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[quote]Wait! Before you close this announcement, we have an important message. Many of you know that were a small team of indie developers; in fact, there are just six of us working on this game. Were pouring our hearts into what we call our childhood dream game. If youve enjoyed playing Hypercharge and havent already, would you mind leaving a review of your experience? Reviews are incredibly important and helpful for small developers like us. So, if youve enjoyed the game and havent shared your feedback yet, please consider letting other potential players know your thoughts - it would mean the world to us!
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
Calling All Small Soldiers!
This is Sgt. Max Ammo broadcasting an urgent call to arms: Major Evil is dangerously close to wiping out all remaining Hypercores. Its not just our existence at stake - it's the human memories of their beloved action figures and toys that are in jeopardy. These memories fuel our very essence, and without them, not only do the memories vanish, but so do we.
Were rallying every brave soldier to defend the last strongholds - whether its a dusty attic or a shadowy corner of the garden. The enemy's forces are formidable, stocked with Ninja Joes, Slobkins, and even a Cyber T. Rex. Major Evils drive to erase human memories and seize the power of the Hypercores is relentless.
The situation is dire, but there's a beacon of hope on the horizon! After two years of tireless efforts, were proud to announce that Hypercharge: Unboxed now supports cross-platform play between Xbox and Steam! As of May 31, 2024, whether youre on Xbox or PC, you can join forces to protect the Hypercores. To confirm, Hypercharge launches on Xbox Series X|S and Xbox One on May 31, 2024!
Mark your calendars. This is our chance to unite and prove our strength against Major Evil. With your help, we can preserve the precious memories of every human's childhood. Ready your controllers and keyboards - its time to defend our existence and keep those memories alive. Together, we will win!
[previewyoutube=VXEOkQfvPZ0;full][/previewyoutube]
Thank you, Sgt. Max Ammo!
Hi everyone, Joe here. Implementing crossplay has been a monumental task, and we are incredibly proud of how far Hypercharge has come. We couldn't have done it without you, our fans. Thank you from the bottom of our hearts for sticking with us through this journey - it means the world to us.
Now is the time to prepare! Tell your friends about Hypercharge, as it's 20% OFF in the Steam Daily Deal. Remember, starting May 31, 2024, you can play with your friends on Xbox, with cross-platform support enabled!
https://store.steampowered.com/app/523660/HYPERCHARGE_Unboxed/
Warm regards - Joe
- Digital Cybercherries
Socials
Twitter | Discord | TikTok
Calling all Small Soldiers,
We just got word from our Commander-in-Chief, Sgt. Max Ammo, that an important package has arrived. It's been thoroughly checked and secured, with no sabotage from Major Evil.
What's in the box? It's not just about what's inside the box, but also what's written on the outside. Take a closer look.
Did that say "Crossplay"? It seems Major Evil never gives up, and we're going to need all the help we can get. Could this package mean that we are getting help from Xbox players with cross-platform support? Have we been tirelessly working to enable cross-platform play? It's hard to say. But for now, stay vigilant; something big is on the horizon!
[quote]Wait! Before you close this announcement, we have an important message. Many of you know that were a small team of indie developers; in fact, there are just six of us working on this game. Were pouring our hearts into what we call our childhood dream game. If youve enjoyed playing Hypercharge and havent already, would you mind leaving a review of your experience? Reviews are incredibly important and helpful for small developers like us. So, if youve enjoyed the game and havent shared your feedback yet, please consider letting other potential players know your thoughtsit would mean the world to us!
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
All the best, - Joe
- Digital Cybercherries
Socials
Twitter | Discord | TikTok
Hey everyone!
I hope your week has been fantastic. If it's been a bit of a slog, I've got some great news that's sure to brighten your weekend: Major Update 13 has just rolled out!
This isn't just any update. We're bringing a truckload of fresh content, big changes, and much-needed improvements and fixes. And by new content, I mean really new think exciting game modes like "Capture the Battery," cool weapons including a rocket-launcher and a teleporter, and a massive overhaul in localization across dozens of languages. Trust me, it's a lot! This update is a big deal for us, and we think you're going to love what you see. So, dive into the game and check out all the new stuff for yourself.
Without further ado, here are the detailed patch notes:
If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out.
[quote]Teddy isn't just cute; he's a formidable ally, aiding you and Sgt. Max Ammo in halting Major Evil's plans![/quote]
[quote]The Green and Tan Army Men are called for backup you'll need all the help you can get![/quote]
[quote]The Gunship has joined the battle! Armed with a mighty cannon and special operatives, beware![/quote]
[quote]Introducing 'Capture the Battery' mode with a twist: throw batteries to score points or pass them to friends![/quote]
[quote]Remember King of the Hill mode? It's back! Stay alert for the active zone to score points![/quote]
[quote]We've added a Rocket Launcher due to popular demand! Bonus: It's a homing rocket-launcher![/quote]
[quote]Need more power? Meet the Double-Barreled Machine Gun it packs a serious punch![/quote]
[quote]Another top request: the teleporter! Used strategically, it offers a big advantage.[/quote]
[quote]If you have Breaker and Mightus DLC, get two new heads for them at no extra cost.[/quote]
[quote]PATCH NOTES
Dear Small Soldiers,
We've been working tirelessly on Major Update 13 and are excited to share a sneak peek with you. But before that, let's revisit the numerous updates, changes, and improvements Hypercharge has seen. It's been a rollercoaster of a journey, and we couldn't have done it without you!
Greetings, Small Soldiers!
I hope you're all making the most of the Steam Summer Sale! If Hypercharge still needs to be part of your collection, now is the time to act - it's currently available at 15% OFF! Spread the word to your fellow gamers - it's a deal too good to keep to yourself!
We've just rolled out a hotfix that addresses a handful of issues that some of you reported. We understand these glitches may have caused some frustration, and we apologize for any inconvenience experienced.
Thank you for your patience and continued support. Stay tuned for our upcoming major update. Here's a hint: brace yourselves for new weapons, perhaps a new plastic army man skin, and much more!
Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out.
[quote]
PATCH NOTES
[quote]Your Experience
If you are enjoying the game and haven't yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support.
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
Attention Small Soldiers,
You now be able to join servers without being disconnected. Thank you for your patience and understanding while we worked hard to fix these bugs. We're still on the lookout for any more issues you may experience.
Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out.
[quote]
PATCH NOTES
[quote]Your Experience
If you are enjoying the game and haven't yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support.[/quote]
Please note: The story campaign is not a standalone mode. It is part of the waves-based mode.
If you're having trouble finding players online, our servers are currently restarting and will be online as soon as possible!
This major update is an emotional one for us. The idea of Hypercharge started over eight years agofive indie devs with a vision to build their dream action figure game. Who would have thought a game that began as a PvP-only shooter now has a full-fledged wave-based story campaign? We've poured our hearts and souls into this game, working with you to make Hypercharge into something extraordinary, adding 12 major content updates since launch for free.
Thank you for believing in us and helping us make our dream action figure game a reality.
If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out.
So, what's new?
[quote]Your Experience
If you are enjoying the game and haven't yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support.
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
Attention Small Soldiers,
We've received confirmation from HQ. I'm pleased to announce that many bugs have been fixed because of your support! Soldiers, thank you for your service.
Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out.
[quote]
PATCH NOTES
[quote]Your Experience
If you are enjoying the game and haven't yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support.
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
Attention, Small Soldiers!
We're incredibly proud to announce that Major Update #11 is now... LIVE! You finally get to defend the new Adventure Dunes (Playground) map. There are also a ton of changes, improvements, fixes, and new unlocks. A notable change I'd like to mention is that we've added some new music tracks to certain levels. You'll know they're new when you hear 'em!
Thank you so much for your continued support. You have no idea how much it means to us. Without you, Hypercharge wouldn't be the game it is today. Without further ado, check out the patch notes and epic-looking gifs below!
Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out.
[quote]Meet the latest new enemy boss, the L.E.D Blimp! It's big and quick. Don't let it drop too many enemies![/quote]
[quote]Every action figure needs a cool-looking coat of paint. We present to you Liquid Teal![/quote]
[quote]The Shock Soldiers use their jetpacks to inflict fast damage! Perhaps you could... Steal one?[/quote]
[quote]With the story campaign encroaching, you can now play as Evil Damage himself. Witness his power![/quote]
[quote]
PATCH NOTES
[quote]If you are enjoying the game and haven't yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support.
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
Attention Small Soldiers,
2022 has been quite the adventure for Hypercharge. We have taken so much of your feedback on board and are so thankful for the amazing community we have built together. Without you, none of this would have been possible. From everyone at DCC, thank you!
We have launched over 10 major content updates based on player feedback in the past two years for free. And there are still so much more updates on the way! Sgt. Max Ammo needs your support. Would you nominate Hypercharge for the LABOR OF LOVE AWARD?
Also, sneak preview:
Have a wonderful start to your week. - Joe
- Digital Cybercherries
Socials
Twitter | Discord | TikTok
[previewyoutube=jUvSKY2P3ac;full][/previewyoutube] Action Figures, we've got some news, This has happened quickly, and we're a little overwhelmed right now, but we want to be fully transparent with you. I know you'll have many questions, so I've included a brief FAQ below. Should you have more questions, please let us know! https://store.steampowered.com/app/2193600/Paranormal_Tales/ [quote]
[quote]Please note: The official Hypercharge Infection servers are currently offline - they will be back up and running soon. In the meantime, you can play with your friends by creating your own lobby.[/quote]
Small Soldiers,
We're incredibly proud to announce the launch of our #10th major update! Woohoo! None of this would have been possible without your support. From the bottom of our hearts, thank you! If you're a fan of Halo infection or remember TimeSplitters 2 Virus mode, then you're in for a big treat.
Happy Halloween! There are no tricks here... Only treats! Things are getting spooky in the world of Hypercharge... There are pumpkins, cobwebs, and some shiny lights scattered throughout each level. But there's something else... You can run, and you can hide, but how long can you survive? Welcome to the new Infection Mode!
So, what's exactly new? Well, first, I'd like to point out that we're still working on improvements and fixes for this mode. We'd love to hear your feedback to help us further improve it. Infection mode (think of it as Plague 2.0) introduces a cool new feature - "Boss Infected". The boss infected has the ability to fire green blasts that can render areas of the map inaccessible -this means survivors can no longer camp in frustrating/impossible places to reach. We've also invested a lot of time into the player bots, which is good news for offline players who will have a much better experience playing alone. Infection mode is a blast to play, and we highly recommend playing with friends.
What are you waiting? It's time to survive!
[quote]Become Major Evil himself and Infect other action figures to become your minions. Tip: Use the fire blast![/quote]
[quote]Captain Grim Beard has joined the fight and is ready to use his (un)deadly experience on the toyfield![/quote]
[quote]Do you think Ghost Rider can compete with the one and only Green Knight? I don't think so![/quote]
[quote]Flashlights are now more critical than ever. Work together as a team, and most of all, stay near light![/quote]
[quote]We didn't just add pumpkins and flashy lights... Every map on Infection mode is now night themed![/quote]
[quote]
PATCH NOTES
Action Heroes,
We're pleased to announce the arrival of Major Update 9, which sees massive improvements to PvP and many fixes to waves-mode. While PvP is not the primary game mode in Hypercharge, we intend to enhance the core experience of all player vs player modes - and we believe this update is the first step towards doing just that. Major Update 9 may not seem as hefty as previous updates, but there are many significant gameplay changes. As always, we are doing our best to listen to player feedback and improve the game.
If you'd like to share ideas and suggestions, please let us know on our Steam forums or Discord server.
https://store.steampowered.com/app/523660/HYPERCHARGE_Unboxed/
Tell your friends because Hypercharge is now -20% OFF in Steam's Midweek Madness!
[quote]The sky is your limit... Well, the top shelf is! Find a Jetpack and rain down plastic bb-pellets from above![/quote]
[quote]By default in PvP, weapons will now spawn as unique complete sets. Tip: The Golden Minigun is deadly![/quote]
[quote]A new enemy type that's out of this world, the Alien Queen. Don't get too close to the mothership.[/quote]
[quote]
PATCH NOTES
[quote]Your Experience
If you are enjoying the game and haven't yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support.
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
[previewyoutube=zG6PyzkbK3o;full][/previewyoutube]
Small Soldiers,
Were incredibly proud to show off our upcoming story campaign, which will be implemented into the adventure wave-based mode. This means players will finally understand the lore of Hypercharge, why they must defend the Hypercore, and why Major Evil must be stopped.
What can players expect?
At the start of each wave, players will be presented with a '90s-inspired visual comic, and an epic narrator will describe the story as you progress through each level. But that's not all... If you manage to reach the last level, it's on you to stop Major Evil once and for all. We believe the story campaign will tie the entire game together and give it more depth and an emotional connection to the player. You will finally feel you are working towards something.
Optional Objectives
When in build/exploration mode, players can complete optional objectives that focus on platforming and searching for secrets. Again, very '90s inspired! More info about that soon.
When will the Story Campaign update launch?
No ETA just yet, but we are already far ahead with the campaign - however, we want to make sure it's fully polished and properly working. As you know, we like to take our time and not rush out content.
Please note:
The story campaign will not be a standalone mode. We intend to add it to the waves-based mode.
Lastly, we're extremely honoured to become finalists in the TIGA Games Industry Awards 2022 for Best Casual Game! We're up there with some big names, and the final results will come on 10 November 2022
Thanks for your continued support! - Joe
- Digital Cybercherries
Socials
Twitter | Discord | TikTok
[quote]We apologise for the network issues and multiple updates. We've experienced some issues with our multi-build system that was not keeping platforms properly in sync. We should have solved the checksum mismatch issues and performance regression issues now.
Please make sure your game version (in the bottom right of the Main Menu) is set to 0.2.4261.560 or above.
We have a new Crash detection system that has also allowed us to fix MANY crash bugs and glitches and found many more new ones due to the influx of new players. Thank you everyone who submitted a bug and reported what they could. This hotfix now contains a few more deep-engine crash issues.[/quote]
Dear Small Soldiers,
Wow Who would have thought that action figures would be the new trend?! We had no idea that our indie game would suddenly explode into such popularity, literally overnight. And not to make excuses, but we're a small team of five indie devs - so you can imagine how many things we currently must juggle, haha! (that's us below, hello!) If you are experiencing any issues, please let us know on our Steam Forums and we'll do our best to help.
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core 2 Quad Q9550
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GT 640
DirectX: Version 11
Storage: 13 GB available space
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel i7-4770
Memory: 16 GB RAM
Graphics: NVIDIA GeForce GTX 1050
DirectX: Version 11
Storage: 15 GB available space
- System Requirements | SteamOS + Linux
MINIMUM:
Requires a 64-bit processor and operating system
Processor: Intel Core 2 Quad Q9550
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GT 640
Storage: 13 GB available space
RECOMMENDED:
Requires a 64-bit processor and operating system
Processor: Intel i7-4770
Memory: 16 GB RAM
Graphics: NVIDIA GeForce GTX 1050
Storage: 15 GB available space
- How big is your team?
Were just five dudes who love Action Figures.
- What inspired you to make Hypercharge: Unboxed?
We're big fans of Small Soldiers the movie and games such as Sarge's Heroes, Toy Commander, and of course, Counter-Strike 1.6 de_rats! There's just something special about action figures, and something more special when playing as one.
- Is the game still receiving updates?
Oh yes. Since 2020 weve launched over 8 major content updates based on player feedback, for free! Were actively developing the game with our community.
- Is the game out on Nintendo Switch?
Yes
- Is the game out on Xbox?
Not yet, but soon!
- Is the game out on PlayStation?
It will be!
See you on the toyfield, recruits! - Joe
- Digital Cybercherries
Socials
Twitter | Discord | TikTok[quote]Your Experience
If you are enjoying the game and havent yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support
https://store.steampowered.com/recommended/recommendgame/523660.[/quote]
Small soldiers,
Thank you so much for your patience. We've squashed some pretty pesky bugs, thanks to your reports! We're keeping a keen eye out for any more, so please continue to let us know if you experience further problems.
[quote]
PATCH NOTES
Note: The servers are restarting so you may be on an older version of the game. Make sure to update.
Hello Small soldiers,
You might have seen Hypercharge flooding the internet this past week. Everybody is currently talking about it, even calling it a hidden gem. But before we dive into the patch notes, I would like to address what ignited the game to go so viral.
In a bad turn of events that I (Joe) experienced/have been going through turned into something incredibly positive; the good side of the internet came to my aid.
I made a statement on twitter about the abuse and toxicity that I have been receiving online regarding Hypercharge, and how toxic gamers can affect the mental health of developers. You can read that here.
Overwhelmed by the positivity and support, I followed up with this video. I also went into more detail about how it all has affected my mental and physical health.
[quote]Over the weekend, I had a breakdown. To be honest, I felt it coming for a long time, but didnt talk about it to anyone. The reason for this post is that I hope it will make those who are suffering from mental health working in game dev, speak out.
If you receive constant abuse from toxic gamers about your game(s), please, please talk to your friends, family, partner, just someone about it. Do not hold it in.
For the past few years, I have suffered from panic attacks, sleepless nights, and just a lack of confidence. In fact, my anxiety got so bad that the doctor sent me to the local hospital to have a 48 hour ECG, blood tests, and Im going for a visit to the cardiology centre to check things over soon. Stress is no joke.
My biggest regret is not talking to my team, friends, family, and partner about it. We as game devs receive so much abuse online that its basically the norm. Hell, I thought it was normal to feel like this!
And its not just toxic gamers demanding release dates, it goes way deeper than that. Ive been threatened, made fun of how I look, the sound of my voice. It gets so personal It wears you down.
So, the moral of this post? Game devs, community managers, marketers You are awesome people. Keep working on what you love and try to stay positive. Focus on the positive fans. Do what makes you happy![/quote]
In response to that video, many developers from AAA's to indies reached out, and many true Hypercharge fans did too. I am incredibly grateful for all the kind and thoughtful messages.
After feeling much more positive, I felt encouraged to keep talking about Hypercharge and not let the negativity keep me down. I decided to submit this video on twitter, which unintentionally went hugely viral. It surpassed over 14 million views, and even Cory Barlog saw the video and played Hypercharge. Tons of media outlets published articles about it, talking about how Hypercharge went under the radar, and the mental health side of things. So yeah. I wanted to be honest with you all. Myself and we as a team, feel it's an incredibly important topic to be open and speak about. If you are suffering from mental health issues, you are not lone. You are loved. And please reach out to someone!
Right now onto the patch notes. As Ive stated before, there are some big changes coming to Hypercharge. We are constantly listening to your feedback and doing our best to implement your ideas and suggestions. We are so thankful for your support, truly! The most notable addition being a brand new lobby/play menu system. So much hard work has gone into this new system. We want to make navigating through each menu intuitive and clear. So, give the new system a go, and let us know your thoughts! It still needs some tweaks, but its certainly a step in the right direction.
New version
Old version
New verison
Old version
[quote]
PATCH NOTES
[quote]Your Experience If you are enjoying the game and havent yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support. https://store.steampowered.com/recommended/recommendgame/523660[/quote] Dear Small Soldiers, The last few days have been what we can only describe as special. Weve received an influx of new recruits, became a top seller on the front page of Steam, and not only that, became the 5th trending video on YouTube gaming. Were honestly lost for words. Its so lovely to see so many of you having fun playing our indie game. [previewyoutube=tLYxDhIlC-s;full][/previewyoutube] Hypercharge truly is a labour of love, and over the past few years, we have worked effortlessly, with your help, to improve it. But we cant stop here. Theres much more work to be done, soldier! So, without further ado, heres what you need to know:
[quote]Your Experience
If you are enjoying the game and haven't yet left your feedback via a Steam Review, would you consider letting others know about your experience? Reviews are super important for small developers like us, and we truly appreciate your support.
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
Small Soldiers,
Were very proud to announce the launch of Major Update #7. While it may not appear to be much at first glance, there are a ton of fixes and improvements that have gone into this update. The most notable additions being the new character packaging system and vastly overhauled sounds. To give you an idea about the work involved here, every single action figure type now has its own unique sounds. This includes voices, footsteps, movement, and more. Alongside this, your action figure now comes with its very own toy packaging! We want your action figure to feel special, and we think this is one step closer to that. And of course, were still working on the story campaign and other neat stuff.
Weve also spent the last few months doing some serious digging. What type of digging you ask? Well, were finding out what you, the player, like and dislike the most about Hypercharge. Were looking into every review, suggestion, and pieces of constructive feedback. Our aim is to find out where we can further improve the core experience of Hypercharge. Keep your eyes peeled, big things are happening! To those who continue to support us on our journey, thank you!
If you'd like to help us improve the game, please let us know on our Steam forums or Discord server.
[quote]
PATCH NOTES
Small Soldiers,
We are extremely proud to announce that Hypercharge is now Steam Deck Verified. This means the game is fully functional on Steam Deck, and works great with the built-in controls and display. But the good news doesnt end here. Clears throat Ahem. Linux users. Hypercharge now has Native Linux support!
To celebrate this news, you can grab Hypercharge for -20% OFF! http://store.steampowered.com/app/523660/HYPERCHARGE_Unboxed/
If you have questions about the game, please let us know on our Steam forums or Discord server.
[quote]
Action Heroes,
A huge and sincere thank you to our fans for helping us track down these bugs. Were very grateful for your support. As always, we are constantly listening to player feedback. If you stumble across other pesky bugs, please let us know on our Discord or Steam Forums.
[quote]
Action Figures,
To say we've been busy is an understatement. Honestly, the past few months have been non-stop. We've had our hands in many pots, doing our best to make Hypercharge be the best it can be. Remember, we're not a large team, we're five indie devs, so we sincerely appreciate your support and patience.
Right, lets start first with whats new in this update: Were pleased to announce that major update 6 has arrived, and with it, an assortment of content, changes, fixes, and improvements. Wed also like to talk about a few other things weve been working on in the background, including moving over to a new version of the Unreal Engine, crossplay, and finally, the story campaign.
[quote]
PATCH NOTES
[quote] Mental Health Matters
Last year, we posted a message about mental health, and why it matters. This year is no different. Just know that if you're feeling low this holiday season, you are loved and you are amazing. If you're struggling with mental health, please do not feel embarrassed or ashamed to talk about it. Reach out to a family member, a friend, or heck, even me. I've created a Steam group; Hypercharge Defence Corps. If you are alone on this holiday season, be sure to join up, leave a comment, and we'll try to get a game scheduled. Also, feel free to add me to friends. Us small soldiers must stick together! But honestly, it's okay not to be okay. Just please, please, reach out to someone and take the first step with whatever it is you're going through. You've got this. [/quote]
Small Soldiers,
From all of us at DCC, we wish you a very happy and festive holiday ahead! From the bottom of our hearts, thank you so much for your support over the years. It truly means a lot to us. We wouldnt be where we are now without you, and we mean that.
Next update?
So, we tried our best to launch a major update in time for the holidays, but unfortunately, we didnt feel comfortable pushing it live without giving it the extra polish it deserves. Seriously, we've been working super hard, it's been non-stop. All Ill say is, keep your eyes peeled for next week. ;)
A gift from Sgt. Max Ammo
I received intel from Max Ammo that he wishes to spread some holiday joy by giving away four Steam and Nintendo Switch keys! Its a first come, first served basis. Good luck!
What are you waiting for? It's time to[spoiler]defend the HYPER-CORE[/spoiler]open your presents! - Joe
- Digital Cybercherries
Social Links
Twitter: http://twitter.com/HYPERCHARGEGAME
Discord: https://discord.gg/hyperchargeunboxed
TikTok: https://tiktok.com/@hypercharge_unboxed
[previewyoutube=ll8ARE024go;full][/previewyoutube] Hi everyone, Were very proud to announce that Hypercharge is launching on the Steam Deck. Valve was kind enough to send us over a Dev Kit, and wed like to thank them again for considering us. So, what does this mean for you? Well, it means you can enjoy kicking toy-butt, on the go, wherever you go! Ive put together a little FAQ that should hopefully answer most of your questions: [quote]
Attention Small Soldiers,
Hypercharge is currently -30% OFF for three days only. Spread the word and tell your friends. We need more soldiers to defend the HYPER-CORE!
http://store.steampowered.com/app/523660/HYPERCHARGE_Unboxed/
Since we fully launched Hypercharge back in 2020, we've constantly received requests from players asking for some sort of story to be added into the game. A vast amount of you have fallen in love with the premise of the game, eagerly wanting to know more about Max Ammo and why he wants you to defend the HYPER-CORE. Well, were proud to announce that were developing a campaign that will be incorporated into the current PvE mode, and players will finally understand the lore and world of Hypercharge, as well as the history of Sgt. Max Ammo.
What can we expect?
Following a linear story through a 90s inspired visual comic, players must complete each mission of Sgt. Max Ammo, complete new objectives, fight new bosses and go head to head against your nemesis at the end of the game. That is, if you make it that far!
Action Heroes, We'd like to thank our community for helping us track down these bugs. Seriously, they were pretty nasty! Hopefully, we fixed a lot of crashing many of you were experiencing. Thanks for your patience and please let us know on the Steam Forums or Discord should you experience further crashes. [quote]
Small Soldiers, Major Update #5 is here, bringing a wealth of improvements, fixes and new content, all based on player feedback. Its been an extremely tough year and a half for everyone, but were incredibly proud of how far weve come with Hypercharge. Thank you for your support and for sticking with us. It truly means a lot. I may sound like a broken record, but you, the fans, are an integral part of the development-process. Developing a game is a team effort, and we most definitely make a great team! With all that said, we are a tad behind schedule on certain features/updates, such as, Survival, and although were working as hard as we can, theres only so much we can reasonably achieve, especially given our team size of five indie devs. The key thing is that were all well and healthy. We want to make sure we polish development and avoid rushing out content for the sake of it. As always, we're constantly monitoring your feedback and ideas. If you'd like to help us further improve Hypercharge, feel free to share your thoughts on our Discord server or Steam Forums. Honestly, there are a ton of fixes that weve likely forgotten to include, and probably some improvements. Anyway, have a look whats in store for you below: [quote]
Action Heroes, Were incredibly proud to announce that Hypercharge won Best Multiplayer at Brazils Independent Games (BIG) Festival, the largest independent games festival in Latin America! We could not have won this award without the continued support of our amazing fans. From the bottom of our hearts, thank you! And as always, we're listening to your ideas and suggestions, so please keep them coming! We've noticed a lot of you have been requesting a... Freeze Ray, Have a wonderful weekend ahead. - Joe -Digita Cybercherries
[previewyoutube=eZSklqh9YXs;full][/previewyoutube] Welcome, Small Soldiers! Live Stream (We're handing out keys every hour when live!) https://steamcommunity.com/broadcast/watch/76561197989243780 Wow. What a year it has been! Honestly, its been tough. And not just for us, but for everyone. I truly hope youre all coping well. Its likely there are a lot of new eyeballs on this announcement, so I'd like to start by posting a previous message about Mental Health. Its something thats very important to us. You can read more about that here. Right. So, theres a second wow. IGN Full Exclusive! Can you believe it? We cant. This next bit gets a bit wordy, so bear with me. From a failed Early Access Launch in 2017, to rebuilding the game from scratch with the community which we dubbed Early Access 2.0 in 2018, to then leaving Early Access in 2020 and becoming a Top Seller on Steam. And now look where we are. The front page of Steam with an IGN Full Exclusive. For those of you who do not know, were a team of five indie devs. Anything is possible with hard work and determination. We have huge plans for the future of Hypercharge, including a Survival mode coming later this year. Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out, ASAP. Available now, past and current players of Hypercharge will be able to enjoy the following: Notable changes:
Small Soldiers,
I know, I know... This is quite a beefy Hotfix. Nonetheless, it contains a lot of well welcomed improvements! The major highlight being the new Play Menu Layout. It's now way more intuitive and easier to navigate. We still have further tweaks and visual improvements to apply, but thanks to your feedback, we're heading in the right direction. Oh, and we fixed that pesky Tutorial bug that was preventing players from accessing certain secret areas. Right, that's it for now. As always, thanks for your support and patience.
Please let us know your feedback either on Discord or Steam Forums.
[quote]Please Note: This is not the Survival update. We originally planned to launch it as Major Update #4. However, we shifted it back to give us more time to focus on it. (Date TBA) This also means you get to enjoy some new content whilst you wait. For those who are unfamiliar with our plans for the Survival update, you can find more information here.[/quote]
Attention, Small Soldiers!
We are excited to bring you Major Update 4. With it, comes a wealth of content and improvements. This includes a music track, maps, skins, weapons, and enemies.
As always, we're eternally grateful for your support. Hypercharge keeps on getting better and better. The overall gameplay feels much more balanced, especially with the addition of Bots in our last major update. Our focus is now on Major Update #5, so please keep sharing your ideas and suggestions. You can reach us on our Steam forums or Discord Server.
[quote]Have you followed us on Steam? Its a great way to stay up to date on anything new were working on.
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[quote]The Shed is a small map with lots of jumping, tons of verticality and many shelves to use as cover.[/quote]
[quote]Drones are quick and deadly. Be careful not to get cornered and watch out for when their cage breaks.[/quote]
[quote]Max, we have a problem. Space Men have entered the atmosphere! Keep your eyes up, soldier.[/quote]
[quote]Sometimes, a rifle doesnt cut it. Atomize your foe with the Plasma Cannon! (Gameplay balance pending)[/quote]
[quote]With great power comes great responsibility. Be warned, the Plasma Beam can bounce back and hit you![/quote]
Toy Soldiers, Major Update #3 was a huge success! Were thrilled to hear how much enjoyment youre having with the bots. Weve also had a very positive reaction to the newly added Third-Person Camera Mode. Thank you for helping us iron out these bugs. Please keep your ideas and suggestions coming in, we are listening.:)
Greetings, Small Soldiers!
Were very proud to announce that Major Update 3 is now live! The bulk of this update focuses on Bots and a Third-Person Camera Mode. There are also a ton of changes, improvements and fixes. Thank you so much for your continued support. It truly means a lot to us.
Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out, ASAP. We can now look forward to Major Update #4: Survival!
[quote]If you think we deserve to win, please vote for HYPERCHARGE and help us secure 1st place in the Indie DB 2020 Indie of the Year Awards
It takes just 3 clicks:
1 - Click the banner below:
2 - Click VOTE FOR THIS GAME - TOP 100.
3 - Scroll down a little and click VOTE HYPERCHARGE: Unboxed.
[/quote]
[quote]Third-person camera mode now implemented! You can change the camera view via Option > Controls.[/quote]
[quote]Weve improved movement/animations. This includes vaulting, reloading, turning, & surface based leaning![/quote]
[quote]Have a little help from a friend! Bots are now available in PvE and will help guide you to victory.[/quote]
[quote]Bots will do their best to scavenge each environment for resources, weapons and attachments.[/quote]
[quote]You can now play against Bots in PvP. Choose your difficulty mode. Casual, Regular, Expert or Nightmare.[/quote]
Small Soldiers, As many of you are aware, we are a team of just five indie developers. Were working very hard to deliver each Major Update and are extremely proud of how well development is coming along. Hypercharge launched over 7 months ago, and since then weve already launched multiple Major Updates and Hot Fixes, all based on player feedback. As of now, we have received over 1,100 reviews with an overall score of 90% Very Positive. With your continued effort in helping us develop the game, were convinced we will continue to succeed. It truly is a team effort. We dont see you as numbers; we see you as actual people with great ideas. Its because of you that Hypercharge is continuously reaching its full potential. From the bottom of our hearts, thank you! Finally, heres some content to enjoy! [quote]
Dear Community,
We're extremely proud to have won this award and would like to thank our wonderful community for helping us develop Hypercharge into something special. We couldn't have won it without you! We were against fierce competition with hundreds of amazing games nominated.
A huge congratulation to each game that won an award and a big clap to those who were nominated.
Read the full press release on Gamastura.
Thank you again. - Joe
Digital Cybercherries.
[quote]Hello there, fellow Toy Soldiers. Sgt. Max Ammo has a friendly request. Would you mind writing some feedback via a Steam review? It takes less than a minute and helps us out so much. Being an indie team of just five, we greatly appreciate all the support.
https://store.steampowered.com/recommended/recommendgame/523660[/quote]
Bots are still a work in progress, but we're super proud of how well they react to the surrounding dangers.
Attention, Small Soldiers!
TL;DR - Major Update #3 will focus on vastly improving the single player experience. This includes adding bots to PvE & PvP, plus lots more.
We know many of you absolutely love single player. Its a convenient mode to jump in and out of as it doesnt require the need to find an online server full of players. You can play to your hearts content. However, we understand the biggest frustration is not being able to beat certain difficulty modes and earn the highest tier rewards. Part of this frustration comes from not knowing what enemy types you'll face on each level. We're still thinking of ideas, but some form of labelling for each level that hints at which enemies are to be expected in that level, may work quite well. In turn, players will have a better idea of the defenses needed before hand. In terms of balance and progression, the gameplay is not where it needs to be right now. Each level should be a challenge, but it should not feel frustrating. We're working hard on changing that.
After careful consideration, weve decided that Major Update #3 will focus on Single-player, with Major Update #4 focusing on our new game mode, Survival. COVID-19 has affected everyone, and it has put us behind schedule. By separating these updates, it enables us to work more efficiently. The last thing we will do is rush out an update just for the sake of it.
Small Soldiers, We apologize for the late announcement. Here's more info about our upcoming game mode; Survival. Gamescom Daily Show's Michael Swaim and IGN's resident toy experty, Max Scoville team up with developer Declan Doyle to check out the upcoming WIP Playground map. [previewyoutube=czjCr4gx8IQ;full][/previewyoutube] Enjoy and have a great weekend. - Joe - Digital Cybercherries.
Greetings, Small Soldier!
TL;DR - Were working on new game modes, adding Bots to PvP/Single player and a lot of other awesome stuff, all of which is based on player feedback.
When Hypercharge launched back in April 2020, it received a very positive response. To date, it has a rating of 90% Very Positive, which is a healthy sign that were heading into the right direction. Our vision for Hypercharge remains the same, we want to offer the most authentic experience when playing as an Action Figure. However, theres still much more work to do. Thanks to the feedback of our wonderful community, we have a vast amount of insight into what we should add, improve and change.
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