Hi guys! Today we want to update you with a few news announcements about the game release and its format. Lets start with the latter: after long thought, we have reached the decision to split the game into two parts. This decision is to be considered purely authorial, with no other reasons than narrative ones. We just feel that what happens at the midpoint of the game is too intense to be treated as a simple cut-scene that links one scenario to another. We want you to dwell on it for a while and assimilate instead of rushing towards the conclusion of the journey. Therefore, the episodic division will remain even when Part 2 is released, just like youre watching two seasons of a TV show.
We are fully aware that many players dont like to play in parts, but this is how we feel The Hand of Glory is best experienced. Of course you are welcome to wait and binge both parts together, as its totally up to you, but our suggestion is to pause before playing Part 2. It certainly wont be a short trip anyway: our testers took 6 to 8 hours just to finish Part 1, and you should add another few hours if you want to see all the achievements and Easter eggs we have planned.
I hope you all can understand our decision and come to embrace it for the reason intended trust us, its better this way.
The wait won't be too long, as the new schedule for the two parts of the game is as follows:
Now the good bit: Part 1 is complete! Were adding voices right now and then its just a matter of testing and tweaking the audio. The April 14 release date is locked and a sure bet: well start sending out keys for the beta version to the backers who subscribed to that particular tier pretty soon (probably end of January). Were very happy with how the game is shaping up and cant wait to hear your feedback!
As always, were very open to suggestions, idea, insults (:D) so hit the comments section if you have any questions or doubts. Well be happy to reply.
To the next update!
[ 2020-01-23 10:02:34 CET ] [ Original post ]
- The Hand of Glory Linux 2 [3.92 G]
The challenge from a dangerous serial killer plummets detective Lazarus Bundy’s career into a chasm with no way out.
In a desperate attempt at a comeback, Lazarus decides to secretly investigate the disappearance of Kathrin Mulzberg, the young descendant of one of the most influential families in the city.
From the sunny shores of Miami to the green lush Italian hills, he will have to use all the resources at his disposal in order to reveal the truth behind the kidnapping.
And by that time, he'll be past the point of no return.
Get Ready to Face A Long and Dangerous Journey.
Something sinister is lurking behind the dazzling glaze of Miami, a force that goes far beyond the usual human concept of science and religion. There is a silent, latent war going on, a war able to shatter the foundations of civilization, harnessing ancient knowledge and mystical arts lost for centuries.Get ready to face a long and dangerous journey. It might be the last.
A brand-new point and click adventure, inspired by the golden age classics such as Broken Sword and Gabriel Knight
Find out who kidnapped Kathrin Mulzberg and unveil a mystery that has its roots in alchemy and esoterism
More than 15 hours of gameplay, thousands of dialogue lines and dozens of puzzles to solve
Impersonate Lars and Alice and explore Miami and Italy in wonderful hand-drawn 2D Full-HD locations
Original atmospheric soundtrack and full English voice-over
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