Take Part In "Scene Makers" - Core Keepers Biggest Open Community Project!
Were very excited about Core Keepers 1.0 launch in Summer 2024, and weve been hard at work on all sorts of new content! Its no secret that weve always done our best to involve the community as much as possible throughout Core Keepers development, from listening to your feedback and suggestions all the way to including community requested features in the game. As we approach full launch, we wanted to give you another way to put your stamp on Core Keeper by creating your very own scenes for 1.0. This is your chance to become a part of Core Keepers history by collaborating with us to shape the future of the game. Anyone is welcome to take part as a scene maker, well be choosing at least 50 of our favourites to appear in the game, and were aiming to include qualifying scene-creator or team names in the Core Keeper credits!
A scene is a unique area within a Core Keeper world that stands out within a particular biome. Some scenes include useful objects or treasures, some tell a story or provide clues to the lore of the game, others are hidden behind puzzles or doors. Check out this example of a scene below!
Were looking for lots of different types of scenes across all of Core Keepers current biomes. We want to keep this project as open as possible so that youre only limited by your imaginationsand a couple of specifications well outline below! IMPORTANT: This is just a short overview of the kind of thing were looking for please make sure to read the full rules and guidelines outlined on the submission form before you start building your scenes. Scene Sizes: Mainly 20x20, 10x10, and 5x5, but we will include some 60x60 and 40x40 scenes. Please note that scenes are measured by the number of tiles they occupy in game. Environmental Story Telling: Creators are encouraged to build scenes that contain environmental story telling. For example, a pond with fishing spots near some tents and a fishing net, as this implies that someone else has been there already. Game Progression in Mind: We ask that creators keep the games natural progression in mind when building scenes, especially scenes that contain reward items or other valuables. For example, wed discourage building a scene in the Dirt Biome that has a high-level item such as the Rune Song in it, as this could majorly impact a players progression in the game. Scenes Not Bases: Were after scenes that look as though theyd fit naturally into the world of Core Keeper, not fully built bases.
Weve said it twice now, but well say it again, please make sure to familiarise yourself with the rules and submission guidelines at the URL above before you start building your scenes. Were looking to include at least 50 community-created scenes in the game and we have some very important guidelines about scene specifications, working as teams, and how names will appear in the Core Keeper credits. Scenes that do not adhere to the rules and guidelines will not qualify for consideration.
Theres no doubt in our minds that this will go down in history as one of Core Keepers biggest open community projects, and were extremely excited to see just how creative our scene makers can be. We hope you have fun making your very own scenes while were working on our very own content, features, and surprises for 1.0! https://fireshinegames.jotform.com/240245052811950
[ 2024-03-11 12:00:10 CET ] [ Original post ]
Whether youve been with us since day one of Early Access or youre a brand-new Explorer on their first adventure in the underground, were inviting you to take part in Scene Makers, Core Keepers biggest open community project
We Want to Include YOUR Scenes in 1.0!
Were very excited about Core Keepers 1.0 launch in Summer 2024, and weve been hard at work on all sorts of new content! Its no secret that weve always done our best to involve the community as much as possible throughout Core Keepers development, from listening to your feedback and suggestions all the way to including community requested features in the game. As we approach full launch, we wanted to give you another way to put your stamp on Core Keeper by creating your very own scenes for 1.0. This is your chance to become a part of Core Keepers history by collaborating with us to shape the future of the game. Anyone is welcome to take part as a scene maker, well be choosing at least 50 of our favourites to appear in the game, and were aiming to include qualifying scene-creator or team names in the Core Keeper credits!
What Is a Scene?
A scene is a unique area within a Core Keeper world that stands out within a particular biome. Some scenes include useful objects or treasures, some tell a story or provide clues to the lore of the game, others are hidden behind puzzles or doors. Check out this example of a scene below!
What Were Looking For
Were looking for lots of different types of scenes across all of Core Keepers current biomes. We want to keep this project as open as possible so that youre only limited by your imaginationsand a couple of specifications well outline below! IMPORTANT: This is just a short overview of the kind of thing were looking for please make sure to read the full rules and guidelines outlined on the submission form before you start building your scenes. Scene Sizes: Mainly 20x20, 10x10, and 5x5, but we will include some 60x60 and 40x40 scenes. Please note that scenes are measured by the number of tiles they occupy in game. Environmental Story Telling: Creators are encouraged to build scenes that contain environmental story telling. For example, a pond with fishing spots near some tents and a fishing net, as this implies that someone else has been there already. Game Progression in Mind: We ask that creators keep the games natural progression in mind when building scenes, especially scenes that contain reward items or other valuables. For example, wed discourage building a scene in the Dirt Biome that has a high-level item such as the Rune Song in it, as this could majorly impact a players progression in the game. Scenes Not Bases: Were after scenes that look as though theyd fit naturally into the world of Core Keeper, not fully built bases.
Read the Rules & Submit Your Scenes Here
To take part in Core Keepers biggest open community project, all you have to do is submit your scene/s (and read the rules) here.
Submissions are open as of right now and close on the 22nd of April 2024.
Weve said it twice now, but well say it again, please make sure to familiarise yourself with the rules and submission guidelines at the URL above before you start building your scenes. Were looking to include at least 50 community-created scenes in the game and we have some very important guidelines about scene specifications, working as teams, and how names will appear in the Core Keeper credits. Scenes that do not adhere to the rules and guidelines will not qualify for consideration.
Were Looking Forward to Seeing Your Scenes!
Theres no doubt in our minds that this will go down in history as one of Core Keepers biggest open community projects, and were extremely excited to see just how creative our scene makers can be. We hope you have fun making your very own scenes while were working on our very own content, features, and surprises for 1.0! https://fireshinegames.jotform.com/240245052811950
Core Keeper
Pugstorm
Fireshine Games
2022-03-08
Indie Casual RPG Singleplayer Multiplayer Coop EA
GameBillet
12.77 /
€
Game News Posts 246
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(31641 reviews)
https://store.steampowered.com/app/1621690 
Core Keeper Linux [287.35 M]
Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task?
Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. Defeat giant monsters, discover hidden secrets, farm crops, cook new recipes and explore a procedurally generated underground world in a mining sandbox adventure for 1-8 players.
Explore a vast underground cave of endless resources. Mine resources, discover hidden crystals, fossils & trinkets and survive a procedurally generated underground world.
Expand your base from humble beginnings to a vast homestead. Build workbenches and generators to craft new equipment and technology, create your base, and power up your Core.
Customise your explorer and craft new items, armour and equipment to venture further into the cave. Craft a pickaxe to mine walls and resources, build bridges to cross underground lakes, and place torches and bonfires to light up the darkness.
Plant seeds and nurture crops to grow food, or combine ingredients in the cooking pot to discover tasty new recipes with unexpected buffs.
Explore living biomes and fight cavernous creatures in a simulated underground ecosystem. Defeat giant beasts to claim their crystals and continue the adventure.
Survive alone or play online with up to 7 other players. Visit their caverns or invite them into yours, working together to mine resources, fight, farm, craft and survive.
Find massive bosses in an infinite, procedurally generated world with endless gameplay and resources.
Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. Defeat giant monsters, discover hidden secrets, farm crops, cook new recipes and explore a procedurally generated underground world in a mining sandbox adventure for 1-8 players.
Explore a vast underground cave of endless resources. Mine resources, discover hidden crystals, fossils & trinkets and survive a procedurally generated underground world.
Expand your base from humble beginnings to a vast homestead. Build workbenches and generators to craft new equipment and technology, create your base, and power up your Core.
Customise your explorer and craft new items, armour and equipment to venture further into the cave. Craft a pickaxe to mine walls and resources, build bridges to cross underground lakes, and place torches and bonfires to light up the darkness.
Plant seeds and nurture crops to grow food, or combine ingredients in the cooking pot to discover tasty new recipes with unexpected buffs.
Explore living biomes and fight cavernous creatures in a simulated underground ecosystem. Defeat giant beasts to claim their crystals and continue the adventure.
Survive alone or play online with up to 7 other players. Visit their caverns or invite them into yours, working together to mine resources, fight, farm, craft and survive.
Find massive bosses in an infinite, procedurally generated world with endless gameplay and resources.
MINIMAL SETUP
- OS: Linux (Ubuntu 20.04)
- Processor: Intel Core i5-8400 2.8 GHz
- Graphics: Nvidia GTX950
- OS: Linux (Ubuntu 20.04)
- Processor: Intel Core i5-8400 2.8 GHz
- Graphics: Nvidia GTX 1650
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[ 3154 ]
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