





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Version 5 introduces a new Bonus round for Critical hits, still more work to be done but functional. Things have changed since Version 4 including plenty of bug fixes and general balancing. Notes: New Critical bonus round. Stat Points notification fixed. Item bug fixed. Sell menu fixed. Reduced Market prices. Damage balancing. Less entities per map. No extra-large maps. Job level caps entity level. All Missions working. Hopefully if running smoothly I'll be moving on to a few side-quest NPCs/merchants in the maps and working on the Missions which need attention, non-story Missions are removed for now but eventually they will have new objectives to differ from normal Jobs. I've played through all the story Missions and they now all work correctly. I'll also be adding more Critical bonus types and extra bonuses for higher level moves. Thanks for helping hunt down all the problems this far. I think the game feels pretty solid right now... Got some awesome ideas for new stuff and the game's only going to keep getting better. Please tell other people if you enjoy the game as this would allow me to do even more with it. Hope you enjoy! AB
[ 6084 ]
[ 1632 ]
[ 1917 ]