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Xenomare
eiloware Developer
eiloware Publisher
2021-08-29 Release
Game News Posts: 10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
1 user reviews (1 reviews)
Public Linux Depots:
  • Xenomare SteamOS [136.1 M]
Xenomare early access released!

Woo-hoo! The very first public release of Xenomare is available on Steam right now!

What's in it?


All features planned for the first version are included:
  • three tutorial levels to make you familiar with the gameplay
  • three different maps for the single player mode "Last Survivor"
  • six different difficulty levels with varying objectives for replayability

What now?


There are still some minor bugs and small things I want to improve, then - based on your feedback - I will evaluate in which direction the game will grow: improved gameplay, local multiplayer or a story mode. Have fun playing Xenomare :-) P.S.: Here is me having a go at the first map, "DSV Ladyhawke"... https://youtu.be/7_895JyTqVk


[ 2021-08-29 23:29:51 CET ] [ Original post ]

Survive
Everyone is dead. Your only chance is the escape shuttle... but you need fuel and oxygen. And find the codes for the self-destruct... just hope IT does not find you first.



What is it about?
The basic idea was a 2D survival horror game, loosely base on the old ZX81 game "Alien". You are alone on a spaceship and have to survive long enough to get the lifeboat up and running and escape from the horror. There are some Rogue-like elements, since your objectives and the items you find in a level are randomized.

The initial release contains a three part tutorial to get you familiar with the game concepts and three different levels for the main game. Replay value is achieved by combining the rogue-like elements with several difficulty levels.

Initial Features
  • 2D stealthy survival horror gameplay
  • 3 tutorial levels
  • 3 different levels for the single player "Last Survivor" mode.
  • Rogue-like randomized objectives and item placements
  • 3 difficulty levels



Early access?
Once the basic gameplay works ("Last Survivor" mode), there are several directions I could take the game:

"Fire Team (single player)": Survive with a team of four characters to add tactical depth to the game and allow more complex game play?

"Fire Team (couch co-op)": This would also make couch co-op possible - why control all heroes when you can survive together with some friends?

"Escape from Hallas Prime": Or maybe focus on single player and add a story campaign with NPCs, in-engine cutscenes and more complex gameplay?

This is where your opinion comes in - if you like the gameplay and would like to see the game grow, which direction should I take?

MINIMAL SETUP
  • OS: Manjaro/Arch
  • Processor: AMD or Intel. 1.5GHz+Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 1 GB RAM
  • Storage: 200 MB available spaceAdditional Notes: Due to not available hardware I could not test it on Steam Deck. but it may work. since Steam Deck uses Arch. too.
RECOMMENDED SETUP
  • OS: Manjaro/ArchMemory: 4 MB RAM
  • Memory: 4 MB RAM

GAMEBILLET

[ 6446 ]

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24.87$ (17%)
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8.27$ (17%)
8.39$ (16%)
12.42$ (17%)
16.57$ (17%)
24.87$ (17%)
17.19$ (14%)
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28.69$ (18%)
8.29$ (17%)
12.42$ (17%)
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[ 948 ]

1.31$ (81%)
1.5$ (70%)
1.58$ (77%)
1.84$ (74%)
6.0$ (60%)
1.8$ (55%)
1.84$ (74%)
5.07$ (61%)
3.38$ (89%)
7.92$ (74%)
3.75$ (81%)
0.87$ (91%)
4.13$ (62%)
1.84$ (74%)
1.05$ (85%)
3.51$ (73%)
1.84$ (74%)
1.84$ (74%)
1.84$ (74%)
1.31$ (81%)
5.63$ (81%)
1.84$ (74%)
1.58$ (77%)
15.0$ (70%)
10.91$ (22%)
1.84$ (91%)
1.58$ (77%)
1.84$ (74%)
10.58$ (47%)
5.85$ (55%)
MacGamestore

[ 1864 ]

17.49$ (13%)
1.19$ (88%)
1.24$ (75%)
1.99$ (89%)
4.99$ (50%)
21.99$ (12%)
1.19$ (88%)
1.98$ (80%)
49.99$ (17%)
1.10$ (93%)
6.37$ (79%)
4.99$ (75%)
1.19$ (60%)
1.19$ (76%)
0.99$ (75%)
1.09$ (95%)
3.99$ (73%)
1.99$ (60%)
2.48$ (75%)
1.39$ (90%)
21.99$ (27%)
53.99$ (10%)
4.49$ (70%)
1.99$ (87%)
1.42$ (93%)
37.89$ (5%)
1.79$ (91%)
2.29$ (85%)
2.99$ (75%)
1.10$ (45%)

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