This message is not about Hypercharge, or what it has achieved throughout this year. Its aimed at you, our community, your friends and family.
https://twitter.com/HYPERCHARGEGAME/status/1344701830056599552
As we close in on 2020, I hope more game developers talk about this, rather than the success of their game. 2020 has been a hard year, especially for those not fortunate enough to work from home, or at all.
MentalHealth is very real and you are not alone.
The past year has been a devastating rollercoaster, full of heartache and pain. Many people have lost their loved ones, jobs and their sense of purpose. Depression, Suicide & Anxiety is at an all-time high, and we have faced a challenge that has tested our willpower in ways we have never experienced before.
Personally, for me, it has hugely affected my mental health, my energy, my mood and my motivation. There have been many highs and lows, but what I learned most is that you must talk about how you feel. Its okay not to be okay. There is no shame in crying or being open about your feelings. The worst thing to do is bottle it all up inside.
Playing games can often act as a coping mechanism to let us temporarily forget about our mental health problems, and just escape into another reality. Although this can be a good thing, please remember its not a long-term solution or strategy.
As for tips that helped me, remember the following:
[olist]
A thought about yourself is an opinion, not a fact.
Create a routine that you can follow throughout the day.
You are good enough, and you deserve to be happy.
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My heart goes out to anyone who has suffered throughout this year.
Im sure I can speak on behalf of everyone at Digital Cybercherries, we wish you the very best as we prepare for 2021. If you are alone for this New Years Eve, please add me on Steam Friends. Lets talk and play some games together!
https://steamcommunity.com/id/JoeH04/
Joe Henson
Head of PR, Hypercharge: Unboxed
[ 2020-12-31 18:31:58 CET ] [ Original post ]