[previewyoutube=bG9N3xvTQl0;full][/previewyoutube] The much-anticipated Update 2.0 is here, and its a biggie... Actually, scratch thatitsHUMUNGOUS!On top of introducing the brand-newImmortal Empiresgame mode toWARHAMMERIII, it also rolls in a massive changelog of improvements to nearly every area of the gamefrom the campaigns and multiplayer settings to the UI and visuals of the game. With the arrival of theWARHAMMER I and IILegendary Lords and Factions, the bulk of them have also been lovingly re-engineered for their inclusion in Immortal Empires, as have a huge number of Battle maps also being introduced from the previous games. Here's just a small sampling of the big improvements coming with Update 2.0:
- Daemon factions will no longer automatically declare war on non-Daemon factions
- Alongside Attack and Defend requests, you can now ask Allies toOccupysettlements (including colonising ruins)
- Weve rebalancedConfederation, so its harder to confederate minor factions but easier to confederate major ones
- Weve completely overhauled the front-end and faction-select UI for improved usability
- On the Battle side, weve improved the Battle AIs capture-point behaviour, its target priority regarding barricades and enemy units, and the effectiveness of its melee and ranged-unit positioning
- Weve adjusted reload-time reductions for ranged units so theyre easier to understand and dont scale to the point where stacked reload-reduction buffs make ranged units overperform outrageously
- MostWARHAMMER IandII factions have undergone some level of overhauling for Immortal Empiressome to a lesser and some to a greater extentwith years of tweaks and balance ahead for the game mode!
Read the Full Update 2.0.0 Release Notes...
UP NEXT...
This release represents a huge step forward forTotal War: WARHAMMER III, and we will be working alongside the community to determine the areas where it can continue to evolve and grow in the months and years to come. We want to understand your impressions on things like the balance between factions, trends youre spotting across the campaigns you play, or anything that just rubs you the wrong way. Our official channels are open to (healthy) discussion, debate, and (yes, even) criticism, so take the time to play with the changes, organize your thoughts, and then work with others to build consensus around what you'd like to see evolve in the game. To that end, there are a few key places where well be looking for your commentary and reports:
[h4] Feedback: Total War: WARHAMMER III Discussions Forum (Steam)[/h4]
[h4] Feedback: Immortal Empires Public Beta(Official Forum)[/h4]
[h4] Bugs: Total War: WARHAMMER III Game Bug Reports (Steam)[/h4]
[h4] Bugs: Total War: WARHAMMER III Support Forum (Official Forum)[/h4]
While there will be room for Hotfixes in the event of any critical issues, the first planned release is UPDATE 2.1, which is already scheduled to arrive two weeks (September 6). Note that this WILL NOT include any fixes or responses to any immediate reports we receive; rather, it includes several critical changes and fixes based on early access feedback that we want to implement sooner than later. Due to testing and release timelines, they unfortunately could not be included in Update 2.0; nonetheless, you can look for them in their own build soon.
Come early October, you can look forward to UPDATE 2.2: the first planned release to include adjustments based on your feedback and reports. Were less certain what this build will includesince it will be based on your experiences in this first monthbut well be watching closely to see where the most impactful tweaks can be made for the most people. We do know we'll be adding some startpos adjustments for a few Legendary Lords such as Teclis, Skrag, Kairos and Alith Anar based on initial feedback.
HAVE FUN!
We hope you enjoy Immortal Empires, the Champions of Chaos, Blood for the Blood God, and everything Update 2.0 has to offer! Remember to let us know if you encounter any issues and to follow our social channels (below) for the latest about Total War: WARHAMMER III. See you on the battlefield! The Total War Team
For the latest news and announcements, don't forget to visit our official social channels.
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Total War: WARHAMMER III
CREATIVE ASSEMBLY
SEGA
2022-02-16
Strategy Singleplayer Multiplayer Coop
GameBillet
21.34 /
€
Game News Posts 146
🎹🖱️Keyboard + Mouse
Mixed
(76398 reviews)
https://warhammer3.totalwar.com/
https://store.steampowered.com/app/1142710 
Linux - App (1142711) [421.13 M]Linux Data (1142712) [110.7 G]Linux - English (1142713) [2 ]Linux - Brazilian (1142714) [2 ]Linux - Czech (1142715) [2 ]Linux - German (1142716) [2 ]Linux - Spanish (1142717) [2 ]Linux - French (1142718) [2 ]Linux - Italian (1142719) [2 ]Linux - Korean (1143180) [2 ]Linux - Polish (1143181) [2 ]Linux - Russian (1143182) [2 ]Linux - Turkish (1143183) [2 ]Linux - Simplified Chinese (1143184) [2 ]Linux - Traditional Chinese (1143185) [2 ]Linux - Dandelion DLC (1374300) [78.39 M]
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The last roar of a dying god ruptures the boundary between worlds, opening a portal to the Realm of Chaos. From this maelstrom, the four Ruinous Powers – Khorne, Nurgle, Tzeentch and Slaanesh – emerge, spreading darkness and despair.
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Play as 10 Legendary Lords! Will you side with the Chaos Gods and take one of their Daemonic Champions, play as an ancient transforming Dragon from Grand Cathay, defend the frozen nation of Kislev with the Ice Queen or play the ultimate villain as the Daemon Prince?
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- Processor: 6th Generation Intel Core i5 Processor or AMD equivalentMemory: 8 GB RAMStorage: 200 MB available space
- Memory: 8 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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