We Three Nouns is (/are) pleased to announce our arrival on this platform! Those who followed our playtests or our streams will be familiar with our history, but for those who did not, introductions are in order.
We are a group of now-former students of the graduate program in Game Design & Development at Rochester Institute of Technology. To Carry a Sword: It's About the People Who Need You began as our capstone experience in Fall of 2020, and took four of us in the program and one outside artist. Since then, we took what we created and continued it over the summer thanks to RIT's MAGIC Spell Studios, our publisher, and ultimately we brought in the talents of two more artists and an editor.
Playtesting was a constant in the program, but the public playtest began around August of 2021, and your feedback has been invaluable. Thank you to everyone who showed an interest and dropped us a word. At last, we feel the game is complete enough that it should deliver the experience we had envisioned when first we started more than a year ago. We can't wait for you all to enjoy it.
February 14th, 2022 is the date. Version 1.0.0 is near. We will see you then.
We Three Nouns is:
Richard S. Hetley Producer, designer, writer, programmer
Soahm Korgaokar Art director, programmer
Enan Munzar Composer, programmer
Elliot Privateer Programmer
TingYu Chang Artist
Alex Theodoreu Artist
Joseph Lu UI/UX designer
Paul Gresty Editor
Become the guard of a medieval caravan in a journey where the social connections you make are just as important as the money. In this roleplaying game, help the people who hire you in ways far beyond swinging a sword and scaring bandits for them, including tending to their animals and telling stories to their kids. Strategically plan your route across a procedurally-generated world, taking advantage of the text events you encounter to pursue your own goal, whether that is to become skilled and famous enough to join the escort of Her Majesty the Queen, or to see a religious pilgrimage to its destination. In the end, it's about the people who need you.
Experience text-rich interactive events alongside strategic planning and real-time combat.
Rely on your social skills as much as your battle prowess to see caravans safely to their destination.
Serve the needs of the land's factions, aiding the Noble, Criminal, Religious, and Heathen.
Select routes and explore the procedurally-generated map, seeking the clues to advance each questline.
Relax in a self-paced narrative experience of over 85,000 words.
Mod the narrative and add your own text events.
MINIMAL SETUP
OS: Ubuntu 16.04 and Ubuntu 18.04
Processor: 1.3 GHzMemory: 1 GB RAM
Memory: 1 GB RAM
Graphics: 2 GB VRAM
Storage: 600 MB available spaceAdditional Notes: glibc 2.33+. 64-bit