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Behind-the-Scenes: What Were Working On!

Hi there, Explorers! We hope youre all having a great time in Core Keeper and that youre enjoying all the new content, features, and secrets in the underground. Weve been very grateful for all your feedback as we settle into 1.0 and address some of the bugs and stability issues youve been reporting. If youve got anything to report to us, you can do so via our bug report from here. While we cannot personally respond to each individual report, we do read every single one and we are spending a lot of time investigating issues and working on patches to address these. With that in mind, we wanted to take this opportunity to give you an idea of some of the key issues were aiming to address in the immediate future. Please note that this is not a comprehensive list of everything were working on, its just a quick snapshot of some of the more pressing issues were looking into. We take all of your bug reports seriously and are working hard to address them. Any information you can provide on these issues is extremely valuable to us and will help us in our investigations. The details you provide along with the save files and logs you submit are very useful when it comes to helping us replicate these bugs, so please feel free to make your own bug report if you are experiencing any of the issues outlined below (or any issues in general, actually!).

Snapshot of What Were Working On


  • The Maps Aint Mapping: There seems to still be an issue with maps becoming intertwined after deleting and recreating worlds in the same slot. This was partially addressed in the 1.0.0.6 stability patch, but well be investigating this further to ensure your maps are mapping.
  • Cartography Table Crashes: The Cartography table is causing game crashes, which is not conducive to exploration.
  • Cutscene Crashes: Weve had some reports of the game crashing right after the intro cutscene, preventing Explorers from starting new adventures.
  • Invisible Items: Some placeable items are becoming invisible after the player dies/respawns. Wed all love to be able to turn invisible, but no item should have that much power!
  • Surprise Spawns: Some items are respawning when the player quits/enters the same world after being previously broken, like natural wood roots, grass, and similar items. It goes without saying that these arent surprise gifts from a secret admirer and this shouldnt be happening.
  • Enemy Spawns: Enemies are unintentionally spawning outside of enclosed rooms when their spawners are inside. This is enough to give anybody agoraphobia and it's not intended at all!
  • Smithing Skill Issue: The Blacksmith skill is currently not working properly. The skill is supposed to decrease the amount of ingredients required to repair items and craft items in the anvil, but it currently only decreases the amount that's visible in the crafting recipe, while still using the original (non-discounted) amount of said recipe.
  • Dodo Starvation: Dodos aren't eating bugs/critters from the ground. These guys are really determined to go extinct again, huh?
  • The Power of Music: Music Doors (and other doors) sometimes dont work after being opened. Well be fine-tuning (get it?) these ASAP.
The issues outlined here are some of the more impactful bugs weve had reported, and we feel its important that you know were working on these. This does not mean that we are not working through other issues that you have submitted to us via the bug report form. If youve reported an issue that isnt listed above, fear not! We are working through each and every bug report that we receive, and well be addressing these in due course. It might just be that your issue requires a little more investigation so that we can ensure were working on an appropriate fix. Thats why were so grateful for your bug reports, especially when they contain save files that we can use to investigate bugs further, so please keep sending us these (even for known issues like the ones listed above). Thank you for your support, were putting a lot of work into addressing these issues and developing the game beyond 1.0, and we cant wait to share more info on what weve got planned for future content updates soon!


[ 2024-09-13 09:39:27 CET ] [ Original post ]



Core Keeper
Pugstorm
  • Developer

  • Fireshine Games
  • Publisher

  • 2022-03-08
  • Release

  • Indie Casual RPG Singleplayer Multiplayer Coop EA
  • Tags

  • GameBillet

     12.77 /

     

     
    Game News Posts 246  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (31641 reviews)


  • Review Score

  • https://store.steampowered.com/app/1621690 
  • Steam Store



  • Core Keeper Linux [287.35 M]

  • Public Linux depots

  • Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task?

    Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. Defeat giant monsters, discover hidden secrets, farm crops, cook new recipes and explore a procedurally generated underground world in a mining sandbox adventure for 1-8 players.


    Explore a vast underground cave of endless resources. Mine resources, discover hidden crystals, fossils & trinkets and survive a procedurally generated underground world.



    Expand your base from humble beginnings to a vast homestead. Build workbenches and generators to craft new equipment and technology, create your base, and power up your Core.



    Customise your explorer and craft new items, armour and equipment to venture further into the cave. Craft a pickaxe to mine walls and resources, build bridges to cross underground lakes, and place torches and bonfires to light up the darkness.



    Plant seeds and nurture crops to grow food, or combine ingredients in the cooking pot to discover tasty new recipes with unexpected buffs.



    Explore living biomes and fight cavernous creatures in a simulated underground ecosystem. Defeat giant beasts to claim their crystals and continue the adventure.



    Survive alone or play online with up to 7 other players. Visit their caverns or invite them into yours, working together to mine resources, fight, farm, craft and survive.



    Find massive bosses in an infinite, procedurally generated world with endless gameplay and resources.
    MINIMAL SETUP
    • OS: Linux (Ubuntu 20.04)
    • Processor: Intel Core i5-8400 2.8 GHz
    • Graphics: Nvidia GTX950
    RECOMMENDED SETUP
    • OS: Linux (Ubuntu 20.04)
    • Processor: Intel Core i5-8400 2.8 GHz
    • Graphics: Nvidia GTX 1650
    GAMEBILLET

    [ 5949 ]

    2.90$ (81%)
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    12.27$ (18%)
    1.60$ (90%)
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    6.77$ (15%)
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    25.49$ (-70%)
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    0.79$ (74%)
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    4.75$ (84%)
    1.31$ (81%)
    8.5$ (83%)
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    0.48$ (52%)
    1.0$ (80%)
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    0.38$ (92%)
    14.0$ (65%)
    5.1$ (83%)
    0.51$ (74%)
    6.25$ (75%)
    0.75$ (92%)
    0.56$ (81%)
    8.79$ (56%)
    0.77$ (91%)
    1.13$ (89%)
    0.75$ (92%)
    6.29$ (48%)
    1.5$ (81%)
    9.0$ (85%)
    0.6$ (85%)
    0.3$ (92%)
    0.94$ (81%)
    2.55$ (74%)
    1.58$ (77%)
    1.5$ (85%)
    17.99$ (40%)

    FANATICAL BUNDLES

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