Scene Makers Community Wrap-Up: 29th March 2024
There's still plenty of time to submit your scenes for our Scene Makers open community project. The deadline is 22.59 UTC on April 22nd, and we've already had hundreds of entries that have completely blown us away! Remember, we'll be selecting at least 50 of your entries to make it into the 1.0 version of the game and giving you the chance to get your names in the Core Keeper credits! Find out more about the project and how to submit here.
Here's a late-game scene that's sure to excite upon discovery. Just who is responsible for leaving all this old mining equipment behind? There are plenty of scenes like this in Core Keeper that make you think about the lore of the world, and we love hearing your speculations over in the lore channel on the official Core Keeper Discord!
Here's a scene you may have stumbled upon in the Sunken Sea biome! Just who set up this camp and how long has it been abandoned?
This scene was designed by imagining what a Caveling tribe might create with the resources available in their environment specifically in the Clay Caves!
Find out more about the inspiration behind our Scene Makers project and answers to some of your F.A.Qs here!
We recently opened a brand-new channel on the Core Keeper Discord where our community team is setting regular building challenges for Explorers to inspire creativity for the Scene Makers project. Scenes created as part of these challenges are vetted by the community team for the prize of the Base Master role, but this doesn't mean that they'll be appearing in the 1.0 version of the game. They'll still need to be submitted for Scene Makers via the JotForm before they're up for consideration! The first building challenge was a "Small Scene Challenge" where Explorers were encouraged to create scenes between 5x5 and 10x10 in game tiles. Here are the three winning entries chosen by our community management team.
Discord user, Sweet Potato, was kind enough to share one of their scenes with us. Here's what they had to say: "I've never done something like this but I thought this was cute (the line of water is supposed to represent a shoreline). It's supposed to be a little shoreline hut of a long dead fisherman in the Sunken Sea."
Discord user, Dubby, also shared their work with us. Check out this awesome Mushroom Manor, which they described as "a gathering spot for cavelings in a certain mushroom-oriented cult to do rituals and sacrifices in the name of fungus." Pretty darn creative!
Discord user, Ivfivasu, created an amazing scene that is meant to serve as a temple to the Atlantean Worm. "Although it's an optional boss, I think it's noteworthy and could be given more prominence as an ancient caveling civilization has certainly seen it. The entire scene is a ruin due to being in the way of our beloved Atlantean Worm."
Follow us on X: http://www.twitter.com/corekeepergame Join the Conversation on Discord: http://discord.gg/corekeeper
[ 2024-03-29 17:30:46 CET ] [ Original post ]
Hey Explorers and welcome to a very special community wrap-up! This week, we're celebrating our exciting Scene Makers community project, all the awesome activity we've been running, and the amazing efforts we've seen from you!
We're Still Taking Submissions for Scene Makers!
There's still plenty of time to submit your scenes for our Scene Makers open community project. The deadline is 22.59 UTC on April 22nd, and we've already had hundreds of entries that have completely blown us away! Remember, we'll be selecting at least 50 of your entries to make it into the 1.0 version of the game and giving you the chance to get your names in the Core Keeper credits! Find out more about the project and how to submit here.
Molten Quarry Scene
Here's a late-game scene that's sure to excite upon discovery. Just who is responsible for leaving all this old mining equipment behind? There are plenty of scenes like this in Core Keeper that make you think about the lore of the world, and we love hearing your speculations over in the lore channel on the official Core Keeper Discord!
Sunken Scene!
Here's a scene you may have stumbled upon in the Sunken Sea biome! Just who set up this camp and how long has it been abandoned?
Caveling Camp Scene
This scene was designed by imagining what a Caveling tribe might create with the resources available in their environment specifically in the Clay Caves!
Scene Makers Inspiration & F.A.Qs
Find out more about the inspiration behind our Scene Makers project and answers to some of your F.A.Qs here!
Building Challenges!
We recently opened a brand-new channel on the Core Keeper Discord where our community team is setting regular building challenges for Explorers to inspire creativity for the Scene Makers project. Scenes created as part of these challenges are vetted by the community team for the prize of the Base Master role, but this doesn't mean that they'll be appearing in the 1.0 version of the game. They'll still need to be submitted for Scene Makers via the JotForm before they're up for consideration! The first building challenge was a "Small Scene Challenge" where Explorers were encouraged to create scenes between 5x5 and 10x10 in game tiles. Here are the three winning entries chosen by our community management team.
Azeos' Wilderness Scene by Owlu, Sunny Owlux Enthusiast
Overgrown Grove by Huabun
Shimmering Frontier Research Lab by PK_PVP_
Sweet Potato's Sunken Sea!
Discord user, Sweet Potato, was kind enough to share one of their scenes with us. Here's what they had to say: "I've never done something like this but I thought this was cute (the line of water is supposed to represent a shoreline). It's supposed to be a little shoreline hut of a long dead fisherman in the Sunken Sea."
Dubby's Mushroom Manor
Discord user, Dubby, also shared their work with us. Check out this awesome Mushroom Manor, which they described as "a gathering spot for cavelings in a certain mushroom-oriented cult to do rituals and sacrifices in the name of fungus." Pretty darn creative!
Ivfivasu's Atlantean Worm Temple
Discord user, Ivfivasu, created an amazing scene that is meant to serve as a temple to the Atlantean Worm. "Although it's an optional boss, I think it's noteworthy and could be given more prominence as an ancient caveling civilization has certainly seen it. The entire scene is a ruin due to being in the way of our beloved Atlantean Worm."
Follow us on X: http://www.twitter.com/corekeepergame Join the Conversation on Discord: http://discord.gg/corekeeper
Core Keeper
Pugstorm
Fireshine Games
2022-03-08
Indie Casual RPG Singleplayer Multiplayer Coop EA
GameBillet
12.77 /
€
Game News Posts 246
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(31641 reviews)
https://store.steampowered.com/app/1621690 
Core Keeper Linux [287.35 M]
Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task?
Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. Defeat giant monsters, discover hidden secrets, farm crops, cook new recipes and explore a procedurally generated underground world in a mining sandbox adventure for 1-8 players.
Explore a vast underground cave of endless resources. Mine resources, discover hidden crystals, fossils & trinkets and survive a procedurally generated underground world.
Expand your base from humble beginnings to a vast homestead. Build workbenches and generators to craft new equipment and technology, create your base, and power up your Core.
Customise your explorer and craft new items, armour and equipment to venture further into the cave. Craft a pickaxe to mine walls and resources, build bridges to cross underground lakes, and place torches and bonfires to light up the darkness.
Plant seeds and nurture crops to grow food, or combine ingredients in the cooking pot to discover tasty new recipes with unexpected buffs.
Explore living biomes and fight cavernous creatures in a simulated underground ecosystem. Defeat giant beasts to claim their crystals and continue the adventure.
Survive alone or play online with up to 7 other players. Visit their caverns or invite them into yours, working together to mine resources, fight, farm, craft and survive.
Find massive bosses in an infinite, procedurally generated world with endless gameplay and resources.
Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. Defeat giant monsters, discover hidden secrets, farm crops, cook new recipes and explore a procedurally generated underground world in a mining sandbox adventure for 1-8 players.
Explore a vast underground cave of endless resources. Mine resources, discover hidden crystals, fossils & trinkets and survive a procedurally generated underground world.
Expand your base from humble beginnings to a vast homestead. Build workbenches and generators to craft new equipment and technology, create your base, and power up your Core.
Customise your explorer and craft new items, armour and equipment to venture further into the cave. Craft a pickaxe to mine walls and resources, build bridges to cross underground lakes, and place torches and bonfires to light up the darkness.
Plant seeds and nurture crops to grow food, or combine ingredients in the cooking pot to discover tasty new recipes with unexpected buffs.
Explore living biomes and fight cavernous creatures in a simulated underground ecosystem. Defeat giant beasts to claim their crystals and continue the adventure.
Survive alone or play online with up to 7 other players. Visit their caverns or invite them into yours, working together to mine resources, fight, farm, craft and survive.
Find massive bosses in an infinite, procedurally generated world with endless gameplay and resources.
MINIMAL SETUP
- OS: Linux (Ubuntu 20.04)
- Processor: Intel Core i5-8400 2.8 GHz
- Graphics: Nvidia GTX950
- OS: Linux (Ubuntu 20.04)
- Processor: Intel Core i5-8400 2.8 GHz
- Graphics: Nvidia GTX 1650
GAMEBILLET
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GAMERSGATE
[ 3154 ]
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