates! We'll choose the most popular wishes and try to add them.

Patch 2



Much of the second patch is still under the veil of secrecy, but we can tell you about some things now. In the second patch there will be a new game mode: Arena. There you will be able to hone your combat skills, try new weapons, team combinations and different builds. More information will be revealed closer to the patch release. We hope youll enjoy it :)

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-10-15 17:31:01 CET ] [ Original post ]


ENCASED PATCH 1


Version number: 1.1.1013.1238 As you probably already noticed, the work on Patch 1 took a little delay, but there are objective reasons for this there really are a lot of changes and improvements. In addition to fixing the voiceover, incorrect descriptions, bugs and typos, we focused on improving the user experience: a lot of changes were made to the game interface, balance, mechanics and, of course, optimizations now the game runs faster and a little more stable. This is partly attributable to you, Dear Players, as many errors in the game have been fixed thanks to your bug reports. We also listen closely to the suggestions you offer across our social networks. Thank you for your words of support and well-reasoned criticism. And above all, thank you for staying with us it matters a lot to us. Warning: fix descriptions may contain plot spoilers!

Localization and Voiceover


  • Fixed the sound for reading books
  • Fixed voiceover for Sister Beatrice Catcher
  • Fixed voiceover for Petra Willard
  • Fixed cries of Afflicted employees at the First Settlers' Camp
  • Improved MOBIOS sounds
  • Added sounds to control panels and vending machines in Carmine Heights
  • Fixed hyena footsteps sounds
  • Fixed necroid footsteps sounds
  • Fixed interruption of dialogue voiceover shortly before the end of playback

Text and Dialogues


  • Added low intelligence dialogue with Potanin at Carmine Heights location
  • Fixed dialogues with Tim Ginzburg and Jeffrey Gallop
  • Fixed dialogue with public terminal on Magellan
  • Fixed a typo in Crumps dialogue
  • Fixed a typo in Jacques Falcos dialogue
  • Fixed incorrect working of several main story dialogues for low intelligence playthrough
  • Fixed displaying of the tooltip for the "Fortune" characteristic in a random event related to the delivery of lost letters
  • Fixed description of the Brass Apple relic
  • Fixed dialogue behaviour when talking to Yoko about teleglasses
  • Fixed companions lines on the Deserted Road location
  • Fixed skill/stat check metrics in Milo Randall's dialogue
  • Added the ability to receive a bribe from Courtney Reznor after exiting the dialogue
  • Fixed inability to start dialogue with Yoko after going through her story dialogue
  • Fixed description of the Expropriator perk
  • Fixed initiating dialogue with Lenny after the Crossroads' Troubles quest

Graphics


  • Created and added a unique head for Olivia Raysner
  • Created and added a unique head for Audrey Melville
  • Created and added a unique head for the Fop named Pepper
  • Created and added a unique head for the Fop named Sad Bug
  • Improved displaying of water and dust shaders at night
  • Fixed a Black Wing helmet model
  • Fixed changing color for a number of hairstyles on the character creation screen
  • Fixed male hairstyle models
  • Fixed White Wing pants model
  • Added red/ginger hair color and fixed hair color for some character archetypes
  • Improved ending images for the Carmine Heights faction
  • Fixed flickering of some assets at locations when using TAA (Temporal anti-aliasing)
  • Added new cockroach model to match icons: Knight Roach
  • Added new rat models to match icons: White Rat and Ravenous Rat

UI


  • Improved design of fillable indicators (radiation, thirst, fatigue, encumbrance, hunger)
  • Fixed the crime icon stuck on companions
  • Fixed status effects branch in abilities tooltip
  • Replaced the armor sprite on the player character
  • Publisher's logo has been replaced with the up-to-date version
  • Made changes to the ability points distribution screen (colors, font styles, the displaying of ability points has been removed if there are 0 left)
  • Spread out the "glued together" filter buttons on the inventory screen
  • Replaced sprite of an empty inventory cell
  • Removed green outline from the minimap
  • Fixed alpha channel for location grid
  • From now on, if the requirements for obtaining a perk are not met, it is displayed semi-transparent
  • Expanded the mouseover/click zone to the entire line on the abilities screen
  • Added a Deactivate Stealth button and Reload Standard Weapon button
  • Matched the color indicating unfulfilled requirements on both the perk screen and in tooltips
  • Fixed mouseover for all items in the inventory
  • Improved title screen
  • On the character creation screen, the Attributes are indicated for each trait after the Attributes heading
  • Changed the displaying of font color on the loading screen
  • Added line break after a dash when entering a location
  • The left part of the PDA screen now has the same width everywhere
  • Fixed displaying of new save
  • Added an icon for the Second Wind ability
  • Fixed Tool Required message when attempting to scan
  • Added indication of the number of items that can be crafted in the crafting menu
  • Improved button colors in the crafting interface
  • Improved highlighting interface when hovering over objects that have already been searched
  • Fixed button for adding skill points after reaching the maximum skill value
  • Fixed displaying of radiation indicators in UI when switching between languages
  • Fixed displaying of the MOBIOS manipulator in the inventory

Balance


  • Unique MOBIOSes now have increased damage resistance
  • Updated rewards for digging up graves in the Picnic neutral zone
  • Improved the reward for stripping the Light Alloy Chest Armor
  • Fixed settings for crafting a prosthesis for Aaron Melville
  • Reworked traders goods at trader camps, now it corresponds to their specialization
  • Increased the number of combonds carried by traveling traders in the late game
  • Fixed progression of Kraut value depending on rank
  • Gnther Haas in the Junktown Arena has been buffed, the ability to inflict fatigue damage upon him has been fixed
  • Rebalanced MOBIOSes and their aura effects
  • Rebalanced the reloading cost of Shiroyama at some ranks
  • Rebalanced and fixed the Ghost perk
  • Changed the rank of the received servoshell in the random event with the stuck soldier
  • Changed rewards for looting lockers

Levels


  • Fixed walking under the roof in the Abandoned Hospital location
  • Reworked the position of anomalies in the Magellan laboratory basement
  • Added camera borders and fixed lighting at the Chick'n'Corn Restaurant location
  • Fixed working of a heap of stones at the Chick'n'Corn Restaurant location
  • Fixed a flying bush and added detailing for the Crossroads location
  • Fixed steam jet position on Magellan's reactor floor
  • Fixed problematic pots in the Roadside Picnic location in the prologue
  • Added a camera border in the trader camps
  • Fixed black zones on the map borders at several Magellan locations
  • Fixed the ladder at the New Committee Outpost location
  • Fixed camera borders, terrain at the location in the "Deceiver" event (Deserted Road)
  • Increased the radius of initiating dialogue with the Oranges in Concord bathroom
  • Changed Darryl Gilmore's position in Concord
  • Fixed roof clipping on the cafe at the Picnic Neutral zone location
  • Fixed issues with decor at the Carmine Heights location, optimized
  • Added camera boundaries at Carmine Heights location
  • Added camera boundaries for the location with the Fatigue anomaly
  • Fixed the passage to the container at the First Settlers Camp location

Game Mechanics


  • Added display cases with unique rewards for high reputation with the Picnic, Phalanx, Carmine Heights, and Fop factions
  • Improved the protocol for processing crimes by animals
  • Meatball made the owner of all things in the Abandoned Hospital location
  • Improved initiating dialogue with weapons drawn for sentient necroids (Meatball)
  • Fixed the working of the equalize button when buying in barter menu
  • Necroids can now use ladders
  • Improved the working of the Lucky Finds system
  • Increased the maximum value of items that can be stolen by pickpocketing
  • Fixed the working of the state mechanic (hunger, thirst, etc.) when skipping time for short periods
  • Fixed working of psi-implant on companions if they die or are knocked out
  • Fixed a change in reputation when completing side quests in low intelligence playthrough
  • Fixed issue with reputation for the New Committee main quests

Story


Warning, spoilers!
  • [spoiler]Added a reputation change in the story dialogue while in the Council in Act 2[/spoiler]
  • [spoiler]Added the ability to independently mark the weapons receipt at Concord station in the prologue[/spoiler]
  • [spoiler]Fixed a game ending bug related to the Fops and Phalanx[/spoiler]

Bugs and Errors


  • Fixed displaying of heads for characters in the main menu
  • Fixed incorrect tape playback in the tape recorder on the laboratory floor of Magellan
  • Fixed updating the list of available perks after receiving a perk
  • Fixed pushing companions through the wall at Magellan reception
  • Fixed eyes changing color when choosing skin color in the character creation screen
  • Fixed starting dialogue with a door on Nashville offices if the door is attacked
  • Fixed the freeze upon starting combat with the Puppeteer Roach in the Nashville sewers
  • Fixed infinite experience gain in the Bolts game
  • Fixed a bug where the box with selectrones did not disappear after burning it
  • Fixed the situation where dynamite remained in corpses inventory after the explosion occurred
  • Fixed the number of rounds in the magazine for some ranks of the Svetlana rifle
  • Fixed interacting through walls at the C12-Nashville Facility Offices location
  • Fixed the working of riddles at the Treasure Hunters' Campside location
  • Fixed the working of the perk Against All Odds
  • Fixed investigating crimes committed by companions in locations without a dedicated prison
  • Hard-Boiled Electrician ability description now matches the effect
  • Fixed working and description of canned beans
  • Fixed behavior of Kurt Spengler when counting votes in elections if they take place at night
  • Fixed removing reputation from Katarzyna in case Crump died while not in player group
  • Fixed reputation going above the maximum value
  • Fixed the check of the Career Criminal ability in dialogs related to elections
  • Fixed the combat freeze at the Picnic Neutral zone location
  • Fixed Sherlocks dialogue related to the First Settlers' Camp
  • Fixed being able to bribe Sparrow when in player group
  • Fixed working of A New Boss quest
  • Fixed Flamberg mine at the Secret Test Site location

Effects and Animations


  • Fixed bleeding effect on the injured Clara Morgan
  • Fixed animation for soldiers wearing servoshells in the main menu
  • Fixed skeleton animation for MOBIOSes, fixed effects displaying on them
  • Fixed incorrect animation of the Hoplite Armors cloak

Optimization


  • Optimized rendering of some desert plants
  • Increased the amount of allocated video memory and the quality of some textures
  • Fixed a drop in frame rate when selecting abilities after a long play time

Miscellaneous


  • Added scan record for Fatigue anomaly
  • Fixed the background of portraits at the Camp location
  • Changed portrait of Theresa Goddard
  • Fixed overlay working on EGS
  • Changed portrait of Sandra Malverde
  • Improved the Dirty Money quest
  • Added alternative ways of obtaining information in the Water Is Everything quest
  • Fixed inability to inform Ida Grace about the Oranges escape in the Playing Detective quest
  • Fixed fighting with Salvador Torres while having companions
  • Improved Olivia Raysner's AI
...And many other minor fixes and changes!

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-10-14 14:00:36 CET ] [ Original post ]


New, upcoming and well forgotten!


Dear subscribers! Once again, the latest post-apocalyptic CRONUS weekly is on your screens. Can anyone hear us? This week youll learn when you can expect the first post-release patch, as well as a couple of mechanics that new players might not have noticed.

First patch



Employees, our team is working tirelessly on the technical state of the game. Next week, on 14 October, you can expect the first post-release patch: it will fix the difficult bugs that required a lot of time to work on, as well as fix the texture quality degradation, improve the interface and add some other nice changes. We have also been reading the feedback carefully and some of the changes were made thanks to you and your support. By the way, did you know that in Encased you can hide dynamite in your enemy's pockets?

Squad management



Employees, did you know that each character in your squad can be controlled separately? To do so, simply detach the portraits from each other in the upper left corner. That way you can set sophisticated ambushes, explore dangerous terrain, and do other not-so-legal things.

Dismantling



Overwhelmed by inventory, short on resources, or just want to make a little extra money? By increasing your survival skill to 30, you'll be able to dismantle items on locations, as well as unnecessary equipment from your inventory. Turn junk into useful resources in just a few clicks.

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-10-08 17:30:51 CET ] [ Original post ]


CRONUS weekly is back!


Dear subscribers! Once again, the latest post-apocalyptic CRONUS weekly is on your screens. Can anyone hear us? Today let's talk about post-release updates under the Dome, unprecedented community support, and, of course, plans for the future.

Custom portraits



Custom portraits were probably the most anticipated innovation of the game. Now each of you can add your own photo or art to the game. Game also supports transparent images, so the most skillful of you can add portraits without backgrounds. Our team is very interested in what you ended up using in the game as a portrait, so feel free to share with us :)

More than 2000 reviews!



Thanks to your support, Encased already has over 2,000 reviews on Steam, 80% of which are positive! Our team wants to sincerely thank you for your support and well try to continue surprising our community with interesting game updates.

Bugfixes



Speaking of updates. Even though we haven't released a new hotfix this week, that doesn't mean that the work on bugs is over. It's only the beginning. For the past three weeks we have been carefully collecting your feedback and will try to fix not only the bugs that need a lot of time, but also take into account your wishes, such as new hairstyles and other improvements to the game.

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-10-01 17:30:19 CET ] [ Original post ]


ENCASED Hotfix 3


More than two weeks have passed since Encased came out. We are continuing to actively work on the game and develop additional content (which we will announce separately), finalize controversial issues and, of course, read your reports and fix bugs. However, today's hotfix is special: not only have we eliminated a number of problems, but weve also added the function that you have been asking for - the ability to select a custom portrait for the protagonist. The game supports * .jpg and * .png formats, however, we recommend using * .png with transparency so that the background of the location is displayed behind your character's back. Warning: fix descriptions may contain plot spoilers!

Localization and Voiceover


  • Numerous fixes for Chinese (Traditional, Simplified) and Japanese localizations
  • Fixed Sparrow lines not matching voice overs
  • Removed Greeting and Goodbye voiceover for Meatball
  • Removed Greetings and Goodbyes if the narrator is disabled in the settings
  • Fixed voiceover for Clara Morgan's Greeting

Text


  • Description of the Point-Blank Shot ability has been updated - now it is indicated that it does not apply to large creatures (entities with Immense status)
  • Description of the Wrench weapon has been updated - now it is indicated that it requires the Throw a Wrench ability to use it
  • Fixed the description of the Flurry of Punches ability
  • Fixed description of the "Golden Ticket" relic
  • Fixed bugs in dialogues with Louise Decker-Schultz and Kurt Spengler
  • Fixed bugs in Tkachenko's journal
  • Fixed narrator nodes in Victoria Legrand's trailer

Graphics


  • Added additional artwork for the Maelstrom Church finale
  • Fixed monitors displaying over the "Fog of War"

Features


  • Added the ability to upload custom portraits for your character

UI


  • Fixed the displaying of the Crime Committed icon
  • Fixed incorrect displaying of player's equipment when opening a container with a companion - now it is marked as equipped.

Levels


  • Improved visual effects at the start of the battle with the necroid boss in Campbell bunker
  • Fixed camera bounds at Bradbury Station location
  • Fixed camera bounds at wandering traders' camp locations
  • Fixed camera bounds at Magellan Station Administration location
  • Fixed passage to lower drains in the Nashville sewers
  • Fixed passability at Magellan Station Administration location
  • Fixed camera bounds at Nashville Cave location
  • Fixed camera bounds and lighting at Crossroads location
  • Fixed camera bounds, moved the wall in the toilet, fixed positions of using the sinks at Magellan Station Residential Level
  • Removed Invisible boxes at C12-Nashville Facility Observation Deck location
  • Fixed the position of the installation for the Servoshell Storage Station at the Parked Ursula location
  • Placed Airplane Stimulator in a box near the entrance to the sewer, added a personal chest for the player, fixed problems with passability at the Picnic Neutral Zone location
  • Fixed the inability to select a mine under the bridge using the cursor at the Suspicious Cave location
  • Fixed the camera's elevation map at a combat location with a random encounter in a swamp, hid the flip side of the location
  • Fixed the player incorrectly teleporting at the Unknown Place location
  • Fixed camera bounds, removed the passable zone on the edge of the map that allowed to bypass mines at New Committee Outpost location
  • Removed the tarpaulin cover from the car that had an incorrect collider at Magellan Station Warehouse and Parking Lot location
  • Fixed lighting settings at First Settlers Camp location
  • Corrected the positions of transition triggers at Barrens location
  • Added a minimap to Quicksand location (the one with the stuck Ursula)
  • Fixed camera bounds and height map for the camera at Phalanx Warehouse location
  • Fixed the passability at The City location
  • Fixed camera bounds at Treasure Hunters' Campside location

Quests


  • Added quest update about clearing out the road at Crossroads location
  • Fixed the name of the character in the Want to Get Rich, Ask Me How quest

Game Mechanics


  • Fixed working of the Hermit ability
  • Headshot ability for heavy weapons now causes stun rather than knockout, as indicated in the description
  • Certain necroids can now climb stairs
  • Improved the effect of the Fatigue Anomaly

Story Edits


Spoiler Warning!
  • [spoiler]The death of Johan or Olivia Raysner in the Meat Grinder anomaly now affects the fate of Carmine Heights in the game's ending[/spoiler]
  • [spoiler]Fixed being able to take Victoria Legrand's quest after last contact with Maelstrom[/spoiler]
  • [spoiler]Fixed character dialogue with low intelligence, in the case when the player throws the Beta Helmet into Maelstrom[/spoiler]
  • [spoiler]Fixed looped navigation in the public terminal at Kaleidoscope location[/spoiler]
  • [spoiler]Fixed the low intelligence dialogue when issuing a quest for obtaining Maelstrom Beacons[/spoiler]

Bugs and Errors


  • Opening barter with Sparrow no longer removes stolen items from inventory
  • Fixed a bug due to which companions did not receive experience if the player jumped over the companion's initial level when gaining experience,
  • Fixed the possibility of infinite experience gain at Jordan Prius Salt Marsh location
  • Fixed the possibility of infinite experience gain with the filmstrip box
  • Removed the possibility of bribing Victoria Legrand when meeting her projection in the White Fog
  • Fixed a bug where the group did not gain experience if the container with items inside was opened by a companion, not the player
  • Fixed multiple experience gain when going to the elevator at the Magellan station
  • Killing holograms now does not count as killing people in statistics
  • Fixed the untimely appearance of the training message when the companions commit a crime
  • Removed the ability to start a dialogue with dead bandits at the Picnic
  • Removed the ability to steal hidden weapons from some Black Wing fighters
  • Fixed the incorrect ability to equip some types of armor with the Neanderthal trait
  • Fixed infinite reputation gain in dialogue with New Committee merchant Asya de Boer

Effects and Animations


  • Fixed displaying death effects from cryolasers, as well as a number of other effects
  • Fixed animation for Monty James on the Magellan Station Administration location
  • Clara Morgan no longer turns to the player during dialogue in the Nashville parking lot

Miscellaneous


  • Fixed problems with displaying characters under Ursula's roof on location where you find Ursula
  • Fixed the ability to ask Taylor Portman for a discount more than once
  • Fixed a typo on the servoshell armor unequip button
  • Fixed position of the drive away button in random car events
  • Added a trader icon for Pavel Svetlov, the technician who trades tools at Magellan station
  • Igor Potanin portrait now displays correctly in transport capsule's dialogues
  • Victoria Legrand got a unique outfit in all scenes
  • Fixed the displaying of the Scheelite Fiber item in the inventory
  • Fixed the displaying of the hamburger model when used
  • Changed the portrait of Sister Beatrice Catcher

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-09-24 17:16:07 CET ] [ Original post ]


ENCASED - Hotfix 2


The recent Encased hotfix released a week ago fixed the most annoying and noticeable bugs that interfered with the comfortable playthrough, and also introduced a number of cosmetic fixes, mostly voice acting and localization. Nevertheless, we received a fairly large number of reports from our players regarding not bugs but the interface, game mechanics and unexpected game behavior. Many of these bugs took a long time to fix, so we included fixes for them in Hotfix 2. Overall, the latest update turned out to be much more voluminous than the previous one, and we hope that traveling around the world of the Dome will become even more convenient.

Attention: fix descriptions may contain plot spoilers!


Localization and voiceover


  • Added narrator voiceover for the main storyline [EN]
  • Added voiceover for companions: Fox, Crump, Jack, Sparrow and Yoko [EN]
  • Several localization fixes for Chinese (Traditional)
  • Significantly improved Chinese (Simplified) localization, wait for further improvements
  • Fixed a typo in the dialogue with Milo Randall [EN]
  • Fixed scan records of relics named Seashell and Hook
  • Fixed typos [RU]
  • Fixed scan of Rajah Chakraborty's character scan record
  • Corrected the name and description of the Burning Skeleton (Pyro-Skeleton)

Game Options


  • Added the option to disable narrator voiceover in dialogues and plot interactions

Interface


  • Added a special designation for abilities that can be added to the Quick Access panel (Belt), added a button to quickly add abilities
  • Improved the displaying of characteristics, taking into account bonuses from traits and starting bonuses of Wings on the final screen of character creation
  • Added a red border to the context menu for abilities that are considered a crime
  • Fixed old icons when using actions with progress bar
  • Fixed incorrect indication of the weapon reload button
  • Camera shake option is now saved when saving settings
  • Added the ability to assign camera panning to arrow keys
  • Fixed the Companion marker on the local map
  • Fixed displaying of status effect notifications when player is wearing a Servoshell
  • Improved interface for displaying evidence at location
  • Fixed the info line for the use of AoE abilities
  • Added additional types of markers for the local map
  • Fixed the displaying of the action points bar for a large number of Action Points

Levels


  • Fixed displaying of the combat grid on platforms in the Barrens location during random combat encounters
  • Fixed camera borders on Magellan
  • Expanded the area of access to the container at the Nashville Sewers (Act 1) location
  • Fixed the displaying of flower pots at the Magellan Military Post location
  • Added decorations for Parked Ursula (Ursula camp)
  • Added a Servoshell Storage Station to Ursula
  • Fixed inability to approach the shower stall on Ursula
  • Fixed locations that could be entered from the Global Map, but cannot be exited in Servoshell
  • The Pillaged Caravan location has been optimized, interactivity of some items has been fixed
  • Corrected the name of the gate leading to the Arena in the Fops camp
  • Added camera boundaries at the Barrens location during random combat encounters
  • Fixed destruction of doors at the Roadside Picnic location
  • Fixed the owner of the safe at the Temple location
  • Fixed access to vending machine at Magellan Laboratory
  • Fixed access to the container at the Kaleidoscope location

Quests


  • Fixed inability to install Maelstrom Beacons
  • Fixed inability to speak with Henrietta Russo when completing the main quest in Act 2
  • Fixed being able to return the Ejector to Santiago if the player has already completed the main quest Cooperation Above All Else
  • Fixed The Poisoned Well quest playthrough
  • Fixed the low Brains dialogue during the final meeting with the Maelstrom: now the game responds correctly to using the Beta Helmet
  • Fixed inability to name a password for a character with Brains equal to 1 on Magellan Reactor Floor
  • Added a special illustration for the Church and Phalanx ending
  • Fixed inability to talk to Lenny with a drawn weapon at the Crossroads location
  • Fixed low Brains character dialogue in the epilogue
  • City Location: fixed the accessibility of some objects
  • Removed the ability to receive infinite experience when finishing the quest by talking to Harris Hampton at the Radioactive Graveyard location
  • Fixed the ending related to killing the leaders of the Carmine Heights faction
  • Fixed the working of the Lost Caravan quest with a certain sequence of actions

Game Mechanics


  • Fixed New Committee reputation decreases for killing the Afflicted
  • Fixed the range of the Robot Maintenance ability
  • Hog Loader: using the Dismantle ability in the dialogue now adds fatigue, similar to using this ability on other world objects
  • Hog Loader: Fixed infinite driving experience gain
  • Attacks on settlements: the level of the attackers is now calculated according to the level of the location
  • Attacks on settlements: Exploding Robokids removed from the list of attackers
  • The cooldown of the Thievery ability has been reduced to 1 turn
  • Fixed the Career Criminal ability
  • Fixed the displaying of exiting a location by car if the player received Ursula as a vehicle
  • Fixed description and mechanic of the Third Adrenal perk
  • Fixed immobilization mechanic for Psi-Stasis

Bugs and Errors


  • Fixed inability to remove fatigue when using beds and skipping time
  • Fixed broken inventory display when some items are present
  • Fixed the disappearance of the player character's model when using the Holo-5 contraption
  • Fixed being able to steal the obsolete Matilda pistol from Courtney Reznor
  • Fixed the appearance of character named Giampiero Stalvardi after completing his quest
  • Fixed potential bugs in the Tutorial and Give feedback windows
  • Fixed the work of saves in case of using only special characters in the save name
  • Fixed bugs when escaping and getting imprisoned
  • Fixed work of internal reputation with factions when completing main storyline quests
  • Fixed the ability to use the Resuscitation Kit through the inventory on the Global Map
  • Waiting window - fixed time updates on the slider
  • Fixed Wound Up ability working
  • Fixed potential freeze on title screen
  • Fixed being able to apply items while in White Space
  • Fixed potential freeze when moving around the Roadside Picnic location with companions
  • Fixed inability to fire at hyenas in burst mode
  • Fixed a bug with repeated dialogue with the character named Ilya Andreev
  • Fixed freeze when using the elevator in combat on the -3rd floor of Nashville

Sound


  • Fixed sounds of electrohyena: now they stop playing after its death
  • Added sounds for using gates from City to Junktown and vice versa
  • Added sounds for using Council gates
  • Fixed events volume in some text random encounters
  • Fixed sounds of interaction with objects in the Emulator laboratories
  • Added sound for using the gate in the Maze of Death
  • Added sounds for random encounters while using Ursula
  • Added sounds for the Ursula quest
  • Fixed the sound of the Field Autopsy ability

Miscellaneous


  • Fixed the absence of an icon in the fractal tree (Apple Tree Fractal Crystal) on the Picnic
  • Fixed an issue where attacking MOBIOS on Magellan's lab floor would render the entire faction hostile
  • Fixed some death effects
  • Fixed trade table for Sebastian Van Ulden
  • Fixed trade table for the Church's weapons merchant
  • Reduced the amount of dynamite on sale
  • Increased the number of Sleep Grenades on sale
  • Removed the ability to create an Electronic Repair Kit
  • Fixed the displaying of the skeleton in T-pose when removing the Light Alloy Chest Armor from it during the random encounter
  • Fixed Encased logo
  • Added new Encased app icon

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-09-17 17:14:40 CET ] [ Original post ]


ENCASED - Hotfix 1

20% discount, new trailer and first post-release hotfix


Since the release of Encased, we have been actively collecting your feedback and working on fixing bugs - both critical and minor - which are impacting the game experience. An updated version is already available for download. If youve not got the game yet, we have a release discount of 20%. You can find out more about the final version in our newest trailer. [previewyoutube=Eyq31os4VDY;full][/previewyoutube] Below is the list of fixes. Some notes may contain small spoilers.

Gameplay


  • Fatigue recovery increased threefold with all bed types
  • The frequency of attacks on settlements has been significantly reduced
  • Corrected the description of the "Dawn" relic
  • Description of the Atox stimulator has been changed
  • Added progression for buttstrokes
  • Fixed being able to equip the Servoshell while in a Servoshell

Quests and Events


  • Fixed the position of the Maelstrom beacon in the First Settlers Camp
  • Fixed Influence check in dialogue with Pepper
  • Fixed completing the "Against All Protocols" quest in case of Monty James death
  • Fixed some checks in the "Help me" quest
  • Fixed some endings

Transport


  • Reworked mechanics of "The Return of Ursula" quest
  • Using the car in the prologue now does not add Fatigue to the character and cannot cause death from it
  • The interaction with the Hog loaders has been temporarily changed

UI/UX


  • Clicking the "Store All" button now does not close the container window
  • Clicking the "Store All" button is accompanied by a sound event
  • Esc button correctly closes game windows
  • Improved the responsiveness of clicking on buttons in the quick access panel on the right side of the screen
  • Changed time preview in the time skip window

Translation and Voiceover


  • Added many missing translations Note: already improved but still being worked on is the version for Chinese (Simplified)
  • Added Fox voiceover in the Russian version of the game
  • Voiceover bugs fixed; narrator lines added in the English version of the game
  • Fixed subtitles in the intro cutscene
  • Fixed greetings and goodbyes for some characters

Status effects


  • Changed the "Restless" status effect

Enemies


  • Fixed burning skeleton (added name and description - Pyro-Skeleton)
  • Fixed incorrect behavior of necroids in combat

Bugs and Errors


  • Fixed infinite loading when exiting to main menu in the Nashville cave
  • Fixed several types of freezes
  • Fixed access to shelves in Magellan's library
  • Fixed access to some objects on the Abandoned Film Set
  • Fixed the ladder leading from the sewers to the destroyed parking lot in Nashville
  • Fixed freezing when pickpocketing from a character at Concord station
  • Fixed problems with game launching on systems with some types of oriental calendars

Miscellaneous


  • Changed the appearance of Clara Morgan in the Unknown Place event
  • Fixed portraits and appearance of some characters
  • Added story illustrations

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-09-10 16:35:00 CET ] [ Original post ]


Encased is out


We are beyond thrilled to make this announcement: Today Encased - the game to which we have dedicated more than three years of our lives - will be released out of early access. It's hard for us to contain our excitement and describe how important this moment is. Weve been through the Kickstarter campaign, two years of early access, five content patches, millions of hours of early access playtime, hundreds of characters, quests, abilities, and items. Ahead of us is a leap of faith into the final stage of the most desperate adventure of our lives!

Do you remember how it all started?



In 2017 a very small team of developers decided to create their own game. An RPG with enormous freedom of choice, nearly infinite variability, hundreds of characters and a real influence of players choices on the world and story. We knew from the start that we had a long, challenging, but incredibly exciting road ahead of us. And as we developed, it only became more and more difficult.
Now we are working with a major publisher Prime Matter, but we are still the same independent studio, burning with the idea to create games of our dreams. Our numbers have grown from only a few employees to dozens of people, and the duration of a single full playthrough is around 40 hours!

Get ready for adventures and more



During the two years of Early Access, many of you have already played dozens of hours through this phase. The game has already received five content patches that added new mechanics, locations and characters to the game.
Today, you will uncover the entire world under the Dome, a full story campaign, an updated interface and dozens of endings that will be influenced by your own decisions. And today we're going to tell you about some of the features we're most proud of!
Encased encourages the most sophisticated ways of playing through the game and is ready for your most extraordinary deeds and decisions. Many, even seemingly insignificant steps of your character will affect the world, story and ending.

Tactical turn-based combat



We're die-hard fans of old-school RPGs, so we chose to stick with turn-based battles, where winning is not a matter of clicking your mouse fast enough, but of tactics and strategy. The game mechanics have been changing throughout the early access and our game designers invested a lot of effort into the combat system and balance.
Encased now features 14 skill trees, over 250 passive and active abilities, 70 perks, and 17 character traits. We did the maths and found that at least 40 unique builds are available to players.

Unique playthroughs


Remember we promised you that only you can decide how to play the game? The World under the Dome gives you maximum freedom of choice. Create a character with low intelligence and unlock completely unique dialogues and character reactions, coupled with unconventional ways to die or complete the quest against all the odds.
And if you don't want to talk to anyone, you can hide from others using stealth, strike your enemies from the shadows and go through the whole story as a lone wolf.
Unleash your darkest fantasies and start destroying and killing every living thing under the Dome from the very first seconds of the game. Engage in every fight and mercilessly kill every employee of the CRONUS corporation, the game is even ready for a psychopath like you.
Believe the best of people? Take on the role of an ardent pacifist, use only non-lethal methods of eliminating opponents and go through the game without spilling a drop of blood. The world under the Dome will remember every action you take.
And these are just a few of your future playthrough options. Immerse yourself in the world under the Dome and play your chosen role to the very end!

Fully voiced main quest with multiple actors



Each key character of the world under the Dome is voiced by a professional actor in both English and Russian. Now the adventures have become much more atmospheric and the characters are fully individualised.

Weapon upgrades, crafting, and survival systems



We did not strive to create a wasteland survival simulator, but rather a believable living world where in order to stay alive you have to eat, sleep, find or create weapons, try on servoshell armor that protects against many dangers, but is not able to fit through a small manhole or a gap in the fence. Each location and quest can be completed in a variety of ways and it's up to you to decide which one to use.

Hundreds of characters, companions and factions



The world under the Dome has a rich life of its own even without your involvement. Here you will meet interesting characters that can either become your best friends or your worst enemies. Militant factions will try to get you on their side, but whoever's right and wrong is for you to decide. Heroes and dubious characters alike are ready to join your squad. Each of them has their own view on what is going on, as well as their own attitude towards your actions. It's likely that you'll disagree with some of them while others may become your most loyal friends. These people and not only such will stand by your characters side until the end and will possibly play an important role in the game's finale.

A Story that you can and will shape



From the start Encased has been a game about how peoples courage, wisdom, and hard work can rebuild a decadent civilization from the ashes. But as we all know, not everyone wants to follow the hero's path. Weve created the story in a way so that the world reacts to every decision you make, and instead of a thriving world in the finale you may see smoking ruins of cities, or a totalitarian empire growing under the Dome, or a state ruled by technocrats, or... There truly are many endings to Encased, and we want each of you to experience the story that resonates with you.

We created Encased together with you



All the things we mentioned above would remain a dream without the support of our community. We often talk about how players have influenced the creation and development of Encased - and these are not mere words. Every bug report, Steam review, social media comment, game feedback and message you send us directly impacts how we develop the project.
The Kickstarter campaign was not the starting point of Encased. Even prior to that we came up with the basic concept of the project, put together the first technical preview, created the concept of Wings and the basis of the universe where humanity discovered the gigantic anomalous Dome. But it wasn't until the campaign began that we realized how many people were willing to support our dream. We realized that our players needed Encased!
We sincerely thank the 2,938 Kickstarter backers, the people who believed in us at the earliest stage of development. Pre-orders and every copy sold in early access only strengthened that feeling. The thought of your trust kept us going even in our darkest moments.

Whats next?



Encased has exceeded our expectations. It has a lot more content, mechanics, characters, and points of interest than we intended to make at the beginning of development. Now it's a whole world that lives by its own laws and rules. Tomorrow, when you run the full version of the game for the first time, it may have bugs and flaws. Right now we're getting ready to receive your messages, to address each and every one of them as fast as we can, and to fix, edit and improve all the available content!
You can support us with feedback, send us a bug report, write to us on any social media platforms that will continue to be filled with content. And we will continue to improve the world under the Dome to make your adventures even more exciting.
As soon as the game is released, we'll start creating previously unannounced content that will keep you coming back to the world under the Dome!

Encased community is the most important for us - we are going to follow up closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Click Follow to stay updated! The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-09-07 17:04:25 CET ] [ Original post ]


Release Day Stream with PRIME MATTER

Fellow C.R.O.N.U.S. Employees, supporters and viewers from outside the Dome, It has been a long journey - from Kickstarter campaign to full release - but the all-important day is almost here! Tomorrow, Encased will leave early access and we will finally be able to welcome you to our complete vision of the Dome. Happy jitters are starting to set in! But we arent the only ones excited: In celebration, Prime Matters very own Luci Verdalla will be streaming Encased tomorrow - here on Steam - and on Prime Matter Twitch channel. Join us for an exciting few hours as Luci explores the Dome and tries her hand at a few of the unconventional ways to play the game. We look forward to seeing you there! Encased will release tomorrow at 10:00 PST / 19:00 CEST / 20:00 MSK Stream Start: 10:30 PST / 19:30 CEST / 20:30 MSK

Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Please Wishlist and click Follow to stay updated! The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item. :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-09-06 17:30:54 CET ] [ Original post ]


Encased Full Release


Dear subscribers! Once again, the latest post-apocalyptic CRONUS Weekly is on your screens. Can anyone hear us? Over three years in development, two years in Early Access. Encased has changed a lot since the first alpha, and every step of the way your support, criticism, and social media activity kept us going. In just a couple of days, on September 7, Encased will finally leave Early Access and fully open the Dome to anyone who wants to play the game from start to finish. Today we're going to tell you about some new Encased mechanics, which we've saved for dessert.

Servoshell Paint



The servoshell armor can be upgraded to four levels and each of them will change the appearance of this death machine. But even this is not the limit of customization. By upgrading the servoshell armor to level four, the player will be able to paint it in the colors of national flags. And it's easy to do, just loot the dead engineers who worked on the paint job. How will you paint your armor? All options are shown on the gif above. By the way, servoshell armor painting was one of the social goals on Kickstarter, and without the help of our friendly community would never have made it into the game.

Ursula



Tired of wandering the endless wasteland on your own two feet? Hurry up to get your hands on the real armored train Ursula! It will become your mobile base in the Encased world! Covered in sand somewhere in the vast wastelands of the Dome, it's waiting to take you to any destination at the speed of light.

Camps



The journey from one settlement to another can take several days of playing time. That's why the full version of Encased on September 7 not only offers players an updated world map, but also the ability to camp anywhere under the Dome. There you'll be able to grab a bite, have a heart-to-heart talk with your companions, cook food, and heal your wounds.

Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Please Wishlist and click Follow to stay updated! The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item. :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-09-03 17:30:15 CET ] [ Original post ]


News from the other side of the Dome


Dear subscribers! Heres the latest issue of the post-apocalyptic CRONUS Weekly on your screens. Can anyone hear us? Today we want to talk about the news on the other side of the Dome and what awaits the Encased world in the coming weeks.

Gamescom 2021


[previewyoutube=cFNm-Ge0TlQ;full][/previewyoutube] All week our attention was concentrated on one of the main gaming shows, Gamescom 2021. And we were happy to be directly involved! Even if the award for the best RPG this year escaped us, we are still grateful that we were placed together with such titans of the genre as Tales of Arise and Elden Ring. By the way, let us remind you that we released a video about Encased's possible playthrough styles for gamescom. We recommend you watch it!

Upcoming release



Employees: Encased is less than two weeks away from the full release and our team is working hard to make your first visit to the full version of Encased as enjoyable as possible. The game has been translated into Russian, English, German, French, Spanish, Simplified Chinese, Traditional Chinese and Japanese. It was also dubbed in English and Russian. Undoubtedly, such an abundance of languages will allow many players to better immerse themselves into the atmosphere of post-apocalyptic Dome. On 7 September you will be able to wipe out entire settlements, explore all the secrets of the Dome, learn psionics, meet the most unusual inhabitants of the wastelands and, of course, influence the lives of all the CRONUS employees.

Updated servoshell armor



In anticipation of the release, our artists have updated all servoshell armor models! In the days of CRONUS, only the best members of the Black Wing could get their hands on it, but the Incident changed everything. Now anyone can get their hands on this technology. Find your own servoshell armor in the vast wasteland, and improve it over time. That, together with mastering the piloting skills, will make your hero a death machine.

Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Please Wishlist and click Follow to stay updated! The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item. :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-08-27 19:00:06 CET ] [ Original post ]


Trailers, Psychology and Awards under the Dome

Dear C.R.O.N.U.S. Employees, We are happy to announce that Encased has been nominated for the Best Role Playing Game Award at this years gamescom! If you want to check out the full list of Award Nominations, youll find it here: https://www.gamescom.global/the-gamescom/gamescom-award/ And dont forget to vote for Encased as the most anticipated game of Gamescom 2021! https://www.surveymonkey.de/r/gamescomawardconsumerawards ------------------ When a number of media outlets previewed Encased last month, we noticed that very few explored the more unique playstyles Encased has to offer. To find out why that was, we spoke with Dr. Rachel Kowert, who said: Our in-game avatars are often a means of experimenting with many possible selves, either as we are our actual self or an idealized version of ourselves. The characters we create in-game are very often closely related to who we are out of game. Theres also a personal development aspect to this too. Research at Stanford University's Virtual Human Interaction Lab found players who were helpful to NPCs in a video game were then more helpful to others in real life too. Its called the Proteus effect and yes playing video games can make you a better person; other studies have produced similar results. There is an entire field of research looking at how digital role play in video games can impact how we think and behave out of game. For example, seeing a digital version of ourselves being successful in these spaces can become a catalyst for changing thoughts and beliefs we have about ourselves. Here you can watch our new trailer showing off some of the more unusual ways you can play Encased: [previewyoutube=sGwZsKd8LAo;full][/previewyoutube] Setting your intelligence as low as possible Not talking to anyone and being permanently in the shadows Being a pacifist and only using non-lethal weapons Acting like a serial killer And if you want to learn more about Encased and the psychology behind how we play video games, take a look at this Interview between Gamereactor and Dr. Rachel Kowert here. Remember: Encased comes out 7 September! Only two more weeks to go!

Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Please Wishlist and click Follow to stay updated! The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item. :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-08-25 17:30:21 CET ] [ Original post ]


Factions under the Dome


Dear subscribers! Once again, the latest issue of the post-apocalyptic CRONUS Weekly is on your screens. Can anyone hear us? Today we want to talk about factions, how they came to be, who they consist of, and how friendly they are.

Before the Incident



CRONUS is an international organization created specifically for the study of the anomalous Dome. It consists of leading scientists from all over the world, as well as experienced soldiers, engineers, doctors, managers and handymen. The organization is divided into five wings, each specializing in their own field: Black Wing - military White Wing - scientists and medics Blue Wing - engineers Silver Wing - managers Orange Wing - handymen Access under the Dome for non-employees is strictly forbidden.

During the Incident



The incident, the details of which are still shrouded in mystery, nearly destroyed CRONUS, splitting it into dozens of groups, each of which simply wanted to survive. Employees caught in the middle of the Maelstrom turned into ruthless Fops, madmen killing everyone in their path. Those more fortunate began to seek salvation by uniting into the most powerful factions of the post-apocalyptic Dome.

After the Incident



Carmine Heights, the Whirlwind Church, the New Committee, the Fops, the autonomous Roadside Picnic, and the Phalanx are the main political and military forces in the post-apocalyptic Dome. Only the New Committee and the autonomous zone "Roadside Picnic" have been able to maintain the former structure of CRONUS. However, their views on life under the Dome are exactly the opposite. The Committee fights for absolute control, while Picnic is free-spirited and wants to obey no one. The Fops are mad raiders. They enjoy chaos and destruction, and are mentally stuck somewhere at the level of children. They have no constructive long-term goals and live here and now. Phalanx are no longer raiders, but not yet PMC. With all their might, they try to strengthen their position in the world under the Dome. Building firepower, reputation, and looking for a way to enter the big politics of the Dome. Carmine Heights is a society of engineers built on the principles of rationalism and asceticism, which seeks to squeeze the most out of scarce resources. There are many rules: water and electricity consumption standards, a mandatory four-hour workday, a system of rewards and fines for misbehavior. It is an almost completely autonomous state. Maelstrom Church was originally developed as a way to control the lower, superstitious part of the Dome's population, but after the Incident that severed communication with the outside world, the organization asserted itself in a new way. It's now a real church of the Maelstrom, with its own pastors and parishioners. And in its ranks are some of the strongest psionics and technological fanatics, which, together with the support of the general population, makes the church one of the strongest factions under the Dome.

Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


https://store.steampowered.com/app/921800/ Please Wishlist and click Follow to stay updated! The game is still in the development so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates information new artworks and lore pieces. Encased: A Sci-Fi Post-Apocalyptic RPG :lwCheckPoint: Character Generator - create a character that may appear in the game as NPC and get the cool story item. :chat: Official Discord Server :checklist: Newsletter :checklist: Twitter (game updates) :checklist: Facebook (game updates) :checklist: Youtube (trailers, livestreams and dev diaries) :checklist: VK (game updates in russian) :checklist: Instagram (art and stories) Dark Crystal Games :RideCheck: Dark Crystal Games dev page on Steam :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Artstation (art production and stories) Black Tower Publishing :tower: Black Tower Publishing on Steam :tower: Black Tower's Blog


[ 2021-08-20 17:30:16 CET ] [ Original post ]



Encased: A Sci-Fi Post-Apocalyptic RPG
Dark Crystal Games
  • Developer

  • Prime Matter
  • Publisher

  • 2021-09-07
  • Release

  • Indie Strategy RPG Singleplayer
  • Tags

  • Game News Posts 29  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (3853 reviews)


  • Review Score

  • https://darkcrystalgames.com
  • Website

  • https://store.steampowered.com/app/921800 
  • Steam Store



  • Encased Linux Depot [20.58 G]

  • Public Linux depots


  • Linux is not in the OS list.

    A tactical sci-fi RPG set in a dystopian environment allowing you to fight enemies, explore the hostile wasteland, level up your character and join one of the factions – made up of survivors - in the shattered world and cut off from the rest of society.

    Enrolling in one of the five wings of the CRONUS Corporation - each with its own features, mechanics and game options - and embark on a one way trip inside the Dome in the quest for unique artifacts as you avoid radiation, anomalies and a whole host of creatures out to do you harm.

    You may start as an ordinary company employee but you will eventually become the driving force behind the narrative that takes place before, during, and after the disaster known as ‘The Incident’.

    Crafting, combat, negotiation; you’re going to need all your wits about you if you want to survive.



    Once you’re familiar with the basics, you are thrust into an open world filled with riches and danger. The old ways are gone – ground into dust by the powerful Maelstrom – and rising from the ashes are six powerful factions, vying for control over the ravaged landscape under the Dome. Will they be allies or enemies? That choice – and the future of the Dome – is in your hands.



    Not everyone under the Dome is your friend; quite the reverse in fact. If you’re a smart likeable character (with a high charisma rating) you might be able to talk your way out of things. But more likely it’s time for a bit of ultra-violence. And that means weapons; lots of weapons. And there’s no shortage of choice: from high tech beam weapons through to a solid right hook, there’s loads of way to bring down a hostile group of foes. Of course, you can be a pacifist and use non-lethal force but that’s a story for another day…



    The hostile and unforgiving world can be a lonely place; so why not team up with some like-minded individuals and face the challenges together. From hardened criminals built like mountains or scientists with a shady past, there’s a host of different potential companions to journey with, each replete with their own unique personality and skills.

    Or you can just go “Lone Wolf” and face everything alone; it’s not an easy road but you can play this way too if you so wish.



    Encased is full of choices: from what sort of character you will be, what wing you will join and how honourable a person you are. What equipment do you take? How will you fight? Do you craft better weapons or armour?

    And it doesn’t stop there. You will hold lives in the balance and will have to choose who survives and who perishes.

    And every decision you make will impact the story and your gaming experience. Well, no one said surviving Armageddon was going to be easy…
    MINIMAL SETUP
    • OS: Ubuntu 16.04. Ubuntu 18.04
    • Processor: Intel Core i5-3.3 GHz or better. or AMD Equivalent. x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 660m or AMD Radeon R7 260x (2GB of video memory)
    • Storage: 20 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 16.04. Ubuntu 18.04
    • Processor: Intel Core i7-3.7 GHz or better. or AMD Equivalent. x64 architecture with SSE2 instruction set supportMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 (6GB). or AMD RX 480 (8GB)
    • Storage: 20 GB available space
    GAMEBILLET

    [ 5166 ]

    33.19$ (17%)
    1.67$ (16%)
    16.79$ (16%)
    11.95$ (70%)
    16.39$ (18%)
    15.47$ (14%)
    14.08$ (17%)
    25.18$ (16%)
    20.72$ (17%)
    9.23$ (16%)
    1.50$ (85%)
    20.23$ (19%)
    3.50$ (65%)
    2.00$ (80%)
    8.00$ (80%)
    0.80$ (60%)
    8.59$ (14%)
    5.94$ (15%)
    8.25$ (17%)
    6.65$ (65%)
    20.49$ (18%)
    4.12$ (17%)
    3.00$ (80%)
    48.98$ (18%)
    14.44$ (15%)
    16.97$ (15%)
    3.90$ (70%)
    3.25$ (75%)
    20.74$ (17%)
    3.29$ (18%)
    GAMERSGATE

    [ 1903 ]

    3.67$ (47%)
    3.75$ (85%)
    0.75$ (92%)
    5.63$ (62%)
    1.5$ (90%)
    1.8$ (85%)
    9.37$ (63%)
    3.83$ (77%)
    0.38$ (92%)
    5.63$ (62%)
    3.75$ (81%)
    4.87$ (51%)
    0.98$ (92%)
    4.5$ (77%)
    0.53$ (92%)
    1.84$ (74%)
    1.69$ (89%)
    2.81$ (81%)
    1.88$ (62%)
    0.79$ (89%)
    1.28$ (87%)
    5.63$ (62%)
    2.25$ (77%)
    1.5$ (90%)
    4.5$ (70%)
    3.0$ (70%)
    0.79$ (89%)
    0.85$ (83%)
    0.56$ (81%)
    5.06$ (66%)

    FANATICAL BUNDLES

    Time left:

    3 days, 14 hours, 11 minutes


    Time left:

    26 days, 14 hours, 11 minutes


    Time left:

    8 days, 14 hours, 11 minutes


    Time left:

    39 days, 14 hours, 11 minutes


    Time left:

    45 days, 14 hours, 11 minutes


    HUMBLE BUNDLES

    Time left:

    6 days, 8 hours, 11 minutes


    Time left:

    6 days, 8 hours, 11 minutes


    Time left:

    15 days, 8 hours, 11 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE