1.0.1.4 Stability Patch Notes
[ 2024-11-12 09:59:23 CET ] [ Original post ]
Gameplay:
- Gear can now be equipped from the hotbar by right-clicking.
- Made more crafting stations salvageable, including anvils and smelters.
Other:
- Save files are now checked for invalid tiles when loaded. This allows worlds that have invalid tiles, for example as the result of a bug or faulty mod, to be recovered by restarting the game.
Performance:
- The flame particles in the burning condition effect now update on a worker thread instead of the main thread.
- Urschleims particles are now correctly disabled on Low particle quality.
- The electric beam effect no longer updates when the effect doesnt appear on screen.
- Sprinkler animations no longer cause excessive memory allocations.
Bug fixes:
- Fixed an issue where switching quickly between crafting stations could cause the UI to become unresponsive until the game was restarted.
- Button hint icons no longer appear on the loading screen.
- Ore boulders no longer use the wrong ground sprites in the Dirt biome.
- Fixed an issue that made it look like crystal gemstones (Jungle Emeralds, Ocean Sapphires and Desert Rubies) were dropped, even though they werent.
- Fixed an issue with mispredicting tile destruction when using beam weapons.
- The inventory shortcuts information window can now be opened and closed more reliably.
- Ore boulder spawn rates no longer scale by Biome Chaos instead of Ore Density in the world generation settings.
- Replaced broken Abyss Trees in the Oasis Settlement scene that contains a Geyser in the Desert biome. This fix will only affect newly generated instances of this scene.
- Slime bosses jump attacks now destroy non-wall tiles like roots and fences.
- Map markers and pings are now correctly centered at the cursor position.
- Cross circuits now correctly light up even when the electricity power is very low.
- Azeos now creates ground tiles where they die to ensure the boss chest can always spawn.
- Stalagmites hidden under the ground no longer block roots from spreading.
- Galaxite Walls can no longer be placed on pits since they do not have a ground variant.
- Fixed an issue that caused the Mold Cicada to drop a duplicate of itself when being broken.
- Fixed an issue where Lava Butterflies would consistently miss the player.
Playfab improvements:
- Improved Cartography Table to not cause lagging anymore when used.
- Fixed Epic join issues when recreating session ID.
- Added "Too many join requests" messages when spamming refresh button in "join session"- menu
Core Keeper
Pugstorm
Fireshine Games
2022-03-08
Indie Casual RPG Singleplayer Multiplayer Coop EA
GameBillet
12.77 /
€
Game News Posts 246
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(31641 reviews)
https://store.steampowered.com/app/1621690 
Core Keeper Linux [287.35 M]
Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task?
Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. Defeat giant monsters, discover hidden secrets, farm crops, cook new recipes and explore a procedurally generated underground world in a mining sandbox adventure for 1-8 players.
Explore a vast underground cave of endless resources. Mine resources, discover hidden crystals, fossils & trinkets and survive a procedurally generated underground world.
Expand your base from humble beginnings to a vast homestead. Build workbenches and generators to craft new equipment and technology, create your base, and power up your Core.
Customise your explorer and craft new items, armour and equipment to venture further into the cave. Craft a pickaxe to mine walls and resources, build bridges to cross underground lakes, and place torches and bonfires to light up the darkness.
Plant seeds and nurture crops to grow food, or combine ingredients in the cooking pot to discover tasty new recipes with unexpected buffs.
Explore living biomes and fight cavernous creatures in a simulated underground ecosystem. Defeat giant beasts to claim their crystals and continue the adventure.
Survive alone or play online with up to 7 other players. Visit their caverns or invite them into yours, working together to mine resources, fight, farm, craft and survive.
Find massive bosses in an infinite, procedurally generated world with endless gameplay and resources.
Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. Defeat giant monsters, discover hidden secrets, farm crops, cook new recipes and explore a procedurally generated underground world in a mining sandbox adventure for 1-8 players.
Explore a vast underground cave of endless resources. Mine resources, discover hidden crystals, fossils & trinkets and survive a procedurally generated underground world.
Expand your base from humble beginnings to a vast homestead. Build workbenches and generators to craft new equipment and technology, create your base, and power up your Core.
Customise your explorer and craft new items, armour and equipment to venture further into the cave. Craft a pickaxe to mine walls and resources, build bridges to cross underground lakes, and place torches and bonfires to light up the darkness.
Plant seeds and nurture crops to grow food, or combine ingredients in the cooking pot to discover tasty new recipes with unexpected buffs.
Explore living biomes and fight cavernous creatures in a simulated underground ecosystem. Defeat giant beasts to claim their crystals and continue the adventure.
Survive alone or play online with up to 7 other players. Visit their caverns or invite them into yours, working together to mine resources, fight, farm, craft and survive.
Find massive bosses in an infinite, procedurally generated world with endless gameplay and resources.
MINIMAL SETUP
- OS: Linux (Ubuntu 20.04)
- Processor: Intel Core i5-8400 2.8 GHz
- Graphics: Nvidia GTX950
- OS: Linux (Ubuntu 20.04)
- Processor: Intel Core i5-8400 2.8 GHz
- Graphics: Nvidia GTX 1650
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