Crystal Project Update: Version 1.4.1
[ 2023-05-31 13:16:25 CET ] [ Original post ]
New modding features:
- Crystal Edit is now included with the Linux and macOS versions of Crystal Project (however it is still a Windows .NET application and will require a VM or compatibility layer to run).
- Added new Ability Mod: ResetSubJob. Reverts Sub-Command back to battle start's.
- Added new Ability Mod: GetExp. Provides or removes EXP.
- Added new Ability Mod: GetJxp. Provides or removes LXP.
- Added new Ability Mod: GetLevel. Provides or removes levels.
- Added new Ability Mod: GetJp. Provides or removes LP.
- Added new Reaction type: OnSkipTurn. Triggers an ability when manually skipping turn.
- Added new Condition type: IsPatchModeActive. Evaluates current Game Mode selection.
- Added "Learn All Job Zero JP Abilities" option to Project Model > General > Battle Config. Normally a class's default abilities are not learned until the class is unlocked. This option will cause all default abilities to be learned regardless.
- StatusRequiredTarget Ability Mod can now be added multiple times to the same ability.
- StatusRequiredUser Ability Mod can now be added multiple times to the same ability.
Bug fixes:
- Fixed bug where modded entities were not being applied with proper respect to the containing mod's priority while applying multiple mods that modify the same entities.
- Randomizer settings lists will now have their IDs redirected properly while applying multiple mods that introduce new models of the same type.
- The RestrictCommandTo Stat Mod will now have its job ID redirected properly while applying multiple mods that introduce new models of the same type.
- Text with embedded model ID references will now have its IDs redirected properly while applying multiple mods that introduce new models of the same type.
- Fixed error when attempting to draw text containing unsupported characters (unsupported characters will still not render, but the game will no longer crash).
- Fixed error that could occur when exiting to title while mods are active.
- Improved error handling when mods fail to apply.
- Crystal Edit now shows a proper error message when attempting to publish someone else's mod while it is still linked to their workshop item.
Crystal Project
Andrew Willman
Andrew Willman
2022-03-31
Indie Strategy RPG Singleplayer
Game News Posts 48
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1955 reviews)
https://store.steampowered.com/app/1637730 
Crystal Project Linux [537.34 M]
Explore the world, find Crystals, and fulfill the prophecy to bring balance to the land of Sequoia.
...Or maybe you'd rather spend your time collecting neat equipment and artifacts? Or tame strange creatures and fill out all the entries in your archive? Or perhaps you'd rather hunt down every monster and conquer the world's toughest bosses. Or maybe you'd rather travel to the farthest reaches of the land and uncover the world's greatest mysteries.
The choice is yours, as it should be! Or is it? They say that those who stray out of line will be punished, killed, or worse. Maybe it's for your own good that you stick to collecting Crystals, just like everyone else. But where would the adventure be in that?
- No random encounters!
- Manage Threat to control which party member a monster will attack.
- No hidden information. Preview turn order, damage, and probabilities like in TRPGs.
- Discover and unlock new classes.
- Assign sub-classes, pick passive abilities, and equip all kinds of special items.
- Invent unique team compositions, or stick to the MMORPG Holy Trinity.
- No missables!
- Seamless transitions between zones with no loading screens anywhere.
- Uncover the mysteries of the world all on your own.
- Metroidvania-style progression.
- No invisible walls! Try to jump and climb anywhere you want.
- Overcome platforming challenges to discover neat loot... and other stuff.
MINIMAL SETUP
- OS: glibc 2.17+. 64-bit only
- Processor: Intel Core i5-2000 SeriesMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GT 525MAdditional Notes: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- OS: glibc 2.17+. 64-bit only
- Processor: Intel Core i5-4000 SeriesMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 960Additional Notes: Vulkan support
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