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[previewyoutube=qh-t7H7NkMk;full][/previewyoutube] The excitement never ends, WARHAMMER fans, and nor do the efforts of the Total War development team! Alongside some critical fixes, Update 2.1 introduces several additions that werent quite fully formed enough for inclusion in the mammoth 2.0 release. Plus, theres also lots of great improvements based on the feedback received thus far! Heres a quick look at some of the major changes:
Read the Full Update 2.1.0 Release Notes...
[h4] Feedback: Total War: WARHAMMER III Discussions Forum (Steam)[/h4]
[h4] Feedback: Immortal Empires Public Beta(Official Forum)[/h4]
[h4] Bugs: Total War: WARHAMMER III Game Bug Reports (Steam)[/h4]
[h4] Bugs: Total War: WARHAMMER III Support Forum (Official Forum)[/h4]
As a taster, we can confirm that 2.2 will tweak the starting positions for Teclis, Skrag, Kairos, and Alith Anar, as well as address activation problems with Spirit of the Jungle AI factions, and lots more besides.
As always, we look forward to facing you in battle!
The Total War Team
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