Name | Core Keeper | ||
Developer | Pugstorm | ||
Publisher | Fireshine Games | ||
Tags | |||
Release | 2022-03-08 | ||
GameBillet | 9.49 / € | ||
Steam | |||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  n/a  | ||
Steam Rating | n/a | ||
Steam store | |||
Public Linux depots | Core Keeper Linux [287.35 M] |
Another month has gone by, which means we're creeping closer and closer to our 1.0 launch. While we've not announced an exact date for this yet, we can tell you that it is coming Summer 2024, which is very exciting and we're having a lot of fun working on brand-new content for 1.0. While we're putting all our energy into development, here's what's happening community side! |
It's the last community wrap-up of April, which means we're well into spring now! We had both our Easter seasonal event and our Cherry Blossom seasonal event this month, making for a busy time in the underground.
Thanks for sharing this awesome creation, RustyDios, and thanks for the inspiration, Ryan Adamic! [h2]Big Larva Fan Art[/h2] We absolutely LOVE this Big Larva art by Discord user, Xiapher. From the way the goo drips off of it all the way to the lighting from underneath! [h2]Time to Call it a Night[/h2] Ahh, this screenshot from Discord user, aNerdyNotioneer, is giving cozy forest vibes for sure. Sometimes, the simple things in life (and a Shrooman Cap) are all you need! Follow us on X: http://www.twitter.com/corekeepergame Join the Conversation on Discord: http://discord.gg/corekeeper |
We're already flying through April and that means we're coming towards the end of our Scene Makers open community project and inching ever closer to our 1.0 release. We've not announced an exact date yet, but you can expect our 1.0 and console launch in Summer 2024, so keep an eye out for info and updates! |
Howdy there, Explorers, we hope you're having a great week so far and that you're looking forward to the weekend. We went straight from our Egg Hunt seasonal event straight into our Cherry Blossom event, welcoming in the warmer weather and longer days of spring! Let's see what the Core Keeper community has been up to. |
Hey Explorers and welcome to a very special community wrap-up! This week, we're celebrating our exciting Scene Makers community project, all the awesome activity we've been running, and the amazing efforts we've seen from you! |
We announced our Scene Makers open community project on Monday the 11th of March and, since then, weve had hundreds of entries! Were already going through your submissions, and were very impressed with what weve seen so far! If youre wondering what Scene Makers is, head on over to this post to find out more including information on rules and guidelines and how to submit. |
It has been a BUSY week for the Core Keeper community! We launched Scene Makers, our brand-new open community project, and it's been an joy to see you all get stuck in. With that in mind, we're gonna jump right into the community wrap-up! |
Bug Fixes:
Performance:
Other:
|
|
Whether youve been with us since day one of Early Access or youre a brand-new Explorer on their first adventure in the underground, were inviting you to take part in Scene Makers, Core Keepers biggest open community project |
Happy birthday to us and happy Language Update day too! It's a very cool week for us and the community, so let's take a look at what we've been up to. |
Good news, Explorers! Weve just dropped our Language Update, which means Core Keeper is now playable in French, Italian, Traditional Chinese, and Brazilian Portuguese. Weve also included some bug fixes and improvements with this one that we hope will enhance your gameplay experience. |
Key Features:
Bug Fixes:
Performance:
Other:
|
Can anybody guess why March is our favourite month? It might have something to do with it being our birthday! That's right, Core Keeper is turning two on March 8th, so get your party hats ready, Explorers. |
Howdy, Explorers! This is the last community wrap-up of February. We can't believe how quickly 2024 is going, but that also means it'll feel like no time at all before we're at 1.0. Shall we see what's been going on in the community this week? |
Happy Valentine's Week, Explorers! This week marks the end of our Lunar New Year event and the start of our two-week-long Valentine's event. We hope you'll enjoy the flower petals and love letters scattered throughout the underground this time of year. Of course, if that's not really your thing, you can toggle between or switch off Seasonal Events in the Gameplay Settings menu. Now, let's see what's been going on this week... |
[h2] Bug Fixes: [/h2]
|
Were not sure if its because our Valentines seasonal event starts tomorrow or because weve been reflecting on our Core Keeper journey as we develop the 1.0 version of the game, but weve been feeling a little sentimental recently. Weve got such an amazing community and Core Keeper wouldnt be where it is today without your input and encouragement. |
Another week has flown by and we're settling into February quite nicely. You might have noticed a couple of patches and hotfixes addressing some of your community feedback recently. We want to say a big thank you to everybody who makes reports using our bug report form and submits their logs, as this gives us the most important information when it comes to addressing fixes for the game! Now, let's see what else we've been up to this week...
There were lots of good guesses, but a big congratulations to anyone who realised that Underminer was the fake. Cave Keeper and Nethervein were all very real considerations for us, along with Hartcore, Downcore, Cavecore, and Veincore! [h2]Base Building with Aminala![/h2] Twitch Streamer, Aminala, shared some very cool screenshots from a recent Core Keeper stream with us. We're glad you've rediscovered your love of base building, Aminala, and we hope to see more streams from you in the future! [h2]New Years Base[/h2] Community member, Him(TW), shared this fantastic Lunar New Year base featuring some of their favourite seasonal items, which we love! Follow us on Twitter: http://www.twitter.com/corekeepergame Join the Conversation on Discord: http://discord.gg/corekeeper |
Changelog:
|
[h2]Bugs:[/h2]
|
This February, we've got two fun seasonal events for you, Explorers! We're kicking the month off with our Lunar New Year update, which is running right up until midnight on February 13th. We then swap over for Valentine's on the 14th, which will run all the way up until the 28th, making for a busy month. In the meantime, let's take a look at what's been going on in the Core Keeper Community! |
|
Our Lunar New Year update is now live! We hope youll have fun celebrating the Year of the Dragon in this seasonal event and minor content update. |
Gameplay:
Graphics
Audio
Performance
Bug Fixes
Other
|
It's the last Friday of January and it feels like this month has really flown by! We've had a great one this week with an exciting new announcement. Don't worry if you didn't spot our Lunar New Year update reveal, we'll recap below. |
You might have noticed a little bit of a buzz from our Chinese-speaking community over the weekend. Thats because Core Keeper appeared in the BiliBili Annual Games Fest on Friday, showing off some of our Lunar Update content alongside a small teaser for 1.0! |
It's time for another community wrap-up! This week we've got some very cool concept art to show you as well as some cool stuff we've been playing around with in our own games. We're also creeping closer and closer to our Lunar Update, and we're sure you'll spot some more info about that very soon! Until then, let's take a look at what's been going on in the community. |
We hope your years are off to a fun start, Explorers. We know we've been busy working away on our next update, the Lunar Update, which is due in February. In the meantime, we've been sharing some fun Core Keeper facts on Steam and our social media channels! |
With lots of new Explorers joining us thanks to the Steam Winter Sale and our 1.0 and console launch coming this year, we thought it might be helpful to share some handy hints for beginners and veterans alike. From simple shortcuts to interesting game mechanics, here are 5 little things that you might not know about Core Keeper!
[h2]2. Quick Cooking & Easy Crafting[/h2] Did you know that the Cooking Pot comes with its very own recipe book? Simply open the Cooking Pot user interface and click on the little green book to view a list of recipes youve cooked previously. The recipe book can be browsed by category or ingredient and you can even click on a dish to automatically cook it so long as you have the ingredients in your inventory or a nearby chest (must be next to the Cooking Pot). Speaking of nearby chests, it might interest you to know that Workbenches can pull from chests too! So long as it is touching the Workbench, you can craft items using anything youve got stored in an adjacent chest a great way to save on valuable inventory space! [h2]3. Enemies Can Hunt You[/h2] Have you ever been exploring the underground only to discover a group of Cavelings has descended upon your base? Thats because your character leaves a type of digital pheromone trail throughout the world as they travel, which enemies can use to track you down. It sounds scary, but some well-placed defences such as traps (or even a dug-out moat!) can help protect your home and loot while youre off on adventures. [h2]4. Play Seasonal Events Any Time of Year (Or Switch Them Off Entirely!)[/h2] From Halloween to Cherry Blossom festivals, there are lots of different seasonal events you can enjoy while playing Core Keeper each recurring throughout the year with its own fun and unique content! Dont worry if you happen to miss a seasonal event, however, as these can be toggled at any time of year. From the main menu, simply go to Settings then Gameplay Settings to toggle seasonal events. You can even turn them off entirely if theyre just not your thing! P.S. You can also toggle things like screen shakes and whether or not your character squashes bugs when walking over them because we know these kinds of features might impact your gameplay experience, which is why weve kept them optional. [h2]5. Browse and Install Mods From the Main Menu[/h2] Core Keeper has an active modding community that has created some amazing mods for the game. From things like auto-fishing all the way to instant Portal charging, you can browse through and install a whole host of mods to augment your worlds! Mod support is a relatively new feature for Core Keeper and its important to remember that mods are community-created, so we advise you to install mods at your own discretion and enjoy the creative possibilities! And there you have it! If youre new to the game, we hope you found this list helpful. If youre a long-time player, was there anything in here you didnt know about? Let us know in the comments and dont forget you can join the conversation over on the official Core Keeper Discord and Twitter pages. |
It's the first community wrap-up of the year and we're very excited to be getting back into the swing of things here at Pugstorm and Fireshine! Our awesome community shared so much fabulous content with us over the holidays, and we can't wait to show it off here. We'll also be recapping on some of the things we shared that you might have missed. |
All of us here at Pugstorm and Fireshine Games would like to wish you a Merry Christmas, Happy Holidays, and a fantastic New Year! |
Happy holidays, Explorers! We hope youre all having a fantastic December, whether you celebrate Christmas or are simply looking forward to the start of another year. Weve had an absolutely fantastic 2023 working on Core Keeper, and were beyond excited for our 1.0 and console launch in Summer 2024. In case you missed it, weve put together a little timeline of our Early Access journey so far, including all our major and minor updates, crossovers, and seasonal events. |
[h2] Bug Fixes: [/h2]
|
[h2] Bug Fixes: [/h2]
|
From major updates such as Paws & Claws and The Shimmering Frontier to the addition of our Mod SDK and, of course, the announcement of our 1.0 and console launch, 2023 has certainly been a BIG year for Core Keeper! And thats not to mention a whole bunch of smaller updates and seasonal content in between. |
Gameplay:
Graphics:
Balancing:
Audio:
Bug Fixes:
Other:
Performance:
|
We think it's safe to say that November has been a BIG month for Core Keeper! We announced our 1.0 and console launch (coming Summer 2024), which has been a big talking point for the community! In case you missed it, you can watch our announcement trailer below. |
Its time for this years Steam Awards, Explorers, which means we must be approaching the end of 2023! Its been an amazing year for Core Keeper with lots of updates, new content, community activity, and more. Youve been behind us every step of the way, showing your support and sharing your feedback so that we can develop the kind of game we know youll love. In fact, we think its pretty safe to say that Core Keeper is a labour of love from us devs |
Mark your calendars, Explorers: Core Keepers full 1.0 launch is coming in Summer 2024! |
Happy Halloween, Explorers! Okay, we know it's not actually Halloween for another 4 days, BUT we're getting into the spirit of things early with our Halloween Seasonal event now live and with some creepy new content. Let's see what's been going on in our community spaces this week! |
Its almost Halloween, a time for scares, sweets, tricks and treats and weve got a treat just for you, Explorers! Weve updated our Halloween Seasonal Event with a little new content to keep things creepy. |
New features:
New Items:
Bug Fixes:
|
Bug Fixes:
Balance changes:
|
Happy Shimmering Frontier launch week, Explorers! What else can we say other than "check out all our awesome Shimmering Frontier content"? |
|
Bug Fixes:
|
|
Introducing the Shimmering Frontier, a glimmering new biome for you to explore! |
Major Updates:
Gameplay:
Other:
Graphics:
Audio:
Balancing:
Performance:
Bug fixes:
|
With the launch of our brand-new Mod SDK and our next major update just over a week away, now is the perfect time to start your underground adventure in the world of Core Keeper! Especially since were currently part of the Fireshine Games publisher sale, meaning that you can pick up the game at a whopping 33% discount. |
|
|
|
Introducing the Shimmering Frontier (previously known as the Crystal Biome), a glistening and glimmering new update coming to Core Keeper on October 4th 2023! Plus, Core Keepers Mod Software Development Kit launches today! |
Other:
Bug Fixes:
|
It's time for another Core Keeper community wrap-up! Let's jump right in with a summary of what we've been up to... |
If youve been hanging around the official Core Keeper Discord, you probably already know that Core Keeper has an active and talented modding community. You can find plenty of mods across the internet, from auto-fishing to tile placement, but there hasnt been any official mod support for Core Keeperuntil now! |
Happy September 1st, Explorers! We've just launched our Spanish Language Update and we're now creeping into Mod SDK territory, which is very exciting. We'll have more details on the exact date for the software development kit soon. Until then, let's see what the community has been up to. |
We want to say a big "Hola" to all our Spanish-speaking Explorers and welcome you to our community with the arrival of Core Keeper's Spanish language update! |
[h2]Localisation[/h2]
|
Exciting news, Explorers! We're delighted to announce that we're one of the finalists in the "Most Entertaining" category at the Gamescom Awards. |
Wondering what's going on in the world of Core Keeper? Then you won't wanna miss our weekly wrap-ups! Let's take a look at what we've been sharing this week, as well as some of the awesome stuff our community has been sharing with us! |
Thats right, Explorers, Core Keeper is going to be at Gamescom 2023! Were delighted to announce that you can come and play Core Keeper over at the Fireshine Games booths in the Indie Area (consumer hall 10.2). |
Welcome to another Weekly Community Wrap-Up, Explorers! We can't believe how quickly the weeks go by, it'll be Christmas before we know it. Speaking of Christmas (though, we suppose we've got Halloween first), we wanted to remind you that all of our in-game seasonal events can be accessed at any time through the Gameplay Settings menu. You can even toggle these on/off if you'd rather not experience them at all throughout the year! |
It's the first community wrap-up of August and also the month that our Spanish Language update is due to launch. Keep an eye out for this, Explorers! We've not got lots to say this week other than check out all the awesome Core Keeper content you can find across the web: |
Hey there Explorers, it's not long now until we head into a brand-new month where you can expect our Spanish Language Update! We're very excited to be bringing you Core Keeper in European Spanish and we can't wait to welcome lots of new people to the Core Keeper community. Speaking of our community, let's dive right into the weekly community wrap-up!
[h2]How Do You like to Travel?[/h2] On foot? By boat? By minecart? By car? There are lots of different ways to traverse the underground, and we want to hear all about your favourites in the comments! [previewyoutube=56mIx3xkoSo;full][/previewyoutube] [h2]Going Green[/h2] Have you got a colour-themed base in Core Keeper? We went with green for this one simply because we like it! [previewyoutube=VXS8BCt_qiM;full][/previewyoutube] [h2]Bambuck on the Loose[/h2] This adorable pixel art put a smile on our faces. Is there anything cuter than a Bambuck in a bed of Glow Tulips? Big thanks to Discord user SnapDragon987 for creating this awesome artwork! [h2]They're Here![/h2] Looks like the people who backed our Makeship campaign have started to receive their Caveling Plushies in the post. That's us one step closer on the way to world domination! Thank you Twitter user Yevli for sharing this picture with us. Colourful Storage It might not be all one colour, but this base (created by Twitter user PancakeLily~) has some pretty colourful storage solutions. Follow us on Twitter: http://www.twitter.com/corekeepergame Join the Conversation on Discord: http://discord.gg/corekeeper |
Did you know that, in Sweden, its customary to take four weeks of vacation time in the summer? The Pugstorm team is enjoying a little bit of vacation time right now to give us a chance to rest and recuperate, but our community manager, Bridie, is on hand to share with the weekly community wrap-up as always! We hope you enjoy this weeks update, and were looking forward to jumping straight back in to continue working on the Crystal Biome and more. |
We recently ran a creative mode competition over on Twitter where we challenged you to build a world, base, or creation around the theme of Enchanted Waters. We had some amazing submissions from community members all over the world, and it wasnt easy to pick a winner! |
Have we really had two major updates since the last time we added to our Creature Compendium? With lots of new mobs dotted around the underground, were long overdue a look at some of Core Keepers monsters. Well be covering the creatures added from The Desert of Beginnings and beyond here, so dont forget to check out parts one, two, and three for earlier mobs. |
It's the first Friday of July, and that means its time for another Weekly Wrap-Up! 2023 is going by very quickly, and we're on the road to August for our Spanish Language update. Let's take a look at what's been going on with the Core Keeper community this week. |
Calling all modders! Were working hard dedicating our efforts to enable official mod support for mod creators through our Mod Software Development Kit, which we are currently aiming to release in September. |
Did June fly by for anybody else or was that just us? It feels like only yesterday we released the Paws & Claws update, but here we are with an updated roadmap, getting ever closer to the Spanish language update and the Crystal Biome. Lets take a look at whats been going on community-wise this week! |
Other:
|
Happy Friday, Explorers! We had a pretty big week this week with some cool announcements regarding the future of Core Keeper. Weve also been loving all the amazing Cattle / Pet fan-art weve been getting from the community over on Twitter and Discord. We hope youre all excited for the weekend and that youll share even more of your amazing fan art and screenshots with us on your preferred social media space! |
Good news, Explorers! Weve just updated our roadmap for the rest of 2023 and beyond. From new language support all the way to info on the Crystal Update, find out what youve got to look forward to below and view the full image version of the roadmap at the bottom of this post. |
Summer is in full swing, Explorers, and we hope youre having fun doing lots of different activities alongside playing Core Keeperthough wed never hold it against you if you were just playing Core Keeper! Heres a little look at what weve been sharing with the community this week. |
|
Other:
Bug Fixes:
|
It's that time again, time for another community wrap-up! We've been busy bees ever since the Paws & Claws launch, and we've been taking lots of time to read your feedback and suggestions over on the Core Keeper Discord server and in the Steam Discussions. We've also shared lots of fun things over Twitter, and we've been keeping an eye out for all the wonderful stuff you've been sharing with us too. |
Hey there Explorers, we just wanted to say a BIG thank you to everybody who has supported our Makeship campaign and helped us to create our Caveling plushie! We're already 100% funded, which is very exciting, but you can still put in an order to get your hands on this cuddly Caveling, which wont be on sale anywhere else after the order cut-off date. |
Its been two weeks since our Paws & Claws update launched, and youve been busy exploring the Meadow sub-biome, hatching eggs, and levelling up your animal companions. Its been a real pleasure to watch the community jump right into this update, and it brings a lot of joy and meaning to the work were putting into Core Keeper. |
What's up, Explorers! It's time for another community wrap-up. Weve had an awesome week hearing all your cool feedback on Paws & Claws, and you can expect a little bit of behind-the-scenes stuff from us in a Steam post next week, so keep an eye out! |
We launched our Paws & Claws update this week, so you can imagine how exciting things have been from a community perspective! |
[h3]Bug Fixes:[/h3]
|
[h3]Balancing:[/h3]
[h3]Bug Fixes:[/h3]
|
Fixed potential loss of recent inventory data on world exit. |
Hatch a host of colourful companions, build your dream base in Creative Mode, jam to new tunes from Stardew Valley and Valheim, and more in Core Keepers Paws & Claws Update! |
NEW FEATURES
[h2]New Items:[/h2]
[h2]New Mechanics[/h2]
GAMEPLAY CHANGES [h2]Balancing Improvements:[/h2]
[h2]Quality-of-Life:[/h2]
[h2]Art and Animation:[/h2]
[h2]Audio:[/h2]
[h2]Graphics: [/h2]
[h2]Other: [/h2]
BUG FIXES
|
Did you know there are just 5 days to go until Core Keepers Paws & Claws Update? Weve been super busy getting everything prepared for this major content update, and weve been sharing lots of little teasers and fun things over on Twitter too! |
Its been a BIG week for Core Keeper! We announced the date for our next major content update Paws & Claws (AKA The Animal Update), and weve been sharing plenty of teasers and previews because were so excited. |
Its the one youve all been waiting for, Explorers Core Keepers Paws & Claws Update will be coming your way on May 10th 2023! |
It's time for another weekly community wrap-up. We've shared some fun stuff on social media this week and observant Explorers might even spot some of the new content you can expect with our Animal Update in our posts. Our wonderful community has also been at it again sharing awesome builds, map art, and fan art! |
Hey there Explorers, we've been reading the comments on our previous weekly wrap-up posts, and we're glad to see that you're enjoying them. We know not everybody follows us on Twitter or is a member of the Discord (though we'd love for you to join us in those spaces if you want to!), and we definitely didn't want you lot over here on Steam to miss out on any fun content or teasers. Speaking of teasers... |
This week was a fun one with the launch of our 2023 Easter seasonal event, and plenty of you went out of your way to let us know how eggcited you were for it (that's the last time we use that pun this year, we promise). It's been a busy one, with plenty of updates and community content, so let's jump right into this week's wrap-up! |
Get ready, Explorers, its time for Core Keepers second-ever Easter seasonal event running from today until the 16th of April! Many of you will remember that The Great Egg Hunt was the first seasonal event that we ever revealed for Core Keeper, and we loved watching you uncover all the exciting seasonal content. Your community feedback inspired us to not only allow players to keep any Easter Eggs they found once the event ended, but it also played a part in our decision to enable players to toggle seasonal events in the Game Settings menu! |
NEW CONTENT
[h2]New Items: [/h2]
GAMEPLAY CHANGES [h2]Graphics: [/h2]
[h2]Balancing: [/h2]
[h2] Bug Fixes: [/h2]
|
Welcome to the first-ever Core Keeper Weekly Community Wrap-Up! |
Were delighted to announce that Core Keeper is taking part in the London Games Festival Steam event, hosted by our publisher, Fireshine Games! |
Has it really been over a year since our last Easter seasonal event? Time really flies when youre exploring the underground! Were very eggcited (well be using this pun every year, get used to it) to announce the date of this years Easter Seasonal event, which will go live on Wednesday April 5th and run all the way until Sunday April 16th. |
Get ready for spring, as Core Keepers Cherry Blossom Event is now live! This mini-event sees the addition of trees inspired by the Shidarezakura Weeping Cherry and Yoshino Cherry to the game, along with pink and white Cherry Flowers, and a brand-new achievement for you to uncover. |
NEW CONTENT
[h2]New Achievements: [/h2]
GAMEPLAY CHANGES [h2]Balancing: [/h2]
[h2] Bug Fixes: [/h2]
[h2]Other: [/h2]
|
As we make our way into spring, flowers are blooming all over the world, but the Yoshino cherry blossoms that bloom this time of year in Japan have always held a special place in our hearts. |
This time last year, Core Keeper launched in Early Access happy birthday to us! It goes without saying (but were gonna say it anyway) that we wouldnt be where we are now without our awesome community, and we wanted to celebrate and show our thanks by adding some birthday-themed goodies to the game. |
NEW FEATURES
GAMEPLAY CHANGES [h2]Graphics:[/h2]
[h2]BUG FIXES[/h2]
[h2]OTHER[/h2]
|
Its been a very exciting month with the launch of our Quality of Love Update. This was the first time we released something that was part seasonal event and part content update, and we were very pleased to see such a positive response from the Core Keeper community. |
BUG FIXES
|
GAMEPLAY CHANGES
[h2] Art and Animation [/h2]
Bug Fixes
|
[h2]Bug Fixes[/h2]
|
[h2]BUG FIXES[/h2]
|
[h2]Bug Fixes:[/h2]
|
It's time to jump right into another exciting update, Explorers! Our Quality of Love update is now live. |
NEW FEATURES
[h2]New Items:[/h2]
[h2]New Mechanics:[/h2]
GAMEPLAY CHANGES [h2]Balancing:[/h2]
[h2]Quality of Life:[/h2]
[h2] Art and Animation:[/h2]
[h2]Audio:[/h2]
[h2]Other:[/h2]
BUG FIXES
|
Love is in the airand in the underground. Were delighted to announce that were bringing you something very special this February in the form of our Quality of Love update! |
Core Keeper is currently in Early Access, and weve got an amazing community across Steam, Twitter, and Discord. We cannot thank you enough for your support as we work on developing the game. However, theres one area of our community that we wanted to show a little extra love to today, and thats our modding community! |
Welcome to 2023! Were very excited to ring in the new year with such an amazing community, and we hope youre all looking forward to what this year will bring for Core Keeper. |
Merry Christmas from the Pugstorm and Fireshine Games teams! We hope youre all having a lovely time, Explorers whether you celebrate Christmas or are just enjoying a little break from school/work/responsibilities while everything relaxes over the holiday season. Were off to eat lots of delicious food, play games, spend time with friends and family, and be merry, and we hope youll be doing the same today. Once again, Merry Christmas, and well see you in the New Year! |
Merry Christmas, Explorers! We hope youve all had an amazing year we know we have. Its getting to the time where we start winding down for some well-earned rest as we approach the end of 2022, and the Pugstorm team is looking forward to lots of festive fun over the Christmas period. |
Bug Fixes: |
Hotfix Patch - 0.5.1.1 |
Hi Explorers, we're always keen to hear your feedback when we're thinking about making changes to the way certain mechanics work in Core Keeper. Recently, we've been considering a small adjustment to the way Ancient Coins work in-game, and we wanted to know your thoughts. |
New Content
[h2]New items[/h2]
GAMEPLAY CHANGES [h2]Quality-of-Life[/h2]
[h2] Art and animation: [/h2]
[h2] Audio: [/h2]
[h2] Balancing: [/h2]
[h2] Other: [/h2]
[h2] Bug Fixes: [/h2]
|
As we get further and further into winter time, the days are getting colder and the nights are getting longer. Honestly, it just looks like an excuse to wrap up warm, grab yourself a mug of hot chocolate, and indulge in a marathon session of Core Keeper. We hope youll be rejoicing with us today as we launch our Christmas Seasonal Event! |
Its beginning to look a lot like Christmas, and you know what that means its nearly time for another Core Keeper seasonal event. The Pugstorm and Fireshine teams are feeling extra jolly right now, so it feels like the perfect time to announce the date for our Christmas plans |
Nominations have just opened for The Steam Awards 2022, and wed love your support! Were exceptionally proud of Core Keepers multiplayer functionality and we hope we can count on your vote for the Better with Friends category this year. |
Wed like to say a big hello to all our Chinese, Korean, and Japanese-speaking Explorers and welcome you to the Core Keeper Discord! At the moment, this is the simplest way to ensure Explorers can get to the appropriate spaces on our server for their language needs. Feel free to accept roles for multiple languages if youd like to see the server in more than one territory. [h2]Will You be Adding More Non-English Spaces to the Server in the Future?[/h2] As this is a relatively new development for the Core Keeper Discord, well be taking some time to see how we get on with the Chinese, Korean, and Japanese areas before we consider adding any additional non-English spaces to the server. Thank you for your patience while we work on expanding the server. Were looking forward to seeing new members join the server in these spaces, and we hope youll have fun meeting your fellow Explorers and becoming part of our community. If you have any suggestions for channels/spaces youd like to see in the language/s you opted in for, please let the relevant community manager know! |
Gameplay Changes
[h2]Other[/h2]
Bug Fixes
|
Deep in the underground, far beyond The Core, lies a mysterious biome. Its sandy plains are home to a myriad of strange creatures, plant life, minerals, and artefacts just waiting to be discovered. Welcome to The Desert of Beginnings! |
NEW FEATURES
[h2] New NPCs [/h2]
[h2] New Mechanics [/h2]
[h2] New Items [/h2]
[h2] New Music [/h2]
[h2] Additional Content [/h2]
[h2] Other [/h2]
GAMEPLAY CHANGES [h2] Improvements to Cooking and Ingredients [/h2]
[h2] Balancing Improvements [/h2]
[h2] Text and Localisation [/h2]
[h2] Controls [/h2]
[h2] Art and Animation [/h2]
[h2] UI and Menus [/h2]
[h2] AI and Behaviours [/h2]
[h2] Collision [/h2]
[h2] Accessibility [/h2]
[h2] Audio [/h2]
[h2] Other [/h2]
[h2] Optimisation [/h2]
BUG FIXES
|
You fought Glurch, battled Ghorm, took down The Hive Mother, and grounded Azeos. You even managed to subdue the mighty Omoroth its time to get ready to face Ra-Akar the Sand Titan in Core Keepers next major content update: The Desert of Beginnings coming November 10th 2022! |
|
NEW FEATURES
[h2]Halloween variants for enemies:[/h2]
New Items:
[h2]New candy:[/h2]
[h2]New equipment:[/h2]
[h2]New figurines (the following figurines have a chance to drop in addition to the normal figurines from the enemies, i.e the normal versions are not replaced during the Halloween event):[/h2]
GAMEPLAY CHANGES Balancing Improvements:
BUG FIXES
[h2]OTHER[/h2]
|
Look out, Explorers, things have just gotten a whole lot creepier in Core Keeper! Thats right, the Core Keeper Halloween Seasonal Event is now live, and you can expect a whole host of fun costumes, candy, and goodies along with it. |
October is a great month, the leaves are changing, the smell of pumpkin spice lattes fills the air, and Halloween is right around the cornerwhich also means our very first Halloween seasonal event is coming up! |
Were very happy to inform you that were going to be guests on an upcoming Unity Technologies stream. Four members of our team Fredrik Prntare, Sven Thole, Max Halldn, and David Lindqvist will be joining the Unity Twitch hosts at 4pm CEST / 2pm UTC on the 12th of October to discuss all things Core Keeper, sharing insights into the development process as well as info on our next major update: The Desert of Beginnings. |
Were looking for a little bit of feedback and were inviting as many community members as possible to let us know what they think about some potential changes to a Core Keeper mechanic thats been part of the game for a while now. |
Were very excited to announce that the Core Keeper and Terraria crossover is now live! Will you be among the first explorers to locate the Summoning Idol and call forth King Slime? |
NEW FEATURES
[h2]New Items[/h2]
|
Were delighted to announce that were teaming up with Re-Logic for some exciting crossover activity. Core Keeper and Terraria are both sandbox games with a focus on exploration and adventure, and weve been in discussion with Re-Logic for a little while now about ways that we could come together to celebrate both games with our respective communities. |
*Please see the following image for an example of the warning players will receive when the world hasn't been saved for 10 minutes: |
Exploring the underground is a thrilling experience, but every Explorer needs a safe haven to cook, craft, farm, repair, respawn in, and call their home. Base building has been a big part of Core Keeper since day one, and weve seen some incredibly creative bases from our community. |
NEW FEATURES
[h2]New Items[/h2]
GAMEPLAY CHANGES [h2]Quality of Life[/h2]
[h2]Art and Animation[/h2]
BUG FIXES [h2]NPCs[/h2]
[h2]Mechanics[/h2]
[h2]User Interface & Controls[/h2]
[h2]Networking / Dedicated Servers[/h2]
[h2]Saves[/h2]
[h2]Others[/h2]
|
We launched our first major update, The Sunken Sea, in June. While youve been uncovering the secrets of this ocean-based biome, weve been hard at work on our plans for the future of Core Keeper. Weve made no secret of the fact that our next major update would be The Desert Biome, but weve been keeping the details of this under our hatsuntil now! |
Did you know that August is National Fishing Month? Were sure you Explorers have been doing lots of fishing since the arrival of The Sunken Sea Biome, and there are over 20 individual fish to catch in Core Keeper so far, plus lots of other fishable loot. We wanted to celebrate our fishing system, which wouldnt exist at all without our amazing community, so read on to find out how it all works. At the start of the mini game, you will notice two bars appear on the screen. The top one is a progress bar that shows how close you are to reeling the fish in, and the bottom one is the line tension bar; this shows how close the line is to breaking. The aim of the game is to reel the fish in towards the left-hand side of the top progress bar (by right clicking) without breaking the line. Line tension increases whenever the fish tries to break free. This is indicated by the fish turning red and pulling towards the right-hand side of the progress bar. When the fish is trying to escape, you should stop reeling it in and allow it some slack, otherwise the line will snap. When the fish turns orange again, you can start to reel it back in. A successful catch requires the player to get the fish icon all the way to the left-hand side of the progress bar. Youll notice different fish have different patterns that will impact the tension bar, and youll have to familiarise yourself with these patterns in order to successfully catch each individual fish. [h2]How do Fishing Rods and Bait Work?[/h2] Certain biomes require a higher level of rod in order to fish. Youll know your rod isnt up to snuff when you begin to fish, nothing happens for a while, and you get the I need better tools for these waters message. So far, there are five fishing rod types in the game, ranging from Wood to Octarine! We also added a brand-new Bait feature as part of The Sunken Sea Update! This allows players to craft Bait using the new Bait Workbench. Each Bait type has a unique effect on your fishing experience. Some make you more likely to catch fish over loot, others attract rarer types of fish, and theres an aquatic creature in The Sunken Sea Biome that can only be summoned with a particular kind of bait [h2]What Kind of Loot Can I Fish Up?[/h2] Thats for you to find out! We want to encourage you to cast your rod in as many different biomes as possible, as each comes with its own unique fish and unique loot for the taking. You may fish up minerals, such as ores or valuable crystals; you might find useful resources such as scrap metal or fiber; you may even fish up accessories thatll give you a little buff. Of course, theres always the chance youll pull up a load of kelp. Its anybodys guess! We hope you enjoy fishing as much as we enjoyed developing this feature. As we mentioned at the start of this post, it wouldnt exist at all without your suggestions and enthusiasm! Were always keen to hear more feedback from our community, and you can share your thoughts with us on the official Core Keeper Discord! |
There isnt a day that goes by where a member of the Pugstorm team, or a member of our publishers team, doesnt pop up on Discord with an amazing Core Keeper video they wanted to share. We love watching all of your creations across YouTube, Twitch, TikTok, and beyond. Some are funny, some are helpful, some are dramatic, but all of them are awesome. |
Did you know that we added six new enemies to the game as part of our first major content update, The Sunken Sea? And thats not including bosses! With so many new mobs joining the Core Keeper roster, we thought it was time to expand our Creature Compendium. You can read parts one and two first if you fancy it, for a detailed overview of the enemies you know and love, or you can start right here and find out about the |
It feels like it was only yesterday that we released The Sunken Sea Update! Time really flies, doesnt it, Explorers? With all the excitement of our first major content update, we jumped straight into working on the next one. While we cant share any details with you at the moment, we can say that weve had plenty to show off in our weekly meetings with our publisher. |
BUG FIXES
[h2]Items[/h2]
[h2]Menu / UI[/h2]
[h2]Lighting / Render[/h2]
[h2]Networking / Dedicated Servers[/h2]
[h2]Collision and Systems[/h2]
OTHER
|
Hey there Explorers, were pleased to affirm that, following our Sunken Sea Update, Core Keeper is now playable in English, Simplified Chinese, Thai, Korean, Japanese, and German. |
Were delighted to announce that, shortly after the launch of The Sunken Sea Update - our first major content update - Core Keeper hit 1,000,000 sales. This is a momentous occasion for us as developers and for our publisher, Fireshine Games. In fact, Core Keeper previously set the record for being Fireshine Games fastest-selling digital game of all time by selling 100,000 copies within its first two days of Early-Access launch. |
We cant believe its been two whole weeks since we released The Sunken Sea Update! Since then, weve seen lots and lots of amazing streams, videos, and pieces of art from our talented community, and we thought now would be a great time to share even more of our favourites with you. |
GAMEPLAY CHANGES
[h2]Dedicated Servers[/h2]
BUG FIXES [h2]Mechanics[/h2]
[h2]Items[/h2]
[h2]Loot[/h2]
[h2]Networking / Dedicated Servers[/h2]
|
In celebration of World Music Day yesterday, we uploaded the latest version of the Core Keeper soundtrack to our YouTube channel. This includes all the existing music from our Early Access launch, all the new tracks composed for the Sunken Sea Biome, and new music for the Dirt Biome, The Forgotten Ruins, The Clay Caves, Azeos Wilderness, and The Mold Dungeon. Listen to the most up-to-date version of the OST below |
|
Were delighted to announce that our first major update, The Sunken Sea Biome, has just launched! We hope youll join us in celebrating this exciting milestone following our Early Access launch in March. After defeating our first three bosses, you'll be able to lower the mysterious wall that separates you and The Sunken Sea Biome, and we cant wait to watch you uncover all the secrets this ocean-based biome has hidden away. |
NEW FEATURES
[h2]New NPCs[/h2]
[h2]New Mechanics[/h2]
[h2]New Items[/h2]
[h2]Additional Content[/h2]
[h2]Additional Localisation[/h2]
[h2]Menu and Settings[/h2]
GAMEPLAY CHANGES [h2]Balancing Improvements[/h2]
[h2]Quality-of-Life[/h2]
[h2]Art and Animation[/h2]
[h2]Audio[/h2]
[h2]Accessibility[/h2]
[h2]Dedicated Servers[/h2]
BUG FIXES [h2]NPCs[/h2]
[h2]Mechanics[/h2]
[h2]Items[/h2]
[h2]User Interface & Controls[/h2]
[h2]Networking / Dedicated Servers[/h2]
[h2]Others[/h2]
|
From launching dedicated servers all the way to sharing our Sunken Sea update roadmap, May was an exciting month for Core Keeper. Well, hold on to your helms, Explorers, because June is gearing up to be just as exciting. Youll be pleased to know that Core Keeper is featuring in 2x gaming showcases this month, and theyre not far off! |
Are you a brand-new Explorer about to make your first expedition into the underground? We cant wait for you to uncover the secrets of this long-forgotten world. Getting started in Core Keeper is exciting, and many Explorers want to dive in head-first. We know that some of you like to prepare a little beforehand, though, so we got in touch with some of the more seasoned Explorers on our Discord and asked them what advice theyd give to new players starting out. |
The sun is peeking in through the Nature Biome and the Heart Berries are starting to bloom. Spring has sprung, and we wanted to celebrate. Thats why, at the start of April, we invited you to take part in our Spring Challenge and show us just how creative you could be with the plant life in Core Keeper! |
|
You may recognise some of these patch notes from an update we made to the experimental branch of
[h2]Balancing Improvements[/h2]
[h2]Quality-of-Life[/h2]
[h2]BUG FIXES[/h2]
[h2]OTHER[/h2]
|
From the moment we announced that Core Keeper would have online multiplayer, the community was keen to know if theyd ever have the option to use dedicated servers. While we entered Early Access using player-hosted multiplayer, we were already looking into the logistics of facilitating this extremely popular community request. |
Did you take part in The Great Egg Hunt, Core Keepers first-ever seasonal event? From the 13th to the 19th of April, we invited Explorers to scour the underground in search of hidden Easter Eggs that could be used to craft a mysterious Golden Egg. Well be taking a closer look at The Golden Egg in this post, so be wary of spoilers if youre still trying to figure out what it does! |
|
Weve got some exciting news, Explorers! Wed like to invite you to join us in testing dedicated servers for Core Keeper, as this is something the community has been asking for since we launched. |
GAMEPLAY
[h2]Balancing Improvements[/h2]
[h2]Quality-of-Life[/h2]
[h2]BUG FIXES[/h2]
[h2]OTHER[/h2]
|
|
Exploring the underground can be very rewarding. From uncovering ancient relics or long-forgotten secrets to discovering a massive vein of Scarlet Ore, there are lots of reasons youll want to comb through every inch of the map. Of course, the underground is not without its dangers. |
The Great Egg Hunt is now officially over! We want to say a big thank you to everyone who took part. Its been very exciting getting to celebrate our first-ever seasonal event with you all, and we hope you had fun egg hunting across Core Keepers many biomes. |
Fixed Farmer's Hat being invisible and making characters bald. |
We know how much you Explorers love to investigate every nook and cranny of the underground, and weve just launched an eggstra special seasonal event thatll take you all over the map! |
GAMEPLAY
[h2]Balancing Improvements[/h2]
[h2]Quality-of-life[/h2]
[h2]BUG FIXES[/h2]
[h2]Other[/h2]
|
Its been just under 4 weeks since Core Keeper launched in Early Access. Since then, the game has accrued over 1,000,000 hours watched on Twitch! Weve had an amazing time watching your videos and checking out your screenshots, and we cant believe how funny and talented a community weve got. |
Reduced the cost of repairing items. Items will also no longer cost multiple types of materials to repair. |
Fixed rendering issue for golden plant sprites. |
GAMEPLAY CHANGES
[h2]Balancing Improvements[/h2]
[h2]Quality-of-life[/h2]
[h2]BUG FIXES[/h2]
[h2]Other[/h2]
|
Hello Explorers, we hope youre having an amazing time playing Core Keeper. Were delighted to announce that weve hit well over 300,000 downloads on Steam now, and we wanted to say a big thank you for your support! We love your enthusiasm for the game, and weve had plenty of questions about gameplay, features, languages, and the future of Core Keeper, so we thought wed give you some answers. |
Hello Explorers, we hope youre having a great time uncovering the secrets of The Core. We understand that some of you have been having networking issues that have been impacting things like ping-rate and multiplayer games. This is something that we are actively looking into, and we are currently trialling an experimental networking solution that we hope will address these issues. [h2]How to Opt Out of the Beta:[/h2] [h2]Your Feedback Matters![/h2] As always, your feedback on this new networking solution is going to help us gauge how well it resolves any networking issues. Wed love it if you could take the time to give some feedback on your experience of this beta in the feedback channel on the official Core Keeper Discord server. From all of us here at Pugstorm and Fireshine Games, we want to say a big thank you for your time and effort spent helping us make Core Keeper the best it can possibly be. Happy exploring! |
What an incredible milestone! Were thrilled to announce that were celebrating 500,000 Core Keeper downloads within the first two weeks of our Early Access launch. |
GAMEPLAY CHANGES
[h2]Quality-of-life[/h2]
[h2]Audio[/h2]
[h2]BUG FIXES[/h2]
|
Hello Explorers! |
Hot Fix Patch 0.3.1
|
Were celebrating a big milestone today as we welcome a huge number of new Explorers to the underground. Since launching on Steam Early Access just two days ago, Core Keeper has already sold an incredible 100,000 copies, making it our publishers fastest-selling digital title of all time! |
|
Its not long now until we hit Early Access, Explorers, and we wanted to give you a little run down of some of the updates weve made to the game based on your feedback from the Demo. While this is not a full list of Early-Access features, please find a list of patch notes below for a little insight into some of the things you can expect to see.
[h2]New NPCs[/h2]
[h2]New Mechanics[/h2]
[h2]New Items[/h2]
[h2]Additional Content[/h2]
Gameplay Changes [h2]Balancing Improvements[/h2]
[h2]Quality-of-life[/h2]
[h2]Art and Animation[/h2]
[h2]Audio[/h2]
Bug Fixes
Other
We hope you enjoyed reading through these, and were sure there are one or two additions here that will have piqued your interest. We cant wait for you to find out what some of the more cryptic notes within this list mean, and you wont have to wait very long. You are welcome to discuss these patch notes with your fellow Explorers in the Core Keeper Discord! Theres no obligation to do so, but we would recommend using the #lore channel and the spoiler function out of courtesy for those who may not want to view certain information. Were counting down the hours until Early Access. Keep an eye out for another update from us tomorrow! |
The Core Keeper Demo is now closed. We want to take this opportunity to say thank you to the 130,000 people who downloaded and played our Demo and to let you know that we have been utterly blown away by your support. Your feedback and bug reports have already helped us enhance the game, and were implementing lots more fixes and improvements ahead of our Early Access launch on March 8th. |
Its been just over two weeks since the Core Keeper Demo went live, and weve had some amazing feedback from you all in our Discord server, along with some incredibly helpful bug reports. We just wanted to take this moment to say we hope youre having as much fun playing the game as were having developing it, and we also want to remind you that there are only a few days left to play the Demo for free on Steam. |
Hey everyone! |
Hey everyone! |
Its been just under two weeks since we announced our Early Access date and the brand-new Core Keeper Demo on Steam, and were pleased to report that youll be able to play our demo right up until the 28th of February as part of Steam Next fest! If that wasnt exciting enough, were also delighted to announce that the Core Keeper Demo is now fully localised in both Simplified Chinese and Thai, opening up Core Keeper to even more Explorers worldwide.
[h2]Simplified Chinese & Thai Localisations[/h2] Those of you who are also members of our Twitter and Discord communities will have spotted an announcement from us on the 11th of February informing you that we were able to roll out early versions of our Simplified Chinese and Thai localisations for a hefty chunk of the game. While these werent 100% complete, we hoped the early localisations improved the overall experience for our Chinese and Thai Explorers. As of today, however, were happy to declare that the Core Keeper Demo has been fully localised to Simplified Chinese and Thai and we plan on both languages being available (alongside English) from our official Early Access launch! We hope youre as excited for Core Keeper to hit Early Access as we are, and that youre having a blast mining, crafting, exploring, building, fighting, cooking, and farming in our demo. If youre playing solo and fancy teaming up for some multiplayer mining (in groups of up to 8 players!), then why not join our Discord and meet your fellow Explorers? |
Below are the patch notes for the updated build version: 0.2.9eec8ca Demo Version
Bug Fixes:
|
Hold on to your pickaxes, Explorers, because weve got some exciting announcements. First up, the one youve all been waiting for |
Weve got two exciting new features to tell you about, Explorers. Weve been working on Backgrounds and Talents for a little while now, and were thrilled to be able to share them with you today. Of course, if youre a part of our official Discord community, youll recognise these features from the preview screenshots we shared in the #dev-updates channel yesterday. Theres still plenty to learn, however, so lets jump right in! |
Picture this, youre a budding Explorer who has discovered an ancient relic in a strange underground world. At first, the landscape seems to primarily be made of dirt, but as you travel further afield, you uncover unique biomes with their own flora, fauna, minerals, mysteries, and more. Youre unsure of how to escape, but you feel as though this relic, The Core, might hold the key. You just need to survive long enough to uncover its secrets. |
Are you ready? Because things are about to get hardcore here in the underground. We know youve been keen for more Core Keeper action since the Open Alpha, and boy do we have an action packed two-weeks lined up for you! IntroducingCore Rivals! |
Happy new year, Explorers. We hope youre all settling into 2022 nicely; we know we are! As many of you already know, Core Keeper is coming to Early Access soon (official date to be announced), and were working hard on implementing feedback from the Open Alpha and refining existing features and mechanics. |
We cant tell you all how excited we are to wish you a happy New Year! Weve had an amazing 2021, and weve got so many wonderful things to look back on and be proud of, but we couldnt have done it all without you. |
[h2]Merry Christmas, Explorers! [/h2] |
Yesterday, we announced that we were extending the Core Keeper Open Alpha by 24 hours as a small thank you for your amazing feedback and expert bug reporting! With that in mind, the Open Alpha will be playable up until 6pm GMT / 10.00am PT today. |
|
Light your torches and grab your pickaxes because the Core Keeper Open Alpha is LIVE! Were thrilled to announce the start of our two-week-long gameplay opportunity, and we cant wait to hear what you think! |