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Name

 Unhack 

 

Developer

 InvertMouse 

 

Publisher

 InvertMouse 

 

Tags

 

Singleplayer 

Release

 2015-01-09 

 

Steam

 1,99€ 1,39£ 1,99$ / 50 % 

 

News

 27 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/340800 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 192  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 192 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Unhack Linux 32x Depot [235.44 M] 


 Unhack Linux 64x Depot [242.65 M] 


 Unhack:Destruction Linux 32x Depot [188.18 M] 


 Unhack:Destruction Linux 64x Depot [195.39 M] 


DLC

 Unhack:Destruction 


 Unhack - Digital Artbook 




LINUX STREAMERS (0)




Unhack 2 feature list

Hi there ːneonyaː! Now that Unhack 2 has been released, I would like to share with you some of the features available:

* * *



A more mature story:

Unhack 1 was created in 2012, so as a student of the craft, I like to think my skills have improved since then. I am, of course, also a bit older now. While Unhack 2’s characters are still an energetic bunch, I believe the cast goes through more of a mature journey this time around.



Exploring the human VS AI dilemma:

AI will play a bigger role as the years go on, so this is a good time to explore some of the questions involved. What does it mean to be human, anyway? Is it possible for AI to understand how it feels to be us? I fell in love with the topic during my research for this sequel, to an extent where I would like to explore these issues again in the future. To avoid being preachy, Unhack 2 is still very much entertainment first.



Puzzle gameplay:

While story takes the lead this time, puzzle gameplay does make a return in Unhack 2. In the original game, players had to constantly pause between slots to read the dialogue, which in retrospect was not the best mix of narrative and gameplay. This is why the elements are separated in Unhack 2. I want to explore other methods in future games, so I hope we can go through this journey together.

Though the puzzles are smaller in scale this time, they are in some ways more complex. Let’s see if unhackers are ready for the challenge. Please note the puzzles can be skipped for those who wish to focus on the narrative.



More art featuring Rosuuri:

My budget and experience were limited back in Unhack 1, so I was unable to feature the number of artworks I really wanted. In this sequel, I am able to showcase more illustrations (most of which contain spoilers, which is why they are not shown on this page). Our artist this time is Rosuuri. Her works are well-known in the community, and since she is one of the best around, there is a good reason for that.



3D-rendered backgrounds:

Due to budget constraints in Unhack 1, I was unable to include proper background illustrations. Helen “Tayola” Schwieger is our 3D background artist in Unhack 2, and she has put together a collection of renders for us to enjoy throughout the game. These 3D backdrops fit our digital theme nicely.



Brainfed returns as the composer:

(Unhack 1 album art by Hybridmink)

Brainfed (Matt Hamm) provided a fitting soundtrack for us in Unhack 1. He has graciously given his time again for Unhack 2, and thanks to him, this sequel contains another soundtrack that belongs in the Unhack universe. Several tracks may even include nostalgic references to the original title.

* * *

Unhack 2 can be purchased here:

http://store.steampowered.com/app/444170/Unhack_2
And, of course, the original:

http://store.steampowered.com/app/340800/Unhack
Thank you everyone ːwhappyː!


[ 2017-05-12 00:17:00 CET ] [ Original post ]

Unhack 2 feature list

Hi there :neonya:! Now that Unhack 2 has been released, I would like to share with you some of the features available:

* * *



A more mature story:

Unhack 1 was created in 2012, so as a student of the craft, I like to think my skills have improved since then. I am, of course, also a bit older now. While Unhack 2s characters are still an energetic bunch, I believe the cast goes through more of a mature journey this time around.



Exploring the human VS AI dilemma:

AI will play a bigger role as the years go on, so this is a good time to explore some of the questions involved. What does it mean to be human, anyway? Is it possible for AI to understand how it feels to be us? I fell in love with the topic during my research for this sequel, to an extent where I would like to explore these issues again in the future. To avoid being preachy, Unhack 2 is still very much entertainment first.



Puzzle gameplay:

While story takes the lead this time, puzzle gameplay does make a return in Unhack 2. In the original game, players had to constantly pause between slots to read the dialogue, which in retrospect was not the best mix of narrative and gameplay. This is why the elements are separated in Unhack 2. I want to explore other methods in future games, so I hope we can go through this journey together.

Though the puzzles are smaller in scale this time, they are in some ways more complex. Lets see if unhackers are ready for the challenge. Please note the puzzles can be skipped for those who wish to focus on the narrative.



More art featuring Rosuuri:

My budget and experience were limited back in Unhack 1, so I was unable to feature the number of artworks I really wanted. In this sequel, I am able to showcase more illustrations (most of which contain spoilers, which is why they are not shown on this page). Our artist this time is Rosuuri. Her works are well-known in the community, and since she is one of the best around, there is a good reason for that.



3D-rendered backgrounds:

Due to budget constraints in Unhack 1, I was unable to include proper background illustrations. Helen Tayola Schwieger is our 3D background artist in Unhack 2, and she has put together a collection of renders for us to enjoy throughout the game. These 3D backdrops fit our digital theme nicely.



Brainfed returns as the composer:

(Unhack 1 album art by Hybridmink)

Brainfed (Matt Hamm) provided a fitting soundtrack for us in Unhack 1. He has graciously given his time again for Unhack 2, and thanks to him, this sequel contains another soundtrack that belongs in the Unhack universe. Several tracks may even include nostalgic references to the original title.

* * *

Unhack 2 can be purchased here:

http://store.steampowered.com/app/444170/Unhack_2
And, of course, the original:

http://store.steampowered.com/app/340800/Unhack
Thank you everyone :whappy:!


[ 2017-05-12 00:17:00 CET ] [ Original post ]