New content in patch 0.2.9
- the NFT (for those out of the loop, it's a joke, please read below)
- Garlic evolution
- 1 new "evolution"
- 2 new achievements for finding the above two

- Graphics: idle animation for headless skeletons, ectoplasms, giant bats, medusa heads
- Tweak: capped Garlic's maximum knocback debuff for bosses
- Bugfix: projectiles should now despawn correctly (fixes pauses in Thousand Edge)
- Bugfix: gems sometimes not merging if the player stands still for a long time
- Bugfix: Inlaid Library boss collision box fixed
What's next
Next week will be focused on bug fixing and having a major review of all the recent feedback and suggestions about quality of life features.
Localisation in 5 languages is almost done, key rebinding and a review of the input system to address issues like the interruptions when leveling up is on the way. We're aiming for Mac and Linux builds by the end of the month too.
An engine-port project is running in parallel with the development of the current Steam version of the game, so to ease porting to other platforms and ensuring maximum compatibility with the Steam Deck.
The NFT





In commemoration of the 35th (day) anniversary of the Vampire Survivors release on Steam,
we decided to jump on the hottest trends in gaming and release our own NFT.
From game patch 0.2.9, the
Nduja
Fritta
Tanto can randomly drop from candles/braziers to add 10 spicy seconds to your runs. Terrible pun, great item. We're against nft practices if that wasn't clear.
Rendering issues at startup and during Treasures or Level Up
We've made some progress on finding a workaround for these blockers, and while we might not be able to get rid of them altogether until the port to the new engine is done, next week we should be able to start testing some of these workarounds in the public-beta branch.
Community
A huge thank you once again to the outstanding community, today we've hit a new peak of more than 10.000 concurrent players! Thank you also for being patient about bug fixes and missing features, we're working as fast as possible to keep up with the sudden growth
[ 2022-01-22 01:00:02 CET ] [ Original post ]