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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Patch 0.7.3

New Content



Contains 6 new achievements and: - 1 new character - 1 new weapon - 2 new Arcanas Extra (not present on the roadmap): - 1 Minor relic to change character appearance (where applicable) and maximum active weapons per run (fill 100 slots in the COLLECTION page to unlock) - 1 Minor relic to show discovered unions and evolutions during a run (found in Inlaid Library) Tweaks: - Improved stats of Vento Sacro's early levels - Added extra area coverage to Fuwalafuwaloo - Moved Magic Banger relic to Green Acres - Hurry mode also gives a 25% XP bonus - Added support for German and Brazilian-Portuguese Bugfixes: - Tentative fix for standard saves not working on Steam Deck for some users [previewyoutube=sBeUURT-5Mo;full][/previewyoutube]

24 of 24 Characters done!


And so we're done, we have finally finished implementing all playable characters for Vampire Survivors.... who am I kidding, there's no way I'm not adding a few more before version 1.0 Please keep an eye on the devlog in Discord or on the socials for some surprises!

100.000


Positive reviews on Steam! This is incredible, thank you very much to all of you for making this little game such a big success! It's thanks to you that now we can also talk properly about...

poncle


When I wrote the name "poncle" for the first time, some 10 years ago, I went for a lowercase "p" because I had this pretentious thought of "this would serve as a reminder to stay small and humble no matter what". And oh my, with things being so crazy with VS that actually turned out to be a very good reminder to have! We had a team for some time now, but I'm taking the opportunity to talk about it only now that one more developer, David, is finally joining me in working full time on the current version of the game. This doesn't mean we're going to reach version 1.0 of the game faster than expected, but it means we'll be putting in the game even more features and be faster in polishing rough edges. One of the new relics from this patch, the Grim Grimoire, is a good example of what kind of extras to expect! If you've been following this kind of longer update posts, then you probably already know that since January we had freelancers working on porting VS to an industry-standard game engine. Some of those freelancers, Adam, Matt, and Sam (strictly in alphabetical order), are now part of poncle and are working full time on the engine port! Initially we thought about re-making the game using features from the new engine, but the resulting game, even if better optimised, didn't really feel "Vampire Survivors" enough. For starters, the physics were too accurate and realistic, enemies weren't even able to push one another inside walls, or the fonts were just too crisp and easy to read. That was not acceptable. So we're now busy rewriting the entire physics system so that it feels arcade-y rather than realistic and tweaking a lot of aspects of the main gameplay loop so that in the end, ideally we'll have a version of Vampire Survivors that plays just like the current one, but that is free of hardware and controller compatibility issues and that performs well even when there is an unreasonable amount of projectiles and enemies on screen. We're still planning to release the new version this summer, but in reality "it will be ready when it's ready", we won't be rushing for an arbitrary release date and will take all the time it requires to be done right. If you hang out in the VS Discord or follow the VS social media accounts, then you most likely already know the work of Beth (Slothie), our community manager, who's also working on a few surprises beyond the usual teasers and polls! To sum it up, we might be getting close to the of Vampire Survivors, but for poncle that's just the beginning :)


[ 2022-06-23 15:31:19 CET ] [ Original post ]

Vampire Survivors
poncle Developer
poncle Publisher
2021-12-17 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive (233140 reviews)
Public Linux Depots:
  • Vampire Survivors Linux [298.35 M]
  • Vampire Survivors Content [204.39 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Vampire Survivors is currently a time survival game with minimalistic gameplay and roguelite elements.
There's no place where to hide, all you can do is try to survive a cursed night and get as much gold as possible for the next survivor, before Death inevitably puts an end to your struggles.


Content in the early access version

  • 11 characters
  • 27 weapons and 15 power-ups
  • 11 pickups
  • 43 achievements
  • 2 stages + a challenge stage
  • Supports mouse, keyboard, controller, and touch screen.

Starting Tips

  • Take your time to grab gems and items, they won't disappear.
  • Get two or three offensive weapons at first, but focus on leveling them up one at a time.
  • Armor and Luck are good starting power-ups to spend money on.
  • Refund power-ups often, it's free, and try new upgrade paths.

GAMEBILLET

[ 6079 ]

24.87$ (17%)
26.69$ (11%)
33.19$ (17%)
8.78$ (12%)
4.44$ (11%)
16.96$ (15%)
12.59$ (16%)
29.71$ (15%)
17.79$ (11%)
53.39$ (11%)
17.79$ (11%)
13.39$ (33%)
20.99$ (16%)
33.99$ (15%)
1.67$ (16%)
25.19$ (16%)
33.59$ (16%)
50.39$ (16%)
8.47$ (15%)
16.99$ (15%)
20.74$ (17%)
13.34$ (11%)
12.71$ (15%)
8.39$ (16%)
24.89$ (17%)
17.19$ (14%)
29.39$ (16%)
34.39$ (-15%)
8.47$ (15%)
4.24$ (15%)
GAMERSGATE

[ 1468 ]

7.64$ (36%)
4.39$ (69%)
8.49$ (58%)
3.4$ (91%)
11.89$ (58%)
4.4$ (78%)
2.13$ (79%)
8.5$ (83%)
1.8$ (91%)
6.0$ (60%)
0.75$ (85%)
4.5$ (82%)
1.5$ (85%)
0.9$ (85%)
0.75$ (75%)
1.74$ (91%)
6.6$ (67%)
1.8$ (85%)
0.75$ (85%)
1.5$ (85%)
1.16$ (90%)
0.43$ (91%)
3.33$ (52%)
4.58$ (24%)
9.37$ (63%)
1.13$ (85%)
2.98$ (70%)
2.04$ (66%)
1.8$ (70%)
0.75$ (85%)

FANATICAL BUNDLES

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54 days, 13 hours, 55 minutes


HUMBLE BUNDLES

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13 days, 8 hours, 55 minutes

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