Vampire Survivors is currently a time survival game with minimalistic gameplay and roguelite elements.
There's no place where to hide, all you can do is try to survive a cursed night and get as much gold as possible for the next survivor, before Death inevitably puts an end to your struggles.

There's no place where to hide, all you can do is try to survive a cursed night and get as much gold as possible for the next survivor, before Death inevitably puts an end to your struggles.

Content in the early access version
- 11 characters
- 27 weapons and 15 power-ups
- 11 pickups
- 43 achievements
- 2 stages + a challenge stage
- Supports mouse, keyboard, controller, and touch screen.
Starting Tips
- Take your time to grab gems and items, they won't disappear.
- Get two or three offensive weapons at first, but focus on leveling them up one at a time.
- Armor and Luck are good starting power-ups to spend money on.
- Refund power-ups often, it's free, and try new upgrade paths.
Minor patch 0.11.3
Why is it going up before the release of v1.0? To be frank, it's because otherwise I'd mess up the sales calendar for the rest of the year. I want to keep the option open to eventually enter some of the usual seasonal sales, and increasing the price on v1.0 launch day would mess up the timings, as price changes also comes with a temporary price freeze.
- 1 new achievement: Reach Level 99 with Poe.
- the last Arcana: XXI - Blood Astronomia
- 1 new "weapon" : this is more like a minor gameplay feature
- 1 new SECRET
Price increase on September 21st
As announced forever ago in the Early Access notes, the price of the game will go up slightly to reflect all the content and regular updates that were added during the games Early Access. The price will go up on September 21st, which is a bit before the release of v1.0Why is it going up before the release of v1.0? To be frank, it's because otherwise I'd mess up the sales calendar for the rest of the year. I want to keep the option open to eventually enter some of the usual seasonal sales, and increasing the price on v1.0 launch day would mess up the timings, as price changes also comes with a temporary price freeze.
v1.0 Release Date & Information
Please keep an eye on the Steam news, in two weeks time I'll have accurate dates and everything in place to make an annoucement about v1.0! Can't wait to share more :)
[ 2022-09-15 15:14:28 CET ] [Original Post]
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