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Hi there neonya! First, to set expectations, this is not a Unhack 3 announcement. With that cleared, let us proceed.
First, some real talk. By the time Unhack 2 came out, it was no longer that easy to earn sales on Steam compared to 4-5 years ago. Because of this, it is tough at this point to justify a third instalment.
That is, unless I take things to yet another level.
The Unhack series began as more of a game than a visual novel. However, by the time I developed the sequel, I was already on a VN path, hence the change in tone. That, plus I could not convey the story without using far more words than the original.
Format aside, if we compare the story quality of Unhack 1 and 2, I think the second game wins hands down. And you know, as of late, I have decided there are still more stories to tell in this series, and I wish to rectify that someday.
Though I have no projected dates, here is my plan. I would like to remake Unhack 1 and 2, then complete the series with a third and final tale. The story ought to be far less tropey than the original release, and we must return to being gameplay focused, for reasons similar to what I had stated in my recent Without Within article:
https://steamcommunity.com/gid/103582791437207616/announcements/detail/1720835165981624964
I am currently working on a horror game named Clea:
http://clea.invertmouse.com
How is that related to Unhack? See, Clea is built using a framework I have been fine tuning by the day. Save system, sprite animations, config managementframeworks that will also be used for future projects. When it is time for Unhack to be rebooted, those foundations will be in place.
Clea's prototype is fresh off the oven, and for a limited time, players who provide feedback can have their names listed under special thanks. You can find out more here:
https://steamcommunity.com/games/981020/announcements/detail/1708449632692798961
I would love to have everyone here as we take on these first steps together. If you are keen, I look forward to hearing from you.
Thank you, or as Weedy would say, thank you, dear unhacker whappy!
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