This is it, Explorers, the BIG one! Were thrilled to announce that our 1.0 content trailer has just aired as part of the PC Gaming Show, which means its time to take a closer look at all the wonderful things coming your way on August 27th. If you dont want to see or hear about anything coming at 1.0, look no further, because here comes Core Keepers 1.0 content reveal!
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New & Improved World Generation!
Expect lots more variety at 1.0 thanks to our new world generation system and world seed functionality! Thats right, you can now play with customisable parameters that determine each worlds features and share world seeds so that you can spawn the same types of worlds as your friends. Change settings such as ore density for a richer mining experience, create worlds filled with water, and turn up the chaos to influence the way biomes spawn in and overlap. These are just some of the world generation settings you can toggle to create unique underground landscapes.
Uncover the Secrets of the Core
Whether youve been piecing together the story of the underground in Early Access or this will be your first expedition, youll be able to experience the conclusion of Core Keepers main story arc at 1.0. Discover the mysteries hidden behind this strange artefact and find out the reason you were teleported to this subterranean world. Will your adventures conclude in triumph or anguish? Youll just have to wait and see. Dont forget that Core Keeper is a sandbox game, though, which means that theres plenty of fun to be had alongside the main storyline!
Player vs Playervs Playervs Player
This has been a HUGE request from the community since day one, and were pleased to report that well be introducing a PvP system at the 1.0 launch of Core Keeper. What does this mean? Well, it means that accidental bomb drops are no longer the only way you can kill your compatriots! Go head to head with other players to battle for dominion of the underground. Whether you band together in teams or prefer an every-Explorer-for-themselves approach, PvP will be togglable by the world admin from the games pause menu.
Welcome to The Passage
Deep within the underground, far, far from The Core, lies an eerie new endgame biome known as The Passage. Be warned, Explorers, this biome is not for the faint of heart. With threats around every corner, a primal new resource called Pandorium, and even more mysteries to uncover, The Passage will prove a challenge for even the most seasoned of adventurers. Full of hazardous flora and otherworldly fauna, youll want to make sure youre well prepared before venturing into this unforgiving biome.
Mage and Warlock Combat Styles
The underground just got a whole lot more magical thanks to the addition of the Mage and Warlock combat styles. Wield the Mages staff to unleash powerful magic attacks or summon minions from ancient tomes to fight by your side as a mighty Warlock. Get ready for two new skills in the form of magic and summoning, new armour and equipment, and a brand-new Mana resource to draw upon. Weve been wanting to introduce a magic system to Core Keeper for a long time now, and we know this is something youve been hungry for as well!
Bosses, Enemies, Equipment, Waypoints, Pets, and more!
Are we about to drop the most bosses weve ever dropped in a single Core Keeper update? You better believe it. We hope youve been honing your combat skills in our Battle Arenas, Explorers, because youre going to need them to take on Druidra, Cryodra, and Pyrdra the hydras of nature, ice, and lava. Dont worry though, were also introducing advanced new equipment to help improve your chances of survival, and well be making plenty of new additions to existing biomes in the form of new scenes, exciting discoveries, enemies, and more!
Travelling through the underground is an adventure within itself, but we know how tough it can be to find yourself miles away from your base, especially early on in the game when youve yet to build a network of Portals. Which is why weve added a brand-new system of Waypoints to make exploration all the more enjoyable. Waypoints occur naturally in the underground and act as teleportation stations (that link up with each other and your own Portal networks) so that you can cover great distances in the blink of an eye.
Speaking of travelling through the underground, no Explorer should have to go it alone. Luckily, youll find all sorts of cuddly companions on your adventures, from the loyal Subterrier to the squishy Slime Jrs. Well, youll soon have two adorable new pets to choose from and a brand-new breed of cattle. Befriend the Pheromoth and Snugglygrade and go awww when you stumble across friendly-looking Dodos roaming the underground.
We could go on and on about all the new content coming in 1.0 (yes, theres more!), as well as bug fixes, performance optimisations, and quality-of-life touch ups, but well leave the rest of the discovery to you! Oh, and as a heads up while your current worlds will still be playable at 1.0, we do recommend starting a new world for the full 1.0 experience, as some of the new content wont be available in worlds created during Early Access.
Thats everything from us, Explorers. We hope youre just as excited to get your hands on 1.0 as we are to launch it, and wed love to hear what you think about our content reveal over on
Discord,
X, and in the
Steam discussions!
[ 2024-06-09 21:06:32 CET ] [ Original post ]